Class
ShumateTile
since: 1.0
Description [src]
final class Shumate.Tile : GObject.Object
{
/* No available fields */
}
An object that represents map tiles. Tiles are loaded by a ShumateMapSource
.
Available since: 1.0
Instance methods
shumate_tile_set_fade_in
Sets the flag determining whether the tile should fade in when loading.
since: 1.0
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
unstable since: 2.0