7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/ObjectHeader.h>
12#include <Vector/BLF/vector_blf_export.h>
23struct VECTOR_BLF_EXPORT LinSleepModeEvent final : ObjectHeader {
Definition AbstractFile.h:19
uint32_t reservedLinSleepModeEvent
Definition LinSleepModeEvent.h:94
uint8_t reason
Definition LinSleepModeEvent.h:59
void write(AbstractFile &os) override
Definition LinSleepModeEvent.cpp:22
Flags
Definition LinSleepModeEvent.h:62
@ IsAwake
LIN "is awake".
Definition LinSleepModeEvent.h:67
@ WasAwake
LIN "was awake".
Definition LinSleepModeEvent.h:64
@ External
LIN "external".
Definition LinSleepModeEvent.h:70
void read(AbstractFile &is) override
Definition LinSleepModeEvent.cpp:14
uint8_t flags
Definition LinSleepModeEvent.h:91
uint32_t calculateObjectSize() const override
Definition LinSleepModeEvent.cpp:30
uint16_t channel
application channel
Definition LinSleepModeEvent.h:35