7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/LinBusEvent.h>
11#include <Vector/BLF/ObjectHeader.h>
13#include <Vector/BLF/vector_blf_export.h>
24struct VECTOR_BLF_EXPORT LinSpikeEvent2 final : ObjectHeader, LinBusEvent {
Definition AbstractFile.h:19
uint32_t calculateObjectSize() const override
Definition LinSpikeEvent2.cpp:33
uint8_t internal
Definition LinSpikeEvent2.h:44
uint32_t width
the spike's width in microseconds
Definition LinSpikeEvent2.h:36
uint8_t reservedLinSpikeEvent1
Definition LinSpikeEvent2.h:47
uint16_t reservedLinSpikeEvent2
Definition LinSpikeEvent2.h:50
void write(AbstractFile &os) override
Definition LinSpikeEvent2.cpp:24
void read(AbstractFile &is) override
Definition LinSpikeEvent2.cpp:14