7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/ObjectHeader.h>
12#include <Vector/BLF/vector_blf_export.h>
24struct VECTOR_BLF_EXPORT LinSlaveTimeout final : ObjectHeader {
Definition AbstractFile.h:19
uint8_t stateId
Definition LinSlaveTimeout.h:47
uint32_t followStateId
Definition LinSlaveTimeout.h:53
uint16_t channel
application channel
Definition LinSlaveTimeout.h:36
uint32_t calculateObjectSize() const override
Definition LinSlaveTimeout.cpp:30
uint8_t slaveId
Definition LinSlaveTimeout.h:41
void write(AbstractFile &os) override
Definition LinSlaveTimeout.cpp:22
void read(AbstractFile &is) override
Definition LinSlaveTimeout.cpp:14