|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectorg.ascape.model.AscapeObject
org.ascape.model.Agent
org.ascape.model.LocatedAgent
org.ascape.model.Cell
org.ascape.model.HostCell
edu.brook.PlayCell
public class PlayCell
Play Cell Java Implementation. Generated by AMF for model: DemographicPrisoner_sDilemma.metaabm in project: org.eclipse.amp.amf.examples.escape
Field Summary |
---|
Fields inherited from class org.ascape.model.HostCell |
---|
IS_AVAILABLE, IS_OCCUPIED, occupant |
Fields inherited from class org.ascape.model.Cell |
---|
CALCULATE_NEIGHBORS_RULE, neighbors, PLAY_NEIGHBORS_RULE, PLAY_RANDOM_NEIGHBOR_RULE |
Fields inherited from class org.ascape.model.LocatedAgent |
---|
agentSize, coordinate, MOVE_RANDOM_LOCATION_RULE, RANDOM_WALK_RULE, thisUpdate |
Fields inherited from class org.ascape.model.Agent |
---|
DEATH_RULE, FISSIONING_RULE, FORCE_DIE_RULE, FORCE_FISSION_RULE, FORCE_MOVE_RULE, INITIALIZE_RULE, ITERATE_AND_UPDATE_RULE, ITERATE_RULE, METABOLISM_RULE, MOVEMENT_RULE, PLAY_OTHER, UPDATE_RULE |
Fields inherited from class org.ascape.model.AscapeObject |
---|
ARBITRARY_SEED, name, PLATFORM_DEFAULT_COLOR, scape |
Constructor Summary | |
---|---|
PlayCell()
Constructs a new Play Cell. |
Method Summary | |
---|---|
void |
calculateTimeStep(int timeStep)
|
java.lang.Object |
clone()
Clones the agent, ensuring that a unique id is assigned. |
java.util.List<IAgentChild> |
getChildren()
|
DemographicPrisonersDilemma |
getDemographicPrisoner_sDilemma()
|
java.lang.String |
getName()
|
long |
getUID()
|
void |
startSimulationAgentChild(int timeStep)
|
Methods inherited from class org.ascape.model.Cell |
---|
calculateNeighbors, countNeighbors, findNeighbors, findOccupants, findRandomNeighbor, findRelative, getDistance, getNeighbors, getNeighbors, getNetwork, hostedCondition, initialize, playNeighbors, playRandomNeighbor, setNeighbors, setNetwork, toString |
Methods inherited from class org.ascape.model.LocatedAgent |
---|
calculateDistance, calculateDistance, countWithin, countWithin, countWithin, findMaximumWithin, findNearest, findNearest, findNearest, findNearest, findNearest, findWithin, findWithin, findWithin, findWithin, getAgentSize, getCoordinate, hasWithin, hasWithin, hasWithin, isUpdateNeeded, moveAway, moveAway, moveAway, moveTo, moveToRandomLocation, moveToward, moveToward, moveToward, randomWalk, requestUpdate, requestUpdateNext, setAgentSize, setCoordinate |
Methods inherited from class org.ascape.model.Agent |
---|
clearDeleteMarker, death, deathCondition, die, execute, execute, fission, fissionCondition, fissioning, getColor, getImage, getImage, getIteration, getPlatformColor, getRoot, isDelete, isInitialized, iterate, markForDeletion, metabolism, move, movement, movementCondition, play, scapeCreated, setInitialized, setScape, update |
Methods inherited from class org.ascape.model.AscapeObject |
---|
diffDeep, diffDeep, diffDeepBFS, diffDeepDFS, diffDeepValidate, diffDeepVisit, equalsDeep, equalsDeep, equalsDeep, getComparisonStream, getRandom, getRandomSeed, getScape, randomInRange, randomInRange, randomIs, randomToLimit, reseed, setComparisonStream, setName, setRandom, setRandomSeed |
Methods inherited from class java.lang.Object |
---|
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface org.ascape.model.space.Location |
---|
clearDeleteMarker, getCoordinate, isDelete, markForDeletion, setCoordinate |
Constructor Detail |
---|
public PlayCell()
Method Detail |
---|
public java.util.List<IAgentChild> getChildren()
public long getUID()
public java.lang.Object clone()
clone
in interface Location
clone
in class HostCell
public DemographicPrisonersDilemma getDemographicPrisoner_sDilemma()
public void startSimulationAgentChild(int timeStep)
public void calculateTimeStep(int timeStep)
public java.lang.String getName()
getName
in interface HasName
getName
in class AscapeObject
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |