/* * FTGL - OpenGL font library * * Copyright (c) 2001-2004 Henry Maddocks * Copyright (c) 2008 Sam Hocevar * Copyright (c) 2008 Sean Morrison * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __ftgl__ # warning This header is deprecated. Please use from now. # include #endif #ifndef __FTSimpleLayout__ #define __FTSimpleLayout__ #ifdef __cplusplus class FTFont; /** * FTSimpleLayout is a specialisation of FTLayout for simple text boxes. * * This class has basic support for text wrapping, left, right and centered * alignment, and text justification. * * @see FTLayout */ class FTGL_EXPORT FTSimpleLayout : public FTLayout { public: /** * Initializes line spacing to 1.0, alignment to * ALIGN_LEFT and wrap to 100.0 */ FTSimpleLayout(); /** * Destructor */ ~FTSimpleLayout(); /** * Get the bounding box for a formatted string. * * @param string A char string. * @param len The length of the string. If < 0 then all characters * will be checked until a null character is encountered * (optional). * @param position The pen position of the first character (optional). * @return The corresponding bounding box. */ virtual FTBBox BBox(const char* string, const int len = -1, FTPoint position = FTPoint()); /** * Get the bounding box for a formatted string. * * @param string A wchar_t string. * @param len The length of the string. If < 0 then all characters * will be checked until a null character is encountered * (optional). * @param position The pen position of the first character (optional). * @return The corresponding bounding box. */ virtual FTBBox BBox(const wchar_t* string, const int len = -1, FTPoint position = FTPoint()); /** * Render a string of characters. * * @param string 'C' style string to be output. * @param len The length of the string. If < 0 then all characters * will be displayed until a null character is encountered * (optional). * @param position The pen position of the first character (optional). * @param renderMode Render mode to display (optional) */ virtual void Render(const char *string, const int len = -1, FTPoint position = FTPoint(), int renderMode = FTGL::RENDER_ALL); /** * Render a string of characters. * * @param string wchar_t string to be output. * @param len The length of the string. If < 0 then all characters * will be displayed until a null character is encountered * (optional). * @param position The pen position of the first character (optional). * @param renderMode Render mode to display (optional) */ virtual void Render(const wchar_t *string, const int len = -1, FTPoint position = FTPoint(), int renderMode = FTGL::RENDER_ALL); /** * Set the font to use for rendering the text. * * @param fontInit A pointer to the new font. The font is * referenced by this but will not be * disposed of when this is deleted. */ void SetFont(FTFont *fontInit); /** * @return The current font. */ FTFont *GetFont(); /** * The maximum line length for formatting text. * * @param LineLength The new line length. */ void SetLineLength(const float LineLength); /** * @return The current line length. */ float GetLineLength() const; /** * The text alignment mode used to distribute * space within a line or rendered text. * * @param Alignment The new alignment mode. */ void SetAlignment(const FTGL::TextAlignment Alignment); /** * @return The text alignment mode. */ FTGL::TextAlignment GetAlignment() const; /** * Sets the line height. * * @param LineSpacing The height of each line of text expressed as * a percentage of the current fonts line height. */ void SetLineSpacing(const float LineSpacing); /** * @return The line spacing. */ float GetLineSpacing() const; }; #endif //__cplusplus FTGL_BEGIN_C_DECLS FTGL_EXPORT FTGLlayout *ftglCreateSimpleLayout(void); FTGL_EXPORT void ftglSetLayoutFont(FTGLlayout *, FTGLfont*); FTGL_EXPORT FTGLfont *ftglGetLayoutFont(FTGLlayout *); FTGL_EXPORT void ftglSetLayoutLineLength(FTGLlayout *, const float); FTGL_EXPORT float ftglGetLayoutLineLength(FTGLlayout *); FTGL_EXPORT void ftglSetLayoutAlignment(FTGLlayout *, const int); FTGL_EXPORT int ftglGetLayoutAlignement(FTGLlayout *); FTGL_EXPORT void ftglSetLayoutLineSpacing(FTGLlayout *, const float); FTGL_EXPORT float ftglGetLayoutLineSpacing(FTGLlayout *); FTGL_END_C_DECLS #endif /* __FTSimpleLayout__ */