//the Pascal translation of libctru 1.0.0 headers files for the nintendo 3ds platform // // Copyright (c) 2016 Kenny D. Lee // all rights reserved // {* * @brief Allocates a 0x80-byte aligned buffer. * @param size Size of the buffer to allocate. * @return The allocated buffer. } function vramAlloc(size:longint):pointer;cdecl;external; {* * @brief Allocates a buffer aligned to the given size. * @param size Size of the buffer to allocate. * @param alignment Alignment to use. * @return The allocated buffer. } function vramMemAlign(size:longint; alignment:longint):pointer;cdecl;external; {* * @brief Reallocates a buffer. * Note: Not implemented yet. * @param mem Buffer to reallocate. * @param size Size of the buffer to allocate. * @return The reallocated buffer. } function vramRealloc(mem:pointer; size:longint):pointer;cdecl;external; {* * @brief Frees a buffer. * @param mem Buffer to free. } procedure vramFree(mem:pointer);cdecl;external; {* * @brief Gets the current VRAM free space. * @return The current VRAM free space. } function vramSpaceFree:u32;cdecl;external; {* * @brief Allocates a 0x80-byte aligned buffer. * @param size Size of the buffer to allocate. * @return The allocated buffer. } function linearAlloc(size:LongWord):pointer;cdecl;external; {* * @brief Allocates a buffer aligned to the given size. * @param size Size of the buffer to allocate. * @param alignment Alignment to use. * @return The allocated buffer. } function linearMemAlign(size:longint; alignment:LongWord):pointer;cdecl;external; {* * @brief Reallocates a buffer. * Note: Not implemented yet. * @param mem Buffer to reallocate. * @param size Size of the buffer to allocate. * @return The reallocated buffer. } function linearRealloc(mem:pointer; size:longint):pointer;cdecl;external; {* * @brief Frees a buffer. * @param mem Buffer to free. } procedure linearFree(mem:pointer);cdecl;external; {* * @brief Gets the current linear free space. * @return The current linear free space. } function linearSpaceFree:u32;cdecl;external; {* * @brief Allocates a page-aligned buffer. * @param size Size of the buffer to allocate. * @return The allocated buffer. } function mappableAlloc(size:longint):pointer;cdecl;external; {* * @brief Frees a buffer. * @param mem Buffer to free. } procedure mappableFree(mem:pointer);cdecl;external; {* * @brief Gets the current mappable free space. * @return The current mappable free space. } function mappableSpaceFree:u32;cdecl;external;