QSGDynamicTexture Class
The QSGDynamicTexture class serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO's. More...
Header: | #include <QSGDynamicTexture> |
qmake: | QT += quick |
Inherits: | QSGTexture |
Public Functions
virtual bool | updateTexture() = 0 |
- 20 public functions inherited from QSGTexture
- 30 public functions inherited from QObject
Related Non-Members
typedef | QObjectList |
QList<T> | qFindChildren(const QObject *obj, const QRegExp ®Exp) |
T | qobject_cast(QObject *object) |
T | qobject_cast(const QObject *object) |
Macros
QT_NO_NARROWING_CONVERSIONS_IN_CONNECT | |
Q_CLASSINFO(Name, Value) | |
Q_DISABLE_COPY(Class) | |
Q_DISABLE_COPY_MOVE(Class) | |
Q_DISABLE_MOVE(Class) | |
Q_EMIT | |
Q_ENUM(...) | |
Q_ENUM_NS(...) | |
Q_FLAG(...) | |
Q_FLAG_NS(...) | |
Q_GADGET | |
Q_INTERFACES(...) | |
Q_INVOKABLE | |
Q_NAMESPACE | |
Q_OBJECT | |
Q_PROPERTY(...) | |
Q_REVISION | |
Q_SET_OBJECT_NAME(Object) | |
Q_SIGNAL | |
Q_SIGNALS | |
Q_SLOT | |
Q_SLOTS |
Additional Inherited Members
- 1 property inherited from QObject
- 1 public slot inherited from QObject
- 2 signals inherited from QObject
- 9 static public members inherited from QObject
- 9 protected functions inherited from QObject
Detailed Description
To update the content of the texture, call updateTexture() explicitly. Simply calling bind() will not update the texture.
Note: All classes with QSG prefix should be used solely on the scene graph's rendering thread. See Scene Graph and Rendering for more information.
Member Function Documentation
[pure virtual]
bool QSGDynamicTexture::updateTexture()
Call this function to explicitly update the dynamic texture. Calling bind() will bind the content that was previously updated.
The function returns true if the texture was changed as a resul of the update; otherwise returns false.