これは全メンバの一覧です。Effekseer::Matrix44継承メンバも含んでいます。
| Indentity() | Effekseer::Matrix44 | |
| Inverse(Matrix44 &o, const Matrix44 &in) | Effekseer::Matrix44 | static |
| LookAtLH(const Vector3D &eye, const Vector3D &at, const Vector3D &up) | Effekseer::Matrix44 | |
| LookAtRH(const Vector3D &eye, const Vector3D &at, const Vector3D &up) | Effekseer::Matrix44 | |
| Matrix44() | Effekseer::Matrix44 | |
| Mul(Matrix44 &o, const Matrix44 &in1, const Matrix44 &in2) | Effekseer::Matrix44 | static |
| OrthographicLH(float width, float height, float zn, float zf) | Effekseer::Matrix44 | |
| OrthographicRH(float width, float height, float zn, float zf) | Effekseer::Matrix44 | |
| PerspectiveFovLH(float ovY, float aspect, float zn, float zf) | Effekseer::Matrix44 | |
| PerspectiveFovLH_OpenGL(float ovY, float aspect, float zn, float zf) | Effekseer::Matrix44 | |
| PerspectiveFovRH(float ovY, float aspect, float zn, float zf) | Effekseer::Matrix44 | |
| PerspectiveFovRH_OpenGL(float ovY, float aspect, float zn, float zf) | Effekseer::Matrix44 | |
| Quaternion(float x, float y, float z, float w) | Effekseer::Matrix44 | |
| RotationAxis(const Vector3D &axis, float angle) | Effekseer::Matrix44 | |
| RotationX(float angle) | Effekseer::Matrix44 | |
| RotationY(float angle) | Effekseer::Matrix44 | |
| RotationZ(float angle) | Effekseer::Matrix44 | |
| Scaling(float x, float y, float z) | Effekseer::Matrix44 | |
| Translation(float x, float y, float z) | Effekseer::Matrix44 | |
| Transpose() | Effekseer::Matrix44 | |
| Values | Effekseer::Matrix44 |
1.8.5