7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/ObjectHeader2.h>
12#include <Vector/BLF/vector_blf_export.h>
24struct VECTOR_BLF_EXPORT MostTxLight final : ObjectHeader2 {
Definition AbstractFile.h:19
void read(AbstractFile &is) override
Definition MostTxLight.cpp:14
uint32_t calculateObjectSize() const override
Definition MostTxLight.cpp:28
uint16_t channel
application channel
Definition MostTxLight.h:36
uint16_t state
Definition MostTxLight.h:43
uint32_t reservedMostTxLight
Definition MostTxLight.h:46
void write(AbstractFile &os) override
Definition MostTxLight.cpp:21