7#include <Vector/BLF/platform.h>
11#include <Vector/BLF/AbstractFile.h>
12#include <Vector/BLF/ObjectHeader.h>
14#include <Vector/BLF/vector_blf_export.h>
24struct VECTOR_BLF_EXPORT FlexRaySync final : ObjectHeader {
Definition AbstractFile.h:19
uint32_t calculateObjectSize() const override
Definition FlexRaySync.cpp:42
uint8_t len
Definition FlexRaySync.h:40
void read(AbstractFile &is) override
Definition FlexRaySync.cpp:14
uint16_t reservedFlexRaySync2
Definition FlexRaySync.h:55
void write(AbstractFile &os) override
Definition FlexRaySync.cpp:28
std::array< uint8_t, 11 > dataBytes
Definition FlexRaySync.h:58
uint8_t dir
Definition FlexRaySync.h:49
uint8_t cycle
Definition FlexRaySync.h:61
uint16_t messageId
Definition FlexRaySync.h:43
uint8_t mux
Definition FlexRaySync.h:37
uint16_t crc
Definition FlexRaySync.h:46
uint16_t channel
application channel
Definition FlexRaySync.h:34
uint8_t reservedFlexRaySync1
Definition FlexRaySync.h:52