Physics simulation integration and visual effects. More...
Topics | |
EPhysics Quaternion | |
EPhysics Shape | |
EPhysics Camera | |
EPhysics World | |
EPhysics Body | |
EPhysics Constraint | |
Functions | |
EAPI int | ephysics_init (void) |
Initialize EPhysics. | |
EAPI int | ephysics_shutdown (void) |
Shutdown EPhysics. | |
Physics simulation integration and visual effects.
Physics simulation integration and visual effects.
EAPI int ephysics_init | ( | void | ) |
Initialize EPhysics.
Initializes Bullet physics engine.
EAPI int ephysics_shutdown | ( | void | ) |
Shutdown EPhysics.
Shutdown Bullet physics engine. If init count reaches 0, all the existing worlds will be deleted, and consequently all the bodies.