7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/ObjectHeader.h>
12#include <Vector/BLF/vector_blf_export.h>
24struct VECTOR_BLF_EXPORT LinWakeupEvent final : ObjectHeader {
Definition AbstractFile.h:19
void write(AbstractFile &os) override
Definition LinWakeupEvent.cpp:22
uint16_t channel
application channel
Definition LinWakeupEvent.h:36
uint32_t reservedLinWakeupEvent
Definition LinWakeupEvent.h:52
uint32_t calculateObjectSize() const override
Definition LinWakeupEvent.cpp:30
uint8_t external
Definition LinWakeupEvent.h:49
void read(AbstractFile &is) override
Definition LinWakeupEvent.cpp:14
uint8_t signal
Definition LinWakeupEvent.h:41