7#include <Vector/BLF/platform.h>
9#include <Vector/BLF/AbstractFile.h>
10#include <Vector/BLF/ObjectHeader.h>
12#include <Vector/BLF/vector_blf_export.h>
22struct VECTOR_BLF_EXPORT CanOverloadFrame final : ObjectHeader {
Definition AbstractFile.h:19
uint16_t channel
application channel
Definition CanOverloadFrame.h:34
void read(AbstractFile &is) override
Definition CanOverloadFrame.cpp:14
uint32_t reservedCanOverloadFrame2
Definition CanOverloadFrame.h:40
uint16_t reservedCanOverloadFrame1
Definition CanOverloadFrame.h:37
uint32_t calculateObjectSize() const override
Definition CanOverloadFrame.cpp:28
void write(AbstractFile &os) override
Definition CanOverloadFrame.cpp:21