# File: artifact.txt

# This file is used to initialize the "lib/raw/a_info.raw" file, which is
# used to initialize the "artifact" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/data/artifact.raw" file.

# The artifact indexes are defined in "defines.h", and must not be changed.

# Artifacts 0-20 are "special", 21-61 are "armor", and 62-126 are "weapons".

# Hack -- "Grond" and "Morgoth" MUST have a rarity of one, or they might
# not be dropped when Morgoth is killed.  Note that they, like the "special"
# artifacts, are never created "accidentally".

# === Understanding artifact.txt ===

# N: serial number : item name
# I: tval : sval : pval : p2val
# W: depth : rarity : weight : cost
# P: base armor class : base damage : plus to-hit : plus to-dam : plus to-ac
# F: flag | flag | etc
# A: activation : recharge time
# M: message when activated
# D: description
# B: Fake flag for artifact index name. (Always commented out)

# Version stamp

V:0.0.1

### SPECIAL ARTIFACTS ###

# The Massive Iron Crown of Morgoth

N:0:of Morgoth
# B: ART_MORGOTH:0
I:crown:Massive Iron Crown~:125:0
W:100:1:20:10000000
P:0:1d1:0:0:0
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | INFRA1 | HIDE_TYPE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | RES_CONFU | RES_NEXUS | SOMELITE | SEE_INVIS | TELEPATHY | LIGHT_CURSE | HEAVY_CURSE | PERMA_CURSE INSTA_ART

# The Mighty Hammer 'Grond'
# The weight (100 pounds) of Grond yields about -4 to speed
# Note that it takes 18/200 strength to wield Grond correctly

N:1:'Grond'
# B: ART_GROND 1
I:hafted:Mighty Hammer~:0:0
W:100:1:1000:500000
P:0:9d9:5:25:10
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | IMPACT | SLAY_UNDEAD | MUST2H | SLAY_DEMON | SLAY_TROLL | SLAY_ORC | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SEE_INVIS | TELEPATHY | AGGRAVATE  | INSTA_ART

# The Ring of Power (The One Ring)

N:2:of Power (The One Ring)
# B: ART_POWER:2
I:ring:37:5:0
W:100:100:2:5000000
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | SPEED1 | HIDE_TYPE | ACTIVATE | LIGHT_CURSE | HEAVY_CURSE | PERMA_CURSE | AGGRAVATE | DRAIN_EXP | SEE_INVIS | REGEN | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | INSTA_ART
A:BIZARRE:200+9d50
M:{name} glows intensely black...
D:A plain gold ring, a thing of surpassing potency; and
D: Sauron forged it in the Mountain of Fire in the Land of
D: the Shadow.

### RODS ###

# the Rod of Clear Thinking

N:3:of Clear Thought
I:rod:45:0:0
W:50:15:2:45000
F:INSTA_ART
D:An ancient Rod, belonging to one of the Five Istari, also known to
D: mankind as wizards. It is inscribed with very fine marks. Looking
D: closer, you can almost read them....

# the Rod of Dreams

N:4:of Dreams
I:rod:46:0:0
W:50:15:2:45000
F:INSTA_ART
D:An ancient Rod, belonging to one of the Five Istari, also known to
D: mankind as wizards. It has a vague cloud-like pattern on it, which
D: is very pleasing to the eye.

# the Rod of Escape

N:5:of Escape
I:rod:47:0:0
W:50:15:2:45000
F:INSTA_ART
D:An ancient Rod, belonging to one of the Five Istari, also known to
D: mankind as wizards. It feels warped in some way, but you can see
D: what you feel about it.

# the Rod of Plenty

N:6:of Plenty
I:rod:47:0:0
W:50:15:2:45000
F:INSTA_ART
D:An ancient Rod, belonging to one of the Five Istari, also known to
D: mankind as wizards. It is warm to the touch, and you suddenly wonder
D: where those delicious smells came from.

# the Rod of Knowledge

N:7:of Knowledge
I:rod:48:0:0
W:50:15:2:45000
F:INSTA_ART
D:An ancient Rod, belonging to one of the Five Istari, also known to
D: mankind as wizards. You suddenly remember your great-grandfather telling
D: you legends about the Istari.


### RINGS ###

N:8:of Duilin
I:ring:38:3:0
W:30:25:2:65000
P:0:1d1:25:0:0
F:FEATHER | DEX1 | SPEED1 | STEALTH1 INSTA_ART
D:The ring of the Duilin of Gondolin, swiftest of all men to run
D: and leap and surest of archers at a mark. 

# The Ring of Barahir

N:9:of Barahir
I:ring:32:1:0
W:50:25:2:65000
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | STEALTH1 | HIDE_TYPE | RES_POIS | INSTA_ART
D:The ring of king Felagund, given as token of his vow swearing an oath
D: of abiding friendship and aid in every need to Barahir and all his
D: kin.

# The Ring of Tulkas

N:10:of Tulkas
I:ring:33:4:0
W:70:50:2:150000
F:STR1 | DEX1 | CON1 | HIDE_TYPE | ACTIVATE | INSTA_ART
A:HASTE2:150+d150
M:The {kind} glow{s} brightly...
D:The ring of Tulkas, also named Asaldo, the Valiant. He delights in
D: wrestling and in contests of strength; and he rides no steed, for he
D: can outrun all things that go on feet, and he is tireless.

# The Ring of Power (Narya)

N:11:of Power (Narya)
I:ring:34:1:0
W:70:30:2:100000
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | SPEED1 | HIDE_TYPE | ACTIVATE | FREE_ACT | SEE_INVIS | SLOW_DIGEST | REGEN |SUST_STR | SUST_DEX | IM_FIRE | INSTA_ART
A:FIRE_BALL2:225+d225
M:{name} glows deep red...
D:The third ring, Narya the great, and the stone upon it
D: is red as fire.

# The Ring of Power (Nenya)

N:12:of Power (Nenya)
I:ring:35:2:0
W:80:40:2:200000
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | SPEED1 | HIDE_TYPE | ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | FEATHER | REGEN | SUST_INT | SUST_WIS | IM_COLD | INSTA_ART
A:COLD_BALL2:225+d225
M:{name} glows bright white...
D:A mithril ring, bearing a single white stone that flickers
D: like a frosty star.

# The Ring of Power (Vilya)

N:13:of Power (Vilya)
I:ring:36:3:0
W:90:50:2:300000
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | SPEED1 | HIDE_TYPE | ACTIVATE | HOLD_LIFE | FREE_ACT | SEE_INVIS | FEATHER | SLOW_DIGEST | REGEN | SUST_INT | SUST_WIS | SUST_STR | SUST_DEX | IM_ELEC | INSTA_ART
A:ELEC_BALL2:225+d225
M:{name} glows deep blue...
D:A ring of gold, set with a great blue Sapphire, the mightiest
D: of the three.

N:14:of Voronwe
I:ring:39:3:8
W:40:20:2:50000
F:INT1 | WIS1 | HIDE_TYPE | SEE_INVIS | IM_COLD | SEARCH2 | INFRA2 | STEALTH2 | SLOW_DIGEST | SUST_INT | SUST_WIS | INSTA_ART
D:An ancient Elven Ring, worn by Voronwe the Faithful, the guide
D: of Tuor to and from Gondolin.

### AMULETS ###

# The Amulet of Carlammas

N:15:of Carlammas
I:amulet:10:2:0
W: 50:10:3:60000
F:CON1 | HIDE_TYPE | ACTIVATE | RES_FIRE | INSTA_ART
A:PROTEVIL:225:+d225
M:The {kind} let{s} out a shrill wail...
D:A fiery circle of bronze, with mighty spells to ward off and banish evil.

# The Amulet of Ingwe

N:16:of Ingwe
I:amulet:11:3:0
W:65:30:3:90000
F:WIS1 | CHR1 | INFRA1 | HIDE_TYPE | SEE_INVIS | FREE_ACT | ACTIVATE | RES_ACID | RES_COLD | RES_ELEC | INSTA_ART
A:DISPEL_EVIL:50+d50
M:The {kind} flood{s} the area with goodness...
D:The ancient heirloom of Ingwe, high lord of the Vanyar, against whom nothing 
D: of evil could stand.

# The Necklace of the Dwarves

N:17:of the Dwarves
I:amulet:12:3:0
W:70:50:3:75000
F:STR1 | CON1 | CHR1 | INFRA1 | HIDE_TYPE | SEE_INVIS | FREE_ACT | REGEN | SOMELITE | INSTA_ART
D:Nauglamir. A carcanet of gold, and set therin are gems uncounted
D: from Valinor; but it has a power within it so it rests lightly
D: on its wearer as a strand of flax, and whatsoever neck it clasps
D: it sits always with grace and loveliness

### LIGHTS ###

# The Phial of Galadriel

N:18:of Galadriel
I:light:4:0:0
W:1:1:10:10000
P:0:1d1:0:0:0
F:ACTIVATE | INSTA_ART
D:A small crystal phial. It glitters as you move it, and rays of white
D: light spring from it.
A:ILLUMINATION:10+d10
M:The {kind} well{s} with clear light...
D:A small crystal phial, with the light of Earendil's Star contained inside.  
D: Its light is imperishable, and near it darkness cannot endure.

# The Star of Elendil

N:19:of Elendil
I:light:5:0:0
W:30:25:5:30000
P:0:1d1:0:0:0
F:ACTIVATE | SEE_INVIS | INSTA_ART
D:A perfect spherical crystal deep black in hue.
A:MAPPING:50+d50
M:The {kind} shine{s} brightly...
D:The shining Star of the West, a treasured heirloom of Elendil's house.

# The Arkenstone of Thrain

N:20:of Thrain
I:light:6:0:0
W:50:50:5:50000
P:0:1d1:0:0:0
F:ACTIVATE | SEE_INVIS | HOLD_LIFE | INSTA_ART
D:It looks like a globe filled with moonlight, hung in a net woven
D: of the glint of frosty starts
A:DETECT_ALL:30+d30
M:The {kind} form{s} an image in your mind...

### DRAGON ARMORS ###

# The Multi-Hued Dragon Scale Mail 'Razorback'

N:21:'Razorback'
I:dragon armor:6:0:0
W:90:9:500:400000
P:30:2d4:-4:0:25
F:FREE_ACT | IM_ELEC | RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | SOMELITE | SEE_INVIS | AGGRAVATE | ACTIVATE
A:STAR_BALL:900+2d100
M:Your {kind} {is} surrounded by lightning!
D:A massive suit of heavy dragon scales deeply saturated with many colors.  
D: It throbs with angry energies, and you feel the raw elemental might of 
D: untamed Lightning as you put it on.

# The Power Dragon Scale Mail 'Bladeturner'

N:22:'Bladeturner'
I:dragon armor:30:0:0
W:95:3:600:500000
P:50:2d4:-8:0:35
F:HOLD_LIFE | REGEN | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | RES_LITE | RES_DARK | RES_BLIND | RES_CONFU | RES_SOUND | RES_SHARD | RES_NETHR | RES_NEXUS | RES_CHAOS | RES_DISEN | ACTIVATE
A:RAGE_BLESS_RESIST:300+4d50
M:{name} glow{s} many colors...
D:A suit of adamant, set with scales of every color, surrounded in a nimbus 
D: of perfectly untramelled yet inextricably intermingled and utterly mastered 
D: powers elemental and ethereal.

### HARD ARMORS ###

# The Adamantite Plate Mail 'Soulkeeper'

N:23:'Soulkeeper'
I:hard armor:30:2:0
W:75:9:420:300000
P:40:2d4:-4:0:20
F:CON1 | HOLD_LIFE | SUST_CON | RES_ACID | RES_COLD | RES_DARK | RES_NETHR | RES_NEXUS | RES_CHAOS | ACTIVATE
A:HEAL2:404+2d20
M:{name} glows a bright white...
D:A suit of imperishable adamant, with unconquerable strength to endure evil 
D: and disruptive magics, that protects the life force of its wearer as 
D: nothing else can.

# The Full Plate Armour of Isildur

N:24:of Isildur
I:hard armor:15:1:0
W:30:3:300:50000
P:25:2d4:0:0:25
F:CON1 | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SOUND | RES_CONFU | RES_NEXUS

# The Metal Brigandine Armour of the Rohirrim

N:25:of the Rohirrim
I:hard armor:9:2:0
W:30:3:200:30000
P:19:1d4:0:0:15
F:STR1 | DEX1 | HIDE_TYPE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CONFU | RES_SOUND

# The Mithril Chain Mail 'Belegennon'

N:26:'Belegennon'
I:hard armor:20:4:0
W:40:3:150:105000
P:28:1d4:-1:0:20
F:STEALTH1 | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE
M:{name} twists space around you...
D:This wondrous suit of fine-linked chain shimmers as though of pure silver.  
D: It stands untouched amidst the fury of the elements, and a power of 
D: concealment rests within.
A:TELE_PHASE:1d3

# The Mithril Plate Mail of Celeborn

N:27:of Celeborn
I:hard armor:25:4:0
W:40:3:250:150000
P:35:2d4:-3:0:25
F:STR1 | CHR1 | HIDE_TYPE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK | RES_DISEN | ACTIVATE
A:BANISHMENT:400+4d50
M:Your {kind} glow{s} deep blue...
D:A shimmering suit of true-silver, forged long ago by dwarven smiths of 
D: legend.  It gleams with purest white as you gaze upon it, and mighty are 
D: its powers to protect and banish.

# The Chain Mail of Arvedui

N:28:of Arvedui
I:hard armor:4:2:0
W:20:3:220:32000
P:14:1d4:-2:0:15
F:STR1 | CHR1 | HIDE_TYPE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_SHARD | RES_NEXUS

# The Augmented Chain Mail of Caspanion

N:29:of Caspanion
I:hard armor:6:3:0
W:25:9:270:40000
P:16:1d4:-2:0:20
F:INT1 | WIS1 | CON1 | HIDE_TYPE | RES_ACID | RES_POIS | RES_CONFU | ACTIVATE
A:DESTROY_TDOORS:3+2d6
M:Your {kind} glow{s} bright red...
D:A hauberk, leggings, and sleeves of interlocking steel rings, strategically 
D: reinforced at vital locations with a second layer of chain.  Magics to 
D: enhance body and mind lie within, and no door can bar the wearer's path.

### SOFT ARMORS ###

# The Soft Leather Armour 'Hithlomir'

N:30:'Hithlomir'
I:soft armor:4:4:0
W:20:3:80:45000
P:4:1d1:0:0:20
F:STEALTH1 | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_DARK

# The Leather Scale Mail 'Thalkettoth'

N:31:'Thalkettoth'
I:soft armor:11:3:0
W:20:3:60:25000
P:11:1d1:-1:0:25
F:DEX1 | HIDE_TYPE | RES_ACID | RES_SHARD

### CLOAKS ###

# The Cloak 'Colluin'

N:32:'Colluin'
I:cloak:Cloak~:0:0
W:5:45:10:10000
P:1:1d1:0:0:15
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_POIS | ACTIVATE
A:RESIST_ALL:100+3d6
M:{name} glows many colours...
D:A cape worn by a hero from Valinor, a land utterly beyond the strife 
D: of Elements.

# The Cloak 'Holcolleth'

N:33:'Holcolleth'
I:cloak:Cloak~:2:0
W:5:45:10:13000
P:1:1d1:0:0:4
F:INT1 | WIS1 | STEALTH1 | HIDE_TYPE | RES_ACID | ACTIVATE
A:SLEEPII:50+d8
M:{name} glows deep blue...
D:This elven-grey mantle possesses great powers of tranquility and of 
D: concealment, and grants the wearer the knowledge and understanding of 
D: the Sindar.

# The Cloak of Thingol

N:34:of Thingol
I:cloak:Cloak~:3:0
W:10:90:10:35000
P:1:1d1:0:0:18
F:DEX1 | CHR1 | HIDE_TYPE | FREE_ACT | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
A:RECHARGE:60+d10
M:Your {kind} glow{s} bright yellow...
D:A cloak of translucent, pearly grey, with glowing elven-runes to restore 
D: magic showing calm and clear as moonlight on still water.

# The Cloak of Thorongil

N:35:of Thorongil
I:cloak:Cloak~:0:0
W:5:20:10:8000
P:1:1d1:0:0:10
F:FREE_ACT | RES_ACID | SEE_INVIS

# The Cloak 'Colannon'

N:36:'Colannon'
I:cloak:Cloak~:3:0
W:3:10:10:11000
P:1:1d1:0:0:15
F:STEALTH1 | RES_ACID | ACTIVATE
A:TELE_LONG:40+2d4
M:Your {kind} twist{s} space around you.
D:A crystal-blue cape of fine silk worn by a silent messenger of the forces 
D: of Law. Seldom will the wearer be diverted from his mission.

# The Shadow Cloak of Luthien

N:37:of Luthien
I:cloak:Shadow Cloak~:2:0
W:40:40:5:45000
P:6:1d1:0:0:20
F:INT1 | WIS1 | CHR1 | HIDE_TYPE | RES_ACID | RES_FIRE | RES_COLD | ACTIVATE
A:RESTORE_LIFE:240+d20
M:Your {kind} glow{s} a deep red...
D:The opaque midnight folds of this cloak, inset with a multitude of tiny 
D: diamonds, swirl around you and you feel a hint, a fragment of the 
D: knowledge and power to restore that lay in Luthien, the most beautiful 
D: being who ever knew death.

# The Shadow Cloak of Tuor

N:38:of Tuor
I:cloak:Shadow Cloak~:4:0
W:40:40:5:35000
P:6:1d1:0:0:12
F:STEALTH1 | FREE_ACT | IM_ACID | SEE_INVIS

### SHEILDS ###

# The Small Metal Shield of Thorin

N:39:of Thorin
I:shield:Small Metal Shield~:4:0
W:30:6:65:60000
P:3:1d2:0:0:25
F:STR1 | CON1 | HIDE_TYPE | FREE_ACT | IM_ACID | RES_SOUND | RES_CHAOS

# The Large Leather Shield of Celegorm

N:40:of Celegorm
I:shield:Large Leather Shield~:0:0
W:30:3:60:12000
P:4:1d2:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_DARK

# The Large Metal Shield of Anarion

N:41:of Anarion
I:shield:Large Metal Shield~:0:0
W:40:9:120:160000
P:5:1d3:0:0:20
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | SUST_CHR

# The Large Metal Shield of the Sun

N:42:of the Sun
I:shield:Large Metal Shield~:3:0
W:40:9:120:160000
P:5:1d3:0:0:20
F:RES_FIRE | RES_FEAR | FREE_ACT | ACTIVATE | SPEED1 | BIGLITE
A:SUN_HERO:300+4d50
M:The {kind} shine{s} bright...
D:The large shield of Theoden, King of Rohan, who could not be overtaken
D: riding into battle. Fey he seemed, or the battle-fury of his fathers
D: ran like new fire in his veins. His golden shield was uncovered, and
D: lo! it shone like an image of the sun.

### CROWNS ###

# The Iron Crown of Beruthiel

N:43:of Beruthiel
I:crown:Iron Crown~:-25:0
W:40:12:20:0
P:0:1d1:0:0:20
F:STR1 | DEX1 | CON1 | HIDE_TYPE | FREE_ACT | SEE_INVIS | TELEPATHY | LIGHT_CURSE

# The Golden Crown of Gondor

N:44:of Gondor
I:crown:Golden Crown~:3:0
W:40:40:30:100000
P:0:1d1:0:0:15
F:STR1 | WIS1 | CON1 | HIDE_TYPE | RES_COLD | RES_FIRE | RES_LITE | RES_BLIND | SOMELITE | SEE_INVIS | REGEN | ACTIVATE
A:HEAL1:240+d20
M:You feel a warm tingling inside...
D:The shining winged circlet brought by Elendil from dying Numenor, emblem of 
D: Gondor through an age of the world.

### HELMS ###

# The Hard Leather Cap of Thranduil

N:45:of Thranduil
I:helm:Hard Leather Cap~:2:0
W:20:2:15:50000
P:2:1d1:0:0:10
F:INT1 | WIS1 | HIDE_TYPE | RES_BLIND | TELEPATHY

# The Metal Cap of Thengel

N:46:of Thengel
I:helm:Metal Cap~:3:0
W:10:2:20:22000
P:3:1d1:0:0:12
F:WIS1 | CHR1 | HIDE_TYPE

# The Steel Helm of Hammerhand

N:47:of Hammerhand
I:helm:Steel Helm~:3:0
W:20:2:60:45000
P:6:1d3:0:0:20
F:STR1 | DEX1 | CON1 | HIDE_TYPE | RES_ACID | RES_NEXUS

# The Iron Helm of Dor-Lomin

N:48:of Dor-Lomin
I:helm:Iron Helm~:4:0
W:40:12:75:300000
P:5:1d3:0:0:20
F:STR1 | DEX1 | CON1 | HIDE_TYPE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_LITE | RES_BLIND | SOMELITE | SEE_INVIS | TELEPATHY

# The Iron Helm 'Holhenneth'

N:49:'Holhenneth'
I:helm:Iron Helm~:2:0
W:20:5:75:100000
P:5:1d3:0:0:10
F:INT1 | WIS1 | SEARCH1 | HIDE_TYPE | RES_BLIND | SEE_INVIS | ACTIVATE
A:DETECT_ALL:55+d55
M:{name} forms an image in your mind...
D:A famous helm of forged iron granting extraordinary powers of mind and 
D: awareness.

# The Iron Helm of Gorlim

N:50:of Gorlim
I:helm:Iron Helm~:-25:0
W:20:5:75:0
P:5:1d3:0:0:10
F:INT1 | WIS1 | SEARCH1 | HIDE_TYPE | SEE_INVIS | AGGRAVATE | LIGHT_CURSE

### GLOVES ###

# The Set of Leather Gloves 'Cambeleg'

N:51:'Cambeleg'
I:gloves:Set~ of Leather Gloves:2:0
W:10:6:5:36000
P:1:1d1:8:8:15
F:STR1 | CON1 | HIDE_TYPE | FREE_ACT | SHOW_MODS

# The Set of Leather Gloves 'Cammithrim'

N:52:'Cammithrim'
I:gloves:Set~ of Leather Gloves:0:0
W:10:3:5:30000
P:1:1d1:0:0:10
F:FREE_ACT | RES_LITE | SUST_CON | SOMELITE | ACTIVATE
A:MISSILE:1d3
M:{name} glows very brightly...
D:These gloves glow so brightly as to light the way for the player and cast 
D: magical bolts with great frequency.

# The Set of Gauntlets 'Paurhach'

N:53:'Paurhach'
I:gloves:Set~ of Gauntlets:0:0
W:10:20:25:15000
P:2:1d1:0:0:15
F:RES_FIRE | ACTIVATE
A:FIRE_BOLT:8+d8
M:Your {kind} {is} covered in fire...
D:A set of gauntlets that smoulder with an unnatural heat.

# The Set of Gauntlets 'Paurnimmen'

N:54:'Paurnimmen'
I:gloves:Set~ of Gauntlets:0:0
W:10:20:25:13000
P:2:1d1:0:0:15
F:RES_COLD | ACTIVATE
A:COLD_BOLT:7+d7
M:Your {kind} {is} covered in frost...
D:A set of handgear, freezing with unnatural cold.

# The Set of Gauntlets 'Pauraegen'

N:55:'Pauraegen'
I:gloves:Set~ of Gauntlets:0:0
W:10:20:25:11000
P:2:1d1:0:0:15
F:RES_ELEC | ACTIVATE
A:ELEC_BOLT:6+d6
M:Your {kind} {is} covered in sparks...
D:A set of handgear with sparks that crackle across its knuckleguards.

# The Set of Gauntlets 'Paurnen'

N:56:'Paurnen'
I:gloves:Set~ of Gauntlets:0:0
W:10:20:25:12000
P:2:1d1:0:0:15
F:RES_ACID | ACTIVATE
A:ACID_BOLT:5+d5
M:Your {kind} {is} covered in acid...
D:A set of gauntlets that gives off a foul, acrid odour yet remains untarnished.

# The Set of Gauntlets 'Camlost'

N:57:'Camlost'
I:gloves:Set~ of Gauntlets:-5:0
W:10:20:25:0
P:2:1d1:-11:-12:0
F:STR1 | DEX1 | HIDE_TYPE | AGGRAVATE | LIGHT_CURSE | SHOW_MODS

# The Set of Cesti of Fingolfin

N:58:of Fingolfin
I:gloves:Set~ of Cesti:4:0
W:40:15:40:110000
P:5:1d1:10:10:20
F:DEX1 | HIDE_TYPE | FREE_ACT | RES_ACID | ACTIVATE | SHOW_MODS
A:ARROW:30+d30
M:Your {kind} grow{s} magical spikes...
D:The hand-sheathing of Fingolfin, warrior-king of Elves and Men, who dealt 
D: Morgoth seven mighty wounds and pain that will last forever.

### BOOTS ###

# The Pair of Hard Leather Boots of Feanor

N:59:of Feanor
I:boots:Pair~ of Hard Leather Boots:15:0
W:40:120:40:300000
P:3:1d1:0:0:20
F:SPEED1 | RES_NEXUS | ACTIVATE
A:HASTE:150+2d50
M:Your {kind} glow{s} bright green...
D:This wondrous pair of leather boots once sped Feanor, creator of the 
D: Silmarils and the mightiest of the Eldar, to fulfill his hero's challenge 
D: and do battle for a Middle-Earth held in thrall.  "Dear-bought those songs 
D: shall be accounted, and yet shall be well-bought.  For the price could be 
D: no other."

# The Pair of Soft Leather Boots 'Dal-i-thalion'

N:60:'Dal-i-thalion'
I:boots:Pair~ of Soft Leather Boots:5:0
W:10:25:20:40000
P:2:1d1:0:0:15
F:DEX1 | HIDE_TYPE |
# F:DEX1 | HIDE_TYPE |
F:ACTIVATE | FREE_ACT | RES_NETHR | RES_CHAOS | SUST_CON
A:REM_FEAR_POIS:2d4
M:Your {kind} glow{s} deep blue...
D:A pair of high-laced shoes, strong against the powers of corruption and 
D: withering, that grant the wearer extraordinary agility.

# The Pair of Metal Shod Boots of Thror

N:61:of Thror
I:boots:Pair~ of Metal Shod Boots:3:0
W:30:25:80:12000
P:6:1d1:0:0:20
F:STR1 | CON1 | HIDE_TYPE
# F:STR1 | CON1 | HIDE_TYPE

### SWORDS ###

# The Main Gauche of Maedhros

N:62:of Maedhros
I:sword:Main Gauche~:3:0
W:15:30:30:20000
P:0:2d5:12:15:0
F:INT1 | DEX1 | HIDE_TYPE | SLAY_TROLL | SLAY_GIANT | FREE_ACT | SEE_INVIS

# The Dagger 'Angrist'

N:63:'Angrist'
I:sword:Dagger~:4:0
W:20:80:12:100000
P:0:2d4:10:15:5
F:DEX1 | HIDE_TYPE | SLAY_EVIL | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_DARK | SUST_DEX

# The Dagger 'Narthanc'

N:64:'Narthanc'
I:sword:Dagger~:0:0
W:4:10:12:12000
P:0:1d4:4:6:0
F:BRAND_FIRE | RES_FIRE | ACTIVATE
A:FIRE_BOLT:8+d8
M:{name} is covered in fire...
D:A flame, instead of a blade, seems to spring forth from this dagger's hilt.

# The Dagger 'Nimthanc'

N:65:'Nimthanc'
I:sword:Dagger~:0:0
W:3:10:12:11000
P:0:1d4:4:6:0
F:BRAND_COLD | RES_COLD | ACTIVATE 
A:COLD_BOLT:7+d8
M:{name} is covered in frost...
D:From the hilt of this dagger springs not so much a blade as an icicle.

# The Dagger 'Dethanc'

N:66:'Dethanc'
I:sword:Dagger~:0:0
W:5:10:12:13000
P:0:1d4:4:6:0
F:BRAND_ELEC | RES_ELEC | ACTIVATE 
A:ELEC_BOLT:6+d6
M:{name} is covered in sparks...
D:In this dagger is bound the very force of the lightning.

# The Dagger of Rilia

N:67:of Rilia
I:sword:Dagger~:0:0
W:5:40:12:15000
P:0:2d4:4:3:0
F:SLAY_ORC | RES_POIS | RES_DISEN | ACTIVATE 
A:STINKING_CLOUD:4+d4
M:{name} throws deep green shadows...
D:A large stiletto dagger that glistens with odorless poison, to which the 
D: wearer seems oddly immune.

# The Dagger of Glorfindel.

N:68:of Glorfindel
I:sword:Dagger~:2:0
W:10:40:12:40000
P:0:2d4:6:9:0
F:DEX1 | HIDE_TYPE | KILL_DEMON | SLAY_ORC | BRAND_COLD | RES_COLD | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE
D:The dagger used by Glorfindel, Lord of the People of the Golden Hair
D: to slay a Balrog in the Cleft of Eagles.

# The Bastard Sword 'Calris'

N:69:'Calris'
I:sword:Bastard Sword~:5:0
W:30:15:140:100000
P:0:5d4:-20:20:0
F:CON1 | HIDE_TYPE | COULD2H | SLAY_DRAGON | SLAY_EVIL | SLAY_DEMON | SLAY_TROLL | RES_DISEN | AGGRAVATE | LIGHT_CURSE | HEAVY_CURSE 

# The Broad Sword of Ecthelion

N:70:of Ecthelion.
I:sword:Broad Sword~:4:0
W:20:45:150:50000
P:0:3d5:20:12:0
F:DEX1 | HIDE_TYPE | KILL_DEMON | KILL_ORC | FREE_ACT | RES_COLD | FEATHER | SLOW_DIGEST | ACTIVATE 
D:Ecthelion was the lord of the people of the Fountain in Gondolin,
D: and tis said that Echtelion's folk there slew more Orcs than fell
D: ever in all the battles of the Elves with that race. The brightness
D: of this sword cleaves the iron of Balrogs, and does grievous
D: hurt to their fire.

# The Broad Sword 'Glamdring'

N:71:'Glamdring'
I:sword:Broad Sword~:1:0
W:20:20:150:40000
P:0:2d5:10:15:0
F:SEARCH1 | SLAY_EVIL | BRAND_FIRE | SLAY_ORC | RES_FIRE | RES_LITE | SOMELITE | SLOW_DIGEST 

# The Broad Sword 'Aeglin'

N:72:'Aeglin'
I:sword:Broad Sword~:1:0
W:20:90:150:45000
P:0:2d5:12:16:0
F:SEARCH1 | BRAND_ELEC | SLAY_ORC | RES_ELEC | SOMELITE | SLOW_DIGEST 

# The Broad Sword 'Orcrist'

N:73:'Orcrist'
I:sword:Broad Sword~:3:0
W:20:20:150:40000
P:0:2d5:10:15:0
F:STEALTH1 | SLAY_EVIL | BRAND_COLD | SLAY_ORC | RES_COLD | SOMELITE | SLOW_DIGEST 

# The Two-Handed Sword 'Gurthang'

N:74:'Gurthang'
I:sword:Two-Handed Sword~:2:0
W:30:30:200:100000
P:0:2d6:9:17:0
F:STR1 | HIDE_TYPE | MUST2H | KILL_DRAGON | SLAY_TROLL | FREE_ACT | SLOW_DIGEST | REGEN 

# The Two-Handed Sword 'Zarcuthra'

N:75:'Zarcuthra'
I:sword:Two-Handed Sword~:4:0
W:30:180:250:200000
P:0:3d6:13:21:0
F:STR1 | CHR1 | INFRA1 | HIDE_TYPE | MUST2H | KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_FIRE | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | RES_FIRE | RES_CHAOS | FREE_ACT | SEE_INVIS | AGGRAVATE 

# The Two-Handed Sword 'Mormegil'

N:76:'Mormegil'
I:sword:Two-Handed Sword~:-10:0
W:30:15:250:0
P:0:4d6:-40:-60:-50
F:SPEED1 | MUST2H | AGGRAVATE | LIGHT_CURSE | HEAVY_CURSE 

# The Cutlass 'Gondricam'

N:77:'Gondricam'
I:sword:Cutlass~:3:0
W:20:8:110:28000
P:0:1d7:10:11:0
F:DEX1 | STEALTH1 | HIDE_TYPE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | FEATHER | SEE_INVIS | REGEN 

# The Executioner's Sword 'Crisdurian'

N:78:'Crisdurian'
I:sword:Executioner's Sword~:0:0
W:40:15:260:100000
P:0:4d5:12:19:0
F:SLAY_DRAGON | SLAY_EVIL | SLAY_UNDEAD | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | SEE_INVIS  | MUST2H

# The Katana 'Aglarang'

N:79:'Aglarang'
I:sword:Katana~:5:0
W:30:25:50:40000
P:0:7d4:0:0:0
F:DEX1 | HIDE_TYPE | COULD2H | SUST_DEX 

# The Long Sword 'Ringil'

N:80:'Ringil'
I:sword:Long Sword~:10:0
W:20:120:130:300000
P:0:4d5:22:25:0
F:SPEED1 | SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | SLAY_DEMON | SLAY_TROLL | FREE_ACT | RES_COLD | RES_LITE | SOMELITE | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE 
A:COLD_BALL100:30+3d6
M:{name} glows an intense blue...
D:The weapon of Fingolfin, High King of the Noldor; it shines like a column 
D: of ice lit by light unquenchable.  Morgoth came but unwillingly to meet it 
D: of old; his lame foot will remind him of its might should he face it again.

# The Long Sword 'Anduril'

N:81:'Anduril'
I:sword:Long Sword~:4:0
W:20:40:130:80000
P:0:2d5:10:15:5
F:STR1 | HIDE_TYPE | SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_FIRE | SUST_DEX | SEE_INVIS | ACTIVATE 
A:FIRE_BOLT72:30+3d6
M:{name} rages in fire...
D:On its blade is traced a device of seven stars set between the
D: crescent Moon and the rayed Sun, and about them are written
D: many runes. Very bright is the sword that is made whole again,
D: and the light of the sun shines redly in it, and the light of the
D: moon shines cold, and its edge is hard and keen.

# The Long Sword 'Anguirel'

N:82:'Anguirel'
I:sword:Long Sword~:2:0
W:20:30:130:40000
P:0:2d5:8:12:0
F:STR1 | CON1 | HIDE_TYPE | SLAY_EVIL | BRAND_ELEC | SLAY_DEMON | FREE_ACT | RES_ELEC | RES_LITE | SOMELITE | SEE_INVIS 
D:Forged of black galvorn by the Dark-Elven smith Eol, and as deadly as any
D: other blade he forged.

# The Long Sword of Feanor

N:83:'Elvagil'
I:sword:Long Sword~:4:0
W:20:15:130:30000
P:0:2d5:2:7:0
F:CON1 | HIDE_TYPE | IM_FIRE | REGEN | KILL_DEMON | SLAY_TROLL | SLAY_ORC | FEATHER | SEE_INVIS 
D:The sword Feanor used in battle with Gothmog, Lord of Balrogs.
D: Long he fought on, and undismayed, though he was wrapped in fire
D: and wounded with many wounds.

# The Rapier 'Forasgil'

N:84:'Forasgil'
I:sword:Rapier~:0:0
W:15:8:40:15000
P:0:1d6:12:19:0
F:SLAY_ANIMAL | BRAND_COLD | RES_COLD | RES_LITE | SOMELITE

# The Sabre of Egalmoth

N:85:of Egalmoth
I:sword:Sabre~:1:0
W:15:8:50:25000
P:0:1d7:6:8:0
F:BLOWS1 | SLAY_DRAGON | SLAY_ANIMAL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC 
D:The sabre of the leader of the Folk of the Heavenly Arch in Gondolin.
D: None of the other Noldor bore curved swords.

# The Small Sword 'Sting'

N:86:'Sting'
I:sword:Small Sword~:2:0
W:20:15:75:100000
P:0:1d6:7:8:0
F:STR1 | DEX1 | CON1 | BLOWS1 | SLAY_EVIL | SLAY_UNDEAD | SLAY_ORC | FREE_ACT | RES_LITE | SOMELITE | SEE_INVIS 

# The Scimitar 'Haradekket'

N:87:'Haradekket'
I:sword:Scimitar~:2:0
W:20:8:130:30000
P:0:2d5:9:11:0
F:DEX1 | BLOWS1 | SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | SEE_INVIS

# The Short Sword 'Gilettar'

N:88:'Gilettar'
I:sword:Short Sword~:2:0
W:20:8:80:15000
P:0:1d7:3:7:0
F:BLOWS1 | SLAY_ANIMAL | SLOW_DIGEST | REGEN 

# The Blade of Chaos 'Doomcaller'

N:89:'Doomcaller'
I:sword:Blade~ of Chaos:0:0
W:70:25:180:200000
P:0:4d5:12:28:-50
F:KILL_DRAGON | SLAY_ANIMAL | SLAY_EVIL | BRAND_COLD | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_CHAOS | SEE_INVIS | TELEPATHY | AGGRAVATE  | MUST2H

# Main Gauche of Azaghal, which wounded Glaurung
# The Main Gauche of Maedhros
N:90:of Azaghal
I:sword:5:0:0
W:15:30:30:40000
P:0:2d5:12:14:0
F:KILL_DRAGON | IM_FIRE

### SPEARS ###

# The Spear of Melkor

N:91:of Melkor
I:polearm:Spear~:4:-5
W:15:45:60:100000
P:0:3d10:12:24:0
F:STEALTH1 | INFRA1 | LIGHT_CURSE | HEAVY_CURSE | WIS2 | INT2 |  RES_DARK | RES_BLIND | RES_LITE | RES_NETHR | RES_CONFU
D:The spear Melkor used to cut down Telperion and Laurelin on
D: the green mound Ezellohar.

# The Beaked Axe of Theoden

N:92:of Theoden
I:polearm:Beaked Axe~:3:0
W:20:15:180:40000
P:0:2d6:8:10:0
F:WIS1 | CON1 | HIDE_TYPE | SLAY_DRAGON | TELEPATHY | SLOW_DIGEST | ACTIVATE 
A:DRAIN_LIFE2:30+3d6
M:Your {kind} glow{s} black...
D:The narrow axe head of this weapon would pierce the armour of a very 
D: Dragon, and the designs of your enemies stand naked and revealed.

# The Glaive of Pain

N:93:of Pain
I:polearm:Glaive~:0:0
W:30:25:190:50000
P:0:6d6:0:30:0
F:MUST2H

# The Halberd 'Osondir'

N:94:'Osondir'
I:polearm:Halberd~:3:0
W:20:8:190:22000
P:0:3d5:6:9:0
F:CHR1 | HIDE_TYPE | BRAND_FIRE | SLAY_UNDEAD | SLAY_GIANT | RES_FIRE | RES_SOUND | FEATHER | SEE_INVIS  | COULD2H

# The Pike 'Til-i-arc'

N:95:'Til-i-arc'
I:polearm:Pike~:2:0
W:20:15:160:32000
P:0:2d5:10:12:10
F:INT1 | HIDE_TYPE | BRAND_COLD | BRAND_FIRE | SLAY_DEMON | SLAY_TROLL | SLAY_GIANT | RES_FIRE | RES_COLD | SUST_INT | SLOW_DIGEST 

# The Spear 'Aeglos'

N:96:'Aeglos'
I:polearm:Spear~:4:0
W:15:45:50:140000
P:0:3d6:15:25:5
F:WIS1 | HIDE_TYPE | BRAND_COLD | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_COLD | SLOW_DIGEST | ACTIVATE | BLESSED 
A:COLD_BALL100:30+2d6
M:{name} glows an intense blue...
D:The mighty spear of Gil-galad, famed as "Snow-point" in the songs of Elves, 
D: against which all the foul corruptions of Sauron dashed in vain.

# The Spear of Orome

N:97:of Orome
I:polearm:2:4:0
W:15:45:50:60000
P:0:1d6:15:15:0
F:INT1 | INFRA1 | HIDE_TYPE | BRAND_FIRE | SLAY_GIANT | RES_FIRE | RES_LITE | FEATHER | SOMELITE | SEE_INVIS | ACTIVATE | BLESSED 
A:STONE_TO_MUD:2d4
M:Your {kind} pulsate{s}...
D:The thrusting spear of wise Orome the Vala, strong against giants of frost, 
D: and able to pierce rock or flesh with ease.

N:98:of Tuor
I:polearm:2:3:0
W:15:12:50:30000
P:0:1d6:11:13:0
F:STEALTH1 | BRAND_COLD | SLAY_UNDEAD | RES_COLD | SEE_INVIS 
D:The spear of Tuor Elvenfriend, a long spear, barbed with fishbone.

# The Lance of Eorlingas

N:99:of Eorlingas
I:polearm:20:2:0
W:20:23:360:55000
P:0:2d8:2:21:0
F:DEX1 | HIDE_TYPE | MUST2H | SLAY_EVIL | SLAY_TROLL | SLAY_ORC | SEE_INVIS 

# The Great Axe of Durin

N:100:of Durin
I:polearm:25:3:0
W:30:90:230:150000
P:0:3d4:7:20:15
F:CON1 | HIDE_TYPE | MUST2H | KILL_DRAGON | SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_ACID | RES_FIRE | RES_LITE | RES_DARK | RES_CHAOS 

# The Great Axe of Eonwe

N:101:of Eonwe
I:polearm:25:2:0
W:30:120:230:200000
P:0:3d4:11:18:8
F:STR1 | INT1 | WIS1 | DEX1 | CON1 | CHR1 | HIDE_TYPE | SLAY_EVIL | BRAND_COLD | SLAY_UNDEAD | MUST2H | SLAY_ORC | FREE_ACT | IM_COLD | SEE_INVIS | ACTIVATE | BLESSED 
A:LOSKILL:900+4d50
M:Your {kind} let{s} out a long, shrill note...
D:The axe of Eonwe, leader of the Hosts of the West before the gates of 
D: Thangorodrim, strikes with icy wrath at the undead, disperses hosts of 
D: evil at a word, and grants Maia-like powers of body and mind.

# The Battle Axe of Balli Stonehand

N:102:of Balli Stonehand
I:polearm:22:3:0
W:30:15:170:90000
P:0:3d8:8:11:5
F:STR1 | CON1 | STEALTH1 | HIDE_TYPE | SLAY_DEMON | SLAY_TROLL | SLAY_ORC | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_BLIND | FEATHER | SEE_INVIS | REGEN 

# The Battle Axe 'Dramborleg'

N:103:'Dramborleg'
I:polearm:22:1:0
W:30:15:170:21000
P:0:2d8:4:3:0
F:STR1 | DEX1 | HIDE_TYPE | SLAY_TROLL | SLAY_ORC | ACTIVATE 
D:The Axe of Tuor, the messenger of Ulmo to Gondolin.
D: Its buffet stunned and its edge cleft all armour. It sang like the rush
D: of eagle's wings in the air and took death as it fell.

# The Lochaber Axe 'Mundwine'

N:104:'Mundwine'
I:polearm:28:0:0
W:30:8:250:30000
P:0:3d8:12:17:0
F:SLAY_EVIL | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD 

# The Broad Axe 'Barukkheled'

N:105:'Barukkheled'
I:polearm:11:3:0
W:20:8:160:50000
P:0:2d6:13:19:0
F:CON1 | HIDE_TYPE | SLAY_EVIL | SLAY_TROLL | SLAY_GIANT | SLAY_ORC | SEE_INVIS 

# The Trident of Wrath

N:106:of Wrath
I:polearm:5:2:0
W:15:35:300:90000
P:0:3d8:16:18:0
F:STR1 | DEX1 | HIDE_TYPE | SLAY_EVIL | SLAY_UNDEAD | RES_LITE | RES_DARK | SEE_INVIS | BLESSED 

# The Trident of Ulmo

N:107:of Ulmo
I:polearm:5:4:0
W:30:90:70:120000
P:0:4d8:15:19:0
F:DEX1 | HIDE_TYPE | SLAY_DRAGON | SLAY_ANIMAL | FREE_ACT | HOLD_LIFE | IM_ACID | RES_NETHR | SEE_INVIS | SLOW_DIGEST | REGEN | ACTIVATE | BLESSED 
A:TELE_OTHER:40+3d6
M:Your {kind} glow{s} deep red...
D:The awesome weapon of the Vala Ulmo, Lord of Waters.  Mightest of all the 
D: powers of good save Manwe himself, Ulmo laughs to scorn the dread powers 
D: of the undead, and is utterly in command of the Element of water.

# The Scythe 'Avavir'

N:108:'Avavir'
I:polearm:17:3:0
W:40:8:250:18000
P:0:3d3:6:8:10
F:DEX1 | CHR1 | HIDE_TYPE | MUST2H | BRAND_COLD | BRAND_FIRE | FREE_ACT | RES_FIRE | RES_COLD | RES_LITE | SOMELITE | SEE_INVIS | ACTIVATE 
A:RECALL:180+2d20
M:{name} pulses a soft white.
D:Binding elemental powers whose struggles turn this weapon red and purest 
D: white, this shining reaper bears within it a power of going forth and 
D: returning.

# Beaked Axe of Hurin

N:109:of Hurin
I:polearm:10:2:0
W:20:15:180:90000
P:0:2d6:12:20:0
F:BLOWS1 | CON1 | HIDE_TYPE | BRAND_ACID SLAY_ORC | SLAY_DEMON | ACTIVATE 
A:FAST_BERSERK:100+d200
M:{name} glows in anger!
D:Wielded by Hurin Thalion, last lord of Dor-Lomin at the Battle 
D: of Tears Unnumbered.  He stood alone, his friends and kinsmen 
D: dead about him, his axe smoking in the black blood of Gothmog's 
D: troll-guard.  No less than seventy times, as he slew his foes, 
D: did he utter his mighty war-cry: "Aure entuluva!" - "Day shall 
D: come again!"

# black axe of Gothmog, which slew Fingon

N:110:of Gothmog
I:polearm:Lochaber Axe~:-4:0
W:30:8:250:30000
P:0:3d8:14:19:0
F:BRAND_FIRE | CHR1 | ACTIVATE  | LIGHT_CURSE
A:FIRE_BALL300:200+d200
M:Your {kind} erupt{s} in fire...
D:The Black Axe of Gothmog, which he used to cleave the skull of
D: Hurin son of Galdor

### HAFTED ###

# The Flail 'Totila'

N:111:'Totila'
I:hafted:Flail~:2:0
W:20:8:150:55000
P:0:3d6:6:8:0
F:STEALTH1 | SLAY_EVIL | BRAND_FIRE | RES_FIRE | RES_CONFU | ACTIVATE
A:CONFUSE2:3d6
M:{name} glows in scintillating colours...
D:A flail whose head befuddles those who stare as you whirl it round, and 
D: becomes a fiery comet as you bring it down.

# The Two-Handed Flail 'Thunderfist'

N:112:'Thunderfist'
I:hafted:Two-Handed Flail~:4:0
W:45:38:300:160000
P:0:2d6:5:18:0
F:STR1 | HIDE_TYPE | MUST2H | SLAY_ANIMAL | BRAND_FIRE | BRAND_ELEC | SLAY_TROLL | SLAY_ORC | RES_ELEC | RES_FIRE | RES_DARK 

# The Morning Star 'Bloodspike'

N:113:'Bloodspike'
I:hafted:Morning Star~:4:0
W:20:30:150:30000
P:0:2d6:8:20:0
F:STR1 | HIDE_TYPE | COULD2H | SLAY_ANIMAL | SLAY_TROLL | SLAY_ORC | RES_NEXUS | SEE_INVIS

N:114:of Penlod
I:hafted:Morning Star~:0:0
W:20:15:150:35000
P:0:2d6:5:7:2
F:BRAND_COLD | IM_COLD | ACTIVATE  | COULD2H
D:Marshall of both the folk of the Pillar and of the Tower of Snow
D: in Gondolin, tallest of the Noldoli.

N:115:of Galdor
I:hafted:Mace~:0:0
W:20:15:200:50000
P:0:3d4:12:12:0
F:KILL_DRAGON | BRAND_ELEC | IM_ELEC | ACTIVATE  | COULD2H
D:Galdor was the leader of the Kindred of the Tree in Gondolin, and
D: was held the most valiant of all the Gondothlim save Turgon alone.
D: They fought with iron-studded maces.

# The War Hammer of Aule

N:116:of Aule
I:hafted:War Hammer~:4:0
W:40:75:120:250000
P:0:7d3:19:21:5
F:WIS1 | HIDE_TYPE | KILL_DRAGON | SLAY_EVIL | BRAND_ELEC | SLAY_UNDEAD | SLAY_DEMON | FREE_ACT | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | RES_NEXUS | SEE_INVIS  | COULD2H

# The Quarterstaff 'Nar-i-vagil'

N:117:'Nar-i-vagil'
I:hafted:3:3:0
W:20:18:150:70000
P:0:1d9:10:20:0
F:INT1 | HIDE_TYPE | SLAY_ANIMAL | BRAND_FIRE | RES_FIRE 

# The Quarterstaff 'Eriril'

N:118:'Eriril'
I:hafted:3:4:0
W:20:18:150:20000
P:0:1d9:3:5:0
F:INT1 | WIS1 | HIDE_TYPE | SLAY_EVIL | RES_LITE | SOMELITE | SEE_INVIS | ACTIVATE 
A:IDENTIFY:3d4
M:Your {kind} glow{s} yellow...
D:The radiant golden staff of an Istar of legend; this wizard's companion 
D: grants keen sight and clear knowledge of many hidden things.

# The Quarterstaff of Olorin

N:119:of Olorin
I:hafted:3:4:0
W:30:105:150:130000
P:0:2d9:10:13:0
F:INT1 | WIS1 | CHR1 | HIDE_TYPE | SLAY_EVIL | BRAND_FIRE | SLAY_TROLL | SLAY_ORC | HOLD_LIFE | RES_FIRE | RES_NETHR | SEE_INVIS | ACTIVATE 
A:PROBING:10+2d6
M:{name} glows brightly...
D:A staff tall and sturdy, borne of old by Gandalf.  Rough-hewn runes that 
D: invoke the element of Earth stand bold upon its gnarled surface, and no 
D: creature who lives in the shadow of mountains can withstand the blows it 
D: deals.

# The Mace of Disruption of Rog

N:120:of Rog
I:hafted:20:6:0
W:80:20:400:400000
P:0:7d8:18:18:0
F:STR1 | TUNNEL1 | HIDE_TYPE | SLAY_DEMON | SLAY_ANIMAL | SLAY_EVIL | SLAY_UNDEAD | BRAND_ELEC | IM_ELEC | RES_DARK | RES_CHAOS | RES_DISEN | AGGRAVATE | MUST2H
D:Rog, the leader of the folk of the Hammer of Wrath, used this
D: terrible Mace with a long handle to strike the Balrogs before
D: Gondolin, and he and his Folk won the greatest glory of all those
D: fair houses in that struggle against Doom.

# The Lucerne Hammer 'Turmil'

N:121:'Turmil'
I:hafted:10:4:0
W:20:15:120:30000
P:0:2d5:10:6:8
F:WIS1 | INFRA1 | HIDE_TYPE | BRAND_COLD | SLAY_ORC | RES_COLD | RES_LITE | SOMELITE | REGEN | ACTIVATE 
A:DRAIN_LIFE1:30+3d6
M:{name} glows white...
D:Wielded by the High Priest of Meneltarma, this great mace gleams coldly as 
D: though moonlit, and it can strike as mighty a blow spiritually as 
D: physically.

N:122:of Saruman
I:hafted:Quarterstaff~:6:-5
W:20:18:150:15000
P:0:3d9:21:2:0
F:CHR1 | INT2 | WIS2 | HIDE_TYPE | ACTIVATE 
A:CONF_STRONG:100+d100
M:The {kind} emits a humming sound that tears at your soul...
D:The quarterstaff of Saruman lends persuasive force to its wielder and can be activated to cause great confusion in those nearby.

### BOWS ###

# The Long Bow of Bregor

N:123:of Bregor
I:bow:Long Bow~:3:0
W:40:20:40:35000
P:0:1d1:20:22:0
F:DEX1 | STEALTH1 | HIDE_TYPE | RES_DISEN | SHOTS1 
D:The bow of Bregor father of Barahir, an ancient heirloom
D: of the house of Beor.

# The Long Bow of Bard

N:124:of Bard
I:bow:Long Bow~:3:0
W:30:20:40:20000
P:0:1d1:17:19:0
F:DEX1 | HIDE_TYPE | FREE_ACT | MIGHT1 

# The Light Crossbow of Duilin.

N:125:of Duilin
I:bow:Light Crossbow~:10:0
W:50:25:110:50000
P:0:1d1:10:14:0
F:SPEED1 | RES_FIRE | MIGHT1 | ACTIVATE 
D:Duilin, leader of the folk of the Swallow in Gondolin,
D: the swiftest of all men to run and leap, and surest
D: of archers at a mark.

### ARROWS ###

N:126:of Gondor
I:arrow:Seeker Arrow~:0:0
W:20:5:3:25000
P:0:10d8:10:20:0
F:KILL_EVIL
D:A single arrow, black feathered and barbed with steel. The point is
D: painted red.
