7#include <Vector/BLF/platform.h>
11#include <Vector/BLF/AbstractFile.h>
12#include <Vector/BLF/ObjectHeader.h>
14#include <Vector/BLF/vector_blf_export.h>
24struct VECTOR_BLF_EXPORT FlexRayData final : ObjectHeader {
Definition AbstractFile.h:19
uint16_t messageId
Definition FlexRayData.h:43
std::array< uint8_t, 12 > dataBytes
Definition FlexRayData.h:60
uint8_t reservedFlexRayData1
Definition FlexRayData.h:54
void read(AbstractFile &is) override
Definition FlexRayData.cpp:14
void write(AbstractFile &os) override
Definition FlexRayData.cpp:27
uint16_t reservedFlexRayData2
Definition FlexRayData.h:57
uint8_t mux
Definition FlexRayData.h:37
uint8_t dir
dir
Definition FlexRayData.h:51
uint16_t channel
application channel
Definition FlexRayData.h:34
uint16_t crc
Definition FlexRayData.h:46
uint8_t len
Definition FlexRayData.h:40
uint32_t calculateObjectSize() const override
Definition FlexRayData.cpp:40