/*

Track & Field / Hyper Olympic
Konami 1983

PCB Layouts
-----------

Top board

GX361 PWB(B)3000151A
|----------------------------------------|
|     Z80A                    3.579545MHz|
|              14.31818MHz        VLM5030|
|CN1                            SN76489  |
|                                        |
|   361D13.2C                            |
|                               361D15.9C|
|                                        |
|                                        |
|                  LA4460                |
|1                                       |
|8              VOL                      |
|W    2114  2114                    4066 |
|A                                       |
|Y                            M5224      |
|                                        |
|CN2         DSW1 DSW2            LM358  |
|----------------------------------------|
Notes:
      Z80A    - Clock input 3.579545MHz [14.31818/4]
      VLM5030 - Clock input 3.579545MHz
      SN76489 - Texas Instruments Digital Complex Sound Generator, clock input 1.7897725MHz [3.579545/2]
      361*    - 2764 EPROMs
      2114    - 1k x4 SRAM with multiplexed I/O
      M5224   - Mitsubishi M5224 Quad Operational Amplifier (compatible with LM324)
      LM358   - Dual Operational Amplifier
      CN1     - Flat cable joining to main board
      CN2     - 2-pin power connector for +5V/GND
      DSW1/2  - 8-position DIP switches
      Note: On most original boards the Z80, VLM and 76489 have their part numbers scratched off. The
            76489 might be a 76496? The schematics say '76489'

      Measurements
      ------------
      VSync - 60.6035Hz
      HSync - 15.5176kHz
      XTAL1 - 3.57884MHz
      XTAL2 - 14.31959MHz

Bottom Board

GX361 PWB(A)2000103B
|---------------------------------------------------------------------|
| 361F01.1A   361F04.4A  6116   BATTERY  2114  2114   2148            |
|  361F02.2A   361F05.5A                                      DIP28(1)|
|   361F03.3A                            2114  2114   2148            |
|                                                          361B17.16B |
|CN1                                                                  |
|           CPU                                                       |
|                                    361D06.C12   361D08.C13  DIP28(4)|
|                                        361D07.C13   361D09.C15      |
|                                                                     |
|                                                                     |
|                                                                     |
|                                                                     |
|                                                                     |
|      18.432MHz                                                      |
|               DIP28(3)               DIP40            361B18.15E    |
|     361B16.1F                                                       |
|                                                                     |
|                                                                     |
|   NE555                                                             |
|                                                                     |
|                                                     361E11.15H      |
|CN2      DIP28(2)                   6116 6116  361E10.14H  361E12.16H|
|---------------------------------------------------------------------|
Notes:
      CPU      - Konami-1 Custom Encrypted CPU, clock input 1.536MHz [18.432/12]
      2114     - 1k x4 SRAM with multiplexed I/O
      2148     - 1k x4 SRAM
      6116     - 2k x8 SRAM
      361B*    - TBP18S030/MMI6301 Bipolar PROMs
      361D*    - 2764 EPROM
      361E*    - 2764 EPROM
      361F*    - 2764 EPROM
      NE555    - General Purpose Timer IC
      CN1      - Flat cable joining to top board
      CN2      - 2-pin power connector for +5V/GND
      DIP28(1) - Konami custom chip marked '502' or logic board KONAMI PWB4000231
      DIP28(2) - Konami custom chip marked '082'
      DIP28(3) - Konami custom chip marked '504' or logic board KONAMI PWB4000206A
      DIP28(4) - Konami custom chip marked '083'
      DIP40    - Konami custom chip marked '503' or logic board KONAMI KC001
      Note: On most original boards the 6116 and all Konami custom chips have their part numbers scratched off.
            On some PCBs the custom 50x/08x chips have been replaced with a small daughterboard containing only
            logic chips (all of the custom chips are really just logic ICs inside a single plastic DIP package)

DIP Switch Settings
-------------------

DIP SW1
|------------------------------------------|
|            1   2   3   4   5   6   7   8 |
|------------------------------------------|
|Coins/Plays                               |
|1/1        Off Off Off Off Off Off Off Off|
|1/2        On  Off Off Off On  Off Off Off|
|1/3        Off On  Off Off Off On  Off Off|
|1/4        On  On  Off Off On  On  Off Off|
|1/5        Off Off On  Off Off Off On  Off|
|1/6        On  Off On  Off On  Off On  Off|
|1/7        Off On  On  Off Off On  On  Off|
|2/1        On  On  On  Off On  On  On  Off|
|2/3        Off Off Off On  Off Off Off On |
|2/5        On  Off Off On  On  Off Off On |
|3/1        Off On  Off On  Off On  Off On |
|3/2        On  On  Off On  On  On  Off On |
|3/4        Off Off On  On  Off Off On  On |
|4/1        On  Off On  On  On  Off On  On |
|4/3        Off On  On  On  Off On  On  On |
|Freeplay   On  On  On  On  On  On  On  On |
|------------------------------------------|

DIP SW2
|----------------------------------------------|
|                1   2   3   4   5   6   7   8 |
|----------------------------------------------|
|Lives                                         |
|1              Off                            |
|2              On                             |
|----------------------------------------------|
|At Last Event....                             |
|End Game           Off                        |
|Continue           On                         |
|----------------------------------------------|
|Cabinet                                       |
|Table                  Off                    |
|Upright                On                     |
|----------------------------------------------|
|Bonus Player                                  |
|None                       Off                |
|100,000 and every 100,000  On                 |
|----------------------------------------------|
|World Records                                 |
|Keep                           Off            |
|Clear At Power On              On             |
|----------------------------------------------|
|Difficulty                                    |
|Easy                               Off Off    |
|Normal                             On  Off    |
|Hard                               Off On     |
|Difficult                          On  On     |
|----------------------------------------------|
|Attract Sound                                 |
|Sound On                                   On |
|Sound Off                                  Off|
|----------------------------------------------|

*/

/***************************************************************************

Konami games memory map (preliminary)

Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz)

Track'n'Field

MAIN BOARD:
0000-17ff RAM
1800-183f Sprite RAM Pt 1
1C00-1C3f Sprite RAM Pt 2
3800-3bff Color RAM
3000-33ff Video RAM
6000-ffff ROM
1200-12ff IO

***************************************************************************/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/m6800/m6800.h"
#include "machine/konami1.h"
#include "cpu/m6809/m6809.h"
#include "sound/sn76496.h"
#include "sound/vlm5030.h"
#include "sound/dac.h"
#include "audio/trackfld.h"
#include "audio/hyprolyb.h"
#include "includes/trackfld.h"
#include "includes/konamipt.h"
#include "machine/nvram.h"
#include "includes/yiear.h"

#define MASTER_CLOCK          XTAL_18_432MHz
#define SOUND_CLOCK           XTAL_14_31818MHz
#define VLM_CLOCK             XTAL_3_579545MHz


static WRITE8_HANDLER( coin_w )
{
	coin_counter_w(space->machine(), offset, data & 1);
}

static WRITE8_HANDLER( questions_bank_w )
{
	int i;

	for(i=0;i<8;i++)
	{
		if((data & 1 << i) == 0) // check first bit active low, change ROM bank according to the correlated bit
		{
			memory_set_bank(space->machine(), "bank1", i);
			return;
		}
	}
}

static WRITE8_HANDLER( irq_mask_w )
{
	trackfld_state *state = space->machine().driver_data<trackfld_state>();

	state->m_irq_mask = data & 1;
}

static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 )
	AM_RANGE(0x1000, 0x1000) AM_MIRROR(0x007f) AM_WRITE(watchdog_reset_w)		/* AFE */
	AM_RANGE(0x1080, 0x1080) AM_MIRROR(0x0078) AM_WRITE(trackfld_flipscreen_w)	/* FLIP */
	AM_RANGE(0x1081, 0x1081) AM_MIRROR(0x0078) AM_WRITE(konami_sh_irqtrigger_w)	/* 26 */ /* cause interrupt on audio CPU */
	AM_RANGE(0x1082, 0x1082) AM_MIRROR(0x0078) AM_WRITENOP						/* 25 */
	AM_RANGE(0x1083, 0x1084) AM_MIRROR(0x0078) AM_WRITE(coin_w)					/* 24, 23 */
	AM_RANGE(0x1085, 0x1085) AM_MIRROR(0x0078) AM_WRITENOP						/* CN3.2 */
	AM_RANGE(0x1086, 0x1086) AM_MIRROR(0x0078) AM_WRITENOP						/* CN3.4 */
	AM_RANGE(0x1087, 0x1087) AM_MIRROR(0x0078) AM_WRITE(irq_mask_w)				/* INT */
	AM_RANGE(0x1100, 0x1100) AM_MIRROR(0x007f) AM_WRITE(soundlatch_w)			/* 32 */
	AM_RANGE(0x1200, 0x1200) AM_MIRROR(0x007f) AM_READ_PORT("DSW2")
	AM_RANGE(0x1280, 0x1280) AM_MIRROR(0x007c) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x1281, 0x1281) AM_MIRROR(0x007c) AM_READ_PORT("IN0")
	AM_RANGE(0x1282, 0x1282) AM_MIRROR(0x007c) AM_READ_PORT("IN1")
	AM_RANGE(0x1283, 0x1283) AM_MIRROR(0x007c) AM_READ_PORT("DSW1")
	/* not used according to schems: AM_RANGE(0x1300, 0x1300) AM_MIRROR(0x007f) AM_READ_PORT("DSW3") */
	AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
	AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
	AM_RANGE(0x1860, 0x1bff) AM_RAM
	AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
	AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
	AM_RANGE(0x1c60, 0x1fff) AM_RAM
	AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
	AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
	AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END

static WRITE8_HANDLER( yieartf_nmi_mask_w )
{
	trackfld_state *state = space->machine().driver_data<trackfld_state>();

	state->m_yieartf_nmi_mask = data & 1;
}


static ADDRESS_MAP_START( yieartf_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x0000) AM_DEVREAD("vlm", yiear_speech_r) AM_WRITE(konami_SN76496_latch_w)
	AM_RANGE(0x0001, 0x0001) AM_DEVWRITE("snsnd", konami_SN76496_w)
	AM_RANGE(0x0002, 0x0002) AM_DEVWRITE("vlm", yiear_VLM5030_control_w)
	AM_RANGE(0x0003, 0x0003) AM_DEVWRITE("vlm", vlm5030_data_w)
	AM_RANGE(0x1000, 0x1000) AM_MIRROR(0x007f) AM_WRITE(watchdog_reset_w)		/* AFE */
	AM_RANGE(0x1080, 0x1080) AM_MIRROR(0x0078) AM_WRITE(trackfld_flipscreen_w)	/* FLIP */
	AM_RANGE(0x1081, 0x1081) AM_MIRROR(0x0078) AM_WRITE(konami_sh_irqtrigger_w)	/* 26 */ /* cause interrupt on audio CPU */
	AM_RANGE(0x1082, 0x1082) AM_MIRROR(0x0078) AM_WRITE(yieartf_nmi_mask_w)		/* 25 */
	AM_RANGE(0x1083, 0x1084) AM_MIRROR(0x0078) AM_WRITE(coin_w)					/* 24, 23 */
	AM_RANGE(0x1085, 0x1085) AM_MIRROR(0x0078) AM_WRITENOP						/* CN3.2 */
	AM_RANGE(0x1086, 0x1086) AM_MIRROR(0x0078) AM_WRITENOP						/* CN3.4 */
	AM_RANGE(0x1087, 0x1087) AM_MIRROR(0x0078) AM_WRITE(irq_mask_w)				/* INT */
//  AM_RANGE(0x1100, 0x1100) AM_MIRROR(0x007f) AM_WRITE(soundlatch_w)           /* 32 */
	AM_RANGE(0x1200, 0x1200) AM_MIRROR(0x007f) AM_READ_PORT("DSW2")
	AM_RANGE(0x1280, 0x1280) AM_MIRROR(0x007c) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x1281, 0x1281) AM_MIRROR(0x007c) AM_READ_PORT("IN0")
	AM_RANGE(0x1282, 0x1282) AM_MIRROR(0x007c) AM_READ_PORT("IN1")
	AM_RANGE(0x1283, 0x1283) AM_MIRROR(0x007c) AM_READ_PORT("DSW1")
	AM_RANGE(0x1300, 0x1300) AM_MIRROR(0x007f) AM_READ_PORT("DSW3")
	AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
	AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
	AM_RANGE(0x1860, 0x1bff) AM_RAM
	AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
	AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
	AM_RANGE(0x1c60, 0x1fff) AM_RAM
	AM_RANGE(0x2800, 0x2fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
	AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
	AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( reaktor_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	/* all usual addresses +0x8000 */
	AM_RANGE(0x9000, 0x9000) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0x9080, 0x9080) AM_WRITE(trackfld_flipscreen_w)
	AM_RANGE(0x9081, 0x9081) AM_WRITE(konami_sh_irqtrigger_w)  /* cause interrupt on audio CPU */
	AM_RANGE(0x9083, 0x9084) AM_WRITE(coin_w)
	AM_RANGE(0x9087, 0x9087) AM_WRITE(irq_mask_w)
	AM_RANGE(0x9100, 0x9100) AM_WRITE(soundlatch_w)
	AM_RANGE(0x9200, 0x9200) AM_READ_PORT("DSW2")
	AM_RANGE(0x9280, 0x9280) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x9281, 0x9281) AM_READ_PORT("IN0")
	AM_RANGE(0x9282, 0x9282) AM_READ_PORT("IN1")
	AM_RANGE(0x9283, 0x9283) AM_READ_PORT("DSW1")
	AM_RANGE(0x9800, 0x983f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
	AM_RANGE(0x9840, 0x985f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
	AM_RANGE(0x9860, 0x9bff) AM_RAM
	AM_RANGE(0x9c00, 0x9c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
	AM_RANGE(0x9c40, 0x9c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
	AM_RANGE(0x9c60, 0x9fff) AM_RAM
	AM_RANGE(0xa800, 0xabff) AM_RAM
	AM_RANGE(0xac00, 0xafff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0xb000, 0xb7ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
	AM_RANGE(0xb800, 0xbfff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
ADDRESS_MAP_END

/* Reaktor reads / writes some I/O ports, no idea what they're connected to, if anything */
static ADDRESS_MAP_START( reaktor_io_map, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_WRITENOP
	AM_RANGE(0x01, 0x01) AM_NOP
	AM_RANGE(0x02, 0x02) AM_WRITENOP
	AM_RANGE(0x03, 0x03) AM_WRITENOP
ADDRESS_MAP_END

static ADDRESS_MAP_START( mastkin_map, AS_PROGRAM, 8 )
	AM_RANGE(0x1000, 0x1000) AM_WRITE(watchdog_reset_w)
	AM_RANGE(0x10b0, 0x10b0) AM_WRITE(trackfld_flipscreen_w)
	AM_RANGE(0x10b1, 0x10b1) AM_READNOP AM_WRITE(konami_sh_irqtrigger_w)
	AM_RANGE(0x10b3, 0x10b4) AM_WRITE(coin_w) // actually not used
	AM_RANGE(0x10b7, 0x10b7) AM_READNOP AM_WRITE(irq_mask_w)
	AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
	AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
	AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
//  AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1") /* unused */
	AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
	AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
	AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
	AM_RANGE(0x1860, 0x1bff) AM_RAM
	AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
	AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
	AM_RANGE(0x1c60, 0x1fff) AM_RAM
	AM_RANGE(0x2000, 0x27ff) AM_RAM // initialized at POST
	AM_RANGE(0x2800, 0x2bff) AM_RAM
	AM_RANGE(0x2c00, 0x2fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
	AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
	AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END

static ADDRESS_MAP_START( wizzquiz_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x007f) AM_RAM
	AM_RANGE(0x1000, 0x1000) AM_READWRITE(watchdog_reset_r, watchdog_reset_w)
	AM_RANGE(0x1080, 0x1080) AM_WRITE(trackfld_flipscreen_w)
	AM_RANGE(0x1081, 0x1081) AM_WRITE(konami_sh_irqtrigger_w)  /* cause interrupt on audio CPU */
	AM_RANGE(0x1083, 0x1084) AM_WRITE(coin_w)
	AM_RANGE(0x1087, 0x1087) AM_WRITE(irq_mask_w)
	AM_RANGE(0x1100, 0x1100) AM_WRITE(soundlatch_w)
	AM_RANGE(0x1200, 0x1200) AM_READ_PORT("DSW2")
	AM_RANGE(0x1280, 0x1280) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x1281, 0x1281) AM_READ_PORT("IN0")
	AM_RANGE(0x1282, 0x1282) AM_READ_PORT("IN1")
	AM_RANGE(0x1283, 0x1283) AM_READ_PORT("DSW1")
	AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_spriteram2)
	AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll)
	AM_RANGE(0x1860, 0x1bff) AM_RAM
	AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, m_spriteram, m_spriteram_size)
	AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, m_scroll2)
	AM_RANGE(0x1c60, 0x1fff) AM_RAM
	AM_RANGE(0x2800, 0x2bff) AM_RAM
	AM_RANGE(0x2c00, 0x2fff) AM_RAM AM_SHARE("nvram")
	AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, m_videoram)
	AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, m_colorram)
	AM_RANGE(0xc000, 0xc000) AM_WRITE(questions_bank_w)
	AM_RANGE(0x6000, 0xdfff) AM_ROMBANK("bank1")
	AM_RANGE(0xe000, 0xffff) AM_ROM
ADDRESS_MAP_END


READ8_DEVICE_HANDLER( trackfld_SN76496_r )
{
	konami_SN76496_w(device, 0, 0);
	return 0xff; // ?
}

static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_ROM
	AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x1c00) AM_RAM
	AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1fff) AM_READ(soundlatch_r)
	AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x1fff) AM_READ(trackfld_sh_timer_r)
	AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1fff) AM_WRITE(konami_SN76496_latch_w)
	AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x1fff) AM_DEVREADWRITE("snsnd", trackfld_SN76496_r, konami_SN76496_w)
	AM_RANGE(0xe000, 0xe000) AM_MIRROR(0x1ff8) AM_DEVWRITE("dac", dac_w)
	AM_RANGE(0xe001, 0xe001) AM_MIRROR(0x1ff8) AM_NOP			/* watch dog ?; reaktor reads here */
	AM_RANGE(0xe002, 0xe002) AM_MIRROR(0x1ff8) AM_DEVREAD("vlm", trackfld_speech_r)
	AM_RANGE(0xe003, 0xe003) AM_MIRROR(0x1ff8) AM_MASK(0x0380) AM_DEVWRITE("vlm", trackfld_sound_w)
	AM_RANGE(0xe004, 0xe004) AM_MIRROR(0x1ff8) AM_DEVWRITE("vlm", vlm5030_data_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( hyprolyb_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_ROM
	AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x1c00) AM_RAM
	AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1fff) AM_READ(soundlatch_r)
	AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x1fff) AM_READ(trackfld_sh_timer_r)
	AM_RANGE(0xa000, 0xa000) AM_MIRROR(0x1fff) AM_WRITE(konami_SN76496_latch_w)
	AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x1fff) AM_DEVREADWRITE("snsnd", trackfld_SN76496_r, konami_SN76496_w)
	AM_RANGE(0xe000, 0xe000) AM_MIRROR(0x1ff8) AM_DEVWRITE("dac", dac_w)
	AM_RANGE(0xe001, 0xe001) AM_MIRROR(0x1ff8) AM_NOP			/* watch dog ?; reaktor reads here */
	AM_RANGE(0xe002, 0xe002) AM_MIRROR(0x1ff8) AM_DEVREAD("hyprolyb_adpcm", hyprolyb_adpcm_busy_r)
	AM_RANGE(0xe003, 0xe003) AM_MIRROR(0x1ff8) AM_WRITENOP
	AM_RANGE(0xe004, 0xe004) AM_MIRROR(0x1ff8) AM_DEVWRITE("hyprolyb_adpcm", hyprolyb_adpcm_w)
ADDRESS_MAP_END

static INPUT_PORTS_START( trackfld )
	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3  ) PORT_PLAYER(3) //PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2  ) PORT_PLAYER(3) //PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1  ) PORT_PLAYER(3) //PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3  ) PORT_PLAYER(4) //PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2  ) PORT_PLAYER(4) //PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1  ) PORT_PLAYER(4) //PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1)
	/* "No Coin B" = coins produce sound, but no effect on coin counter */

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:1")
	PORT_DIPSETTING(    0x01, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPNAME( 0x02, 0x00, "After Last Event" )		PORT_DIPLOCATION("SW2:2")
	PORT_DIPSETTING(    0x02, "Game Over" )
	PORT_DIPSETTING(    0x00, "Game Continues" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:4")
	PORT_DIPSETTING(    0x08, DEF_STR( None ) )
	PORT_DIPSETTING(    0x00, "100000" )
	PORT_DIPNAME( 0x10, 0x10, "World Records" )			PORT_DIPLOCATION("SW2:5")
	PORT_DIPSETTING(    0x10, "Don't Erase" )
	PORT_DIPSETTING(    0x00, "Erase on Reset" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:6,7")
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Difficult ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( atlantol )
	PORT_INCLUDE( trackfld )

	PORT_MODIFY("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_MODIFY("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1  ) PORT_PLAYER(3) //PORT_COCKTAIL
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(3) //PORT_COCKTAIL
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1  ) PORT_PLAYER(4) //PORT_COCKTAIL
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_PLAYER(4) //PORT_COCKTAIL
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_MODIFY("DSW2")
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )	PORT_DIPLOCATION("SW2:2")
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Language ) )			PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x00, DEF_STR( English ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Italian ) )
INPUT_PORTS_END

static INPUT_PORTS_START( mastkin )
	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Timer Speed" )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Fast" )
	PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Difficulty ) )	// "Damage"
	PORT_DIPSETTING(    0x0c, DEF_STR( Easy ) )			//   0x03
	PORT_DIPSETTING(    0x04, DEF_STR( Normal ) )		//   0x07
	PORT_DIPSETTING(    0x08, DEF_STR( Hard ) )			//   0x0b
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Hard ) )	//   0x0f
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x20, 0x00, "Internal speed" )		// Check code at 0x8576
	PORT_DIPSETTING(    0x20, "Slow" )					//   0x0c00
	PORT_DIPSETTING(    0x00, "Fast" )					//   0x0a00
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )			// Stored at 0x284e but not read back
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )			// Cocktail Mode, not used

	PORT_START("DSW2")
	PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_2C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_4C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_5C ) )
//  PORT_DIPSETTING(    0x0b, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0x0d, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0x0e, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_2C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_4C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 1C_5C ) )
//  PORT_DIPSETTING(    0xb0, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0xc0, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0xd0, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0xe0, DEF_STR( 1C_1C ) )
//  PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
INPUT_PORTS_END

static INPUT_PORTS_START( wizzquiz )
	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 - C")
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 - B")
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 - A")
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Set")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("P1 - C")
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 - B")
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 - A")
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Select")
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSW1")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )	PORT_DIPLOCATION("SW1:1,2,3,4")
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )	PORT_CONDITION("DSW1", 0xf0, PORTCOND_EQUALS, 0x00)
	PORT_DIPSETTING(    0x00, "No Coin A" )				PORT_CONDITION("DSW1", 0xf0, PORTCOND_NOTEQUALS, 0x00)
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )	PORT_DIPLOCATION("SW1:5,6,7,8")
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )	PORT_CONDITION("DSW1", 0x0f, PORTCOND_EQUALS, 0x00)
	PORT_DIPSETTING(    0x00, "No Coin B" )				PORT_CONDITION("DSW1", 0x0f, PORTCOND_NOTEQUALS, 0x00)
	/* No Coin X = coin slot X open (coins produce sound), but no effect on coin counter */

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )	PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x00, "8,000 Points" )
	PORT_DIPSETTING(    0x04, "10,000 Points" )
	PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW2:4" ) /* Listed as "not used" */
	PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" ) /* Listed as "not used" */
	PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" ) /* Listed as "not used" */
	PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" )	PORT_DIPLOCATION("SW2:7")
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, "Credit Limit" )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x80, "99 Credits" )
	PORT_DIPSETTING(    0x00, "9 Credits" )
INPUT_PORTS_END

static INPUT_PORTS_START( reaktor )
	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN0")
	/* controls seem to be shared by both players */
	PORT_BIT( 0x01, IP_ACTIVE_LOW,  IPT_JOYSTICK_LEFT )
	PORT_BIT( 0x02, IP_ACTIVE_LOW,  IPT_JOYSTICK_RIGHT )
	PORT_BIT( 0x04, IP_ACTIVE_LOW,  IPT_JOYSTICK_UP  )
	PORT_BIT( 0x08, IP_ACTIVE_LOW,  IPT_JOYSTICK_DOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW,  IPT_BUTTON1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // probably unused

	PORT_START("DSW1")
	PORT_DIPNAME( 0x01,   0x01, "Pricing" )
	PORT_DIPSETTING(      0x01, "10p / 25c per play" )
	PORT_DIPSETTING(      0x00, "20p / 50c per play" )
	PORT_DIPNAME( 0x02,   0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04,   0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08,   0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10,   0x10, "Coinage Type" )
	PORT_DIPSETTING(      0x10, "English (10p / 20p)" )
	PORT_DIPSETTING(      0x00, "American (25c / 50c)" )
	PORT_DIPNAME( 0x60,   0x20, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x60, "2" )
	PORT_DIPSETTING(      0x40, "3" )
	PORT_DIPSETTING(      0x20, "4" )
	PORT_DIPSETTING(      0x00, "5" )
	PORT_DIPNAME( 0x80,   0x80, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(      0x80, "20000" )
	PORT_DIPSETTING(      0x00, "30000" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x01,   0x01, "Game Orientation" )
	PORT_DIPSETTING(      0x01, "For Vertical Monitor" )
	PORT_DIPSETTING(      0x00, "For Horizontal Monitor" )
	PORT_DIPNAME( 0x02,   0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04,   0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08,   0x08, DEF_STR( Free_Play ) )
	PORT_DIPSETTING(      0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10,   0x00, "Wipe Highscores" ) // it doesn't have NVRAM does it?
	PORT_DIPSETTING(      0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20,   0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40,   0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80,   0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x00, DEF_STR( On ) )
INPUT_PORTS_END


static INPUT_PORTS_START( yieartf )
	PORT_START("SYSTEM")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN0")
	KONAMI8_MONO_B12_UNK

	PORT_START("IN1")
	KONAMI8_COCKTAIL_B12_UNK

	PORT_START("DSW1")
	KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1)
	/* "Invalid" = both coin slots disabled */

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )		PORT_DIPLOCATION("SW2:1,2")
	PORT_DIPSETTING(    0x03, "1" )
	PORT_DIPSETTING(    0x02, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )		PORT_DIPLOCATION("SW2:3")
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )	PORT_DIPLOCATION("SW2:4")
	PORT_DIPSETTING(    0x08, "30000 80000" )
	PORT_DIPSETTING(    0x00, "40000 90000" )
	PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) )	PORT_DIPLOCATION("SW2:5,6")
	PORT_DIPSETTING(    0x30, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Difficult ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Very_Difficult ) )
	PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )	PORT_DIPLOCATION("SW2:8")
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("DSW3")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )	PORT_DIPLOCATION("SW3:1")
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )		PORT_DIPLOCATION("SW3:2")
	PORT_DIPSETTING(    0x02, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Dual ) )
	PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" )
	PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW3:4" )
	PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END


static const gfx_layout charlayout =
{
	8,8,
	RGN_FRAC(1,1),
	4,
	{ 0, 1, 2, 3 },
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8
};

static const gfx_layout spritelayout =
{
	16,16,
	RGN_FRAC(1,2),
	4,
	{ RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 },
	{ 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3,
			16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
			32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
	64*8
};

static GFXDECODE_START( trackfld )
	GFXDECODE_ENTRY( "gfx1", 0, spritelayout,     0, 16 )
	GFXDECODE_ENTRY( "gfx2", 0, charlayout,   16*16, 16 )
GFXDECODE_END



static MACHINE_START( trackfld )
{
	trackfld_state *state = machine.driver_data<trackfld_state>();

	/* video */
	state->save_item(NAME(state->m_bg_bank));
	state->save_item(NAME(state->m_sprite_bank1));
	state->save_item(NAME(state->m_sprite_bank2));
	state->save_item(NAME(state->m_old_gfx_bank));
}

static MACHINE_RESET( trackfld )
{
	trackfld_state *state = machine.driver_data<trackfld_state>();

	state->m_bg_bank = 0;
	state->m_sprite_bank1 = 0;
	state->m_sprite_bank2 = 0;
	state->m_old_gfx_bank = 0;
}

static INTERRUPT_GEN( vblank_irq )
{
	trackfld_state *state = device->machine().driver_data<trackfld_state>();

	if(state->m_irq_mask)
		device_set_input_line(device, 0, HOLD_LINE);
}

static INTERRUPT_GEN( vblank_nmi )
{
	trackfld_state *state = device->machine().driver_data<trackfld_state>();

	if(state->m_irq_mask)
		device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
}


static MACHINE_CONFIG_START( trackfld, trackfld_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/6/2)	/* a guess for now */
	MCFG_CPU_PROGRAM_MAP(main_map)
	MCFG_CPU_VBLANK_INT("screen", vblank_irq)

	MCFG_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/4)
	MCFG_CPU_PROGRAM_MAP(sound_map)

	MCFG_MACHINE_START(trackfld)
	MCFG_MACHINE_RESET(trackfld)
	MCFG_NVRAM_ADD_0FILL("nvram")

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE_STATIC(trackfld)

	MCFG_GFXDECODE(trackfld)
	MCFG_PALETTE_LENGTH(16*16+16*16)

	MCFG_PALETTE_INIT(trackfld)
	MCFG_VIDEO_START(trackfld)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("trackfld_audio", TRACKFLD_AUDIO, 0)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("snsnd", SN76496, SOUND_CLOCK/8)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("vlm", VLM5030, VLM_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END


static INTERRUPT_GEN( yieartf_timer_irq )
{
	trackfld_state *state = device->machine().driver_data<trackfld_state>();

	if (state->m_yieartf_nmi_mask)
		device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE);
}

static MACHINE_CONFIG_START( yieartf, trackfld_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/6/2)	/* a guess for now */
	MCFG_CPU_PROGRAM_MAP(yieartf_map)
	MCFG_CPU_VBLANK_INT("screen", vblank_irq)
	MCFG_CPU_PERIODIC_INT(yieartf_timer_irq,480)

//  z80 isn't used
//  MCFG_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/4)
//  MCFG_CPU_PROGRAM_MAP(sound_map)

	MCFG_MACHINE_START(trackfld)
	MCFG_MACHINE_RESET(trackfld)
	MCFG_NVRAM_ADD_0FILL("nvram")

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(32*8, 32*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MCFG_SCREEN_UPDATE_STATIC(trackfld)

	MCFG_GFXDECODE(trackfld)
	MCFG_PALETTE_LENGTH(16*16+16*16)

	MCFG_PALETTE_INIT(trackfld)
	MCFG_VIDEO_START(trackfld)

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("trackfld_audio", TRACKFLD_AUDIO, 0)

	MCFG_SOUND_ADD("dac", DAC, 0)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("snsnd", SN76496, MASTER_CLOCK/6/2)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)

	MCFG_SOUND_ADD("vlm", VLM5030, VLM_CLOCK)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_CONFIG_END

/* same as the original, but uses ADPCM instead of VLM5030 */
/* also different memory handlers do handle that */
static MACHINE_CONFIG_DERIVED( hyprolyb, trackfld )

	MCFG_CPU_MODIFY("audiocpu")
	MCFG_CPU_PROGRAM_MAP(hyprolyb_sound_map)

	MCFG_MACHINE_START(trackfld)
	MCFG_MACHINE_RESET(trackfld)

	/* sound hardware */
	MCFG_DEVICE_REMOVE("vlm")
	MCFG_FRAGMENT_ADD(hyprolyb_adpcm)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( atlantol, hyprolyb )

	MCFG_VIDEO_START(atlantol)
MACHINE_CONFIG_END


static MACHINE_CONFIG_DERIVED( mastkin, trackfld )

	/* basic machine hardware */
	MCFG_CPU_MODIFY("maincpu")
	MCFG_CPU_PROGRAM_MAP(mastkin_map)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( wizzquiz, trackfld )

	/* basic machine hardware */
	// right cpu?
	MCFG_CPU_REPLACE("maincpu",M6800,2048000)		/* 1.400 MHz ??? */
	MCFG_CPU_PROGRAM_MAP(wizzquiz_map)
	MCFG_CPU_VBLANK_INT("screen", vblank_nmi)
MACHINE_CONFIG_END

static MACHINE_CONFIG_DERIVED( reaktor, trackfld )

	/* basic machine hardware */
	MCFG_CPU_REPLACE("maincpu",Z80,MASTER_CLOCK/6)
	MCFG_CPU_PROGRAM_MAP(reaktor_map)
	MCFG_CPU_IO_MAP(reaktor_io_map)
	MCFG_CPU_VBLANK_INT("screen", vblank_irq)
MACHINE_CONFIG_END


/***************************************************************************

  Game driver(s)

***************************************************************************/

ROM_START( trackfld )
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "a01_e01.bin",  0x6000, 0x2000, CRC(2882f6d4) SHA1(f7ddae2c5412a2849efd7f9629e92a5b0328e7cb) )
	ROM_LOAD( "a02_e02.bin",  0x8000, 0x2000, CRC(1743b5ee) SHA1(31301031a525f893c31461f634350f01a9492ef4) )
	ROM_LOAD( "a03_k03.bin",  0xa000, 0x2000, CRC(6c0d1ee9) SHA1(380ab2162153a61910a6fe5b6d091ca9451ad4fd) )
	ROM_LOAD( "a04_e04.bin",  0xc000, 0x2000, CRC(21d6c448) SHA1(6c42cc76302485954a31520bdd08469fa948c72f) )
	ROM_LOAD( "a05_e05.bin",  0xe000, 0x2000, CRC(f08c7b7e) SHA1(50e65d9b0ea37d2afb2dfdf1f3e1378e3290bc81) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "c2_d13.bin",   0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )

	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "c11_d06.bin",  0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
	ROM_LOAD( "c12_d07.bin",  0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
	ROM_LOAD( "c13_d08.bin",  0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
	ROM_LOAD( "c14_d09.bin",  0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "h16_e12.bin",  0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
	ROM_LOAD( "h15_e11.bin",  0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
	ROM_LOAD( "h14_e10.bin",  0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", 0 )	/* 64k for speech rom */
	ROM_LOAD( "c9_d15.bin",   0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END


ROM_START( trackfldnz )
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "gold.7a",  0x6000, 0x2000, CRC(77ea4509) SHA1(3f537cc674859fad385032fded59ac6e10b2ffff) )
	ROM_LOAD( "gold.6a",  0x8000, 0x2000, CRC(a13f3131) SHA1(07617f409741b67f747fe01314147a074f462f16) )
	ROM_LOAD( "gold.5a",  0xa000, 0x2000, CRC(b0abe171) SHA1(33360c434f1d46e6b6635c72f0c8686e627d14dd) )
	ROM_LOAD( "gold.4a",  0xc000, 0x2000, CRC(fee9b922) SHA1(4950c0274e03622b078656405d43ddff65360eee) )
	ROM_LOAD( "gold.2a",  0xe000, 0x2000, CRC(ad6dc048) SHA1(982cb3fa90b622f056069d2ebd9d351d5c20e44c) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "gold.2d",   0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )

	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "gold.20a",  0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
	ROM_LOAD( "gold.21a",  0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
	ROM_LOAD( "gold.17a",  0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
	ROM_LOAD( "gold.19a",  0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "gold.2k",  0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
	ROM_LOAD( "gold.4k",  0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
	ROM_LOAD( "gold.5k",  0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "gold.2g",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "gold.18d",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "gold.4j",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", 0 )	/* 64k for speech rom */
	ROM_LOAD( "gold.d9",   0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END


ROM_START( trackfldc )
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "f01.1a",       0x6000, 0x2000, CRC(4e32b360) SHA1(cafd4b9ef5548d31d894610dfd2288425d29ed58) )
	ROM_LOAD( "f02.2a",       0x8000, 0x2000, CRC(4e7ebf07) SHA1(266110e5195ab1e374724536b82ec4da35123dc7) )
	ROM_LOAD( "l03.3a",       0xa000, 0x2000, CRC(fef4c0ea) SHA1(c34a0f001de8c06fdb617e20dc335ad99e15df05) )
	ROM_LOAD( "f04.4a",       0xc000, 0x2000, CRC(73940f2d) SHA1(31e0db23ebcf634605f8c232606079ad75e27a66) )
	ROM_LOAD( "f05.5a",       0xe000, 0x2000, CRC(363fd761) SHA1(2b4868813b62c2b7d122e2cb238803eb4687b002) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "c2_d13.bin",   0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )

	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "c11_d06.bin",  0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
	ROM_LOAD( "c12_d07.bin",  0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
	ROM_LOAD( "c13_d08.bin",  0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
	ROM_LOAD( "c14_d09.bin",  0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "h16_e12.bin",  0x0000, 0x2000, CRC(50075768) SHA1(dfff92c0f59dd3d8d3d6256944bfd48792cef6a9) )
	ROM_LOAD( "h15_e11.bin",  0x2000, 0x2000, CRC(dda9e29f) SHA1(0f41cde82bb60c3f1591ee14dc3cff4642bbddc1) )
	ROM_LOAD( "h14_e10.bin",  0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", 0 )	/* 64k for speech rom */
	ROM_LOAD( "c9_d15.bin",   0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END

ROM_START( hyprolym ) /* GX361 */
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "361-d01.a01", 0x6000, 0x2000, CRC(82257fb7) SHA1(4a5038292e582d5c3b5f2d82b01c57ccb24f3095) )
	ROM_LOAD( "361-d02.a02", 0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
	ROM_LOAD( "361-d03.a03", 0xa000, 0x2000, CRC(e54cc960) SHA1(7c448c174675271d548ffcf0297ec7a2ae646985) )
	ROM_LOAD( "361-d04.a04", 0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
	ROM_LOAD( "361-d05.a05", 0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "c2_d13.bin",   0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) ) /* 361-d13.c03 */

	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "c11_d06.bin",  0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) ) /* 361-d06.c11 */
	ROM_LOAD( "c12_d07.bin",  0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) ) /* 361-d07.c12 */
	ROM_LOAD( "c13_d08.bin",  0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) ) /* 361-d08.c13 */
	ROM_LOAD( "c14_d09.bin",  0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) ) /* 361-d09.c14 */

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "361-d12.h16", 0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
	ROM_LOAD( "361-d11.h15", 0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
	ROM_LOAD( "h14_e10.bin",  0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) ) /* 361-d10.h14 */

	ROM_REGION( 0x0220, "proms", 0 ) /* Prom names = 361-b16.f01 / 361-b17.b16 / 361-b18.e15 */
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", 0 )	/* 64k for speech rom */
	ROM_LOAD( "c9_d15.bin",   0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) ) /* 361-d15.c09 */
ROM_END

ROM_START( hyprolymb )
    /* These ROM's are located on the CPU/Video Board */
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "1.a1",         0x6000, 0x2000, CRC(9aee2d5a) SHA1(81f151459f1113b5f2f76ddc140bf86676f778e4) )
	ROM_LOAD( "2.a2",         0x8000, 0x2000, CRC(15b83099) SHA1(79827590d74f20c9a95723e06b05af2b15c34f5f) )
	ROM_LOAD( "3.a4",         0xa000, 0x2000, CRC(2d6fc308) SHA1(1ff95384670e40d560703f2238998a8e154aa4cf) )
	ROM_LOAD( "4.a5",         0xc000, 0x2000, CRC(d099b1e8) SHA1(0472991ad6caef41ec6b8ec8bf3d9d07584a57cc) )
	ROM_LOAD( "5.a7",         0xe000, 0x2000, CRC(974ff815) SHA1(11512df2008a79ba44bbb84bd70885f187113211) )

    /* These ROM's are located on the Sound Board */
	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "c2_d13.bin",   0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )

    /* These ROM's are located on the Sound Board */
	ROM_REGION( 0x10000, "adpcm", 0 )	/*  64k for the 6802 which plays ADPCM samples */
	ROM_LOAD( "2764.1",       0x8000, 0x2000, CRC(a4cddeb8) SHA1(057981ad3b04239662bb19342e9ec14b0dab2351) )
	ROM_LOAD( "2764.2",       0xa000, 0x2000, CRC(e9919365) SHA1(bd11d6e3ee2c6e698159c2768e315389d666107f) )
	ROM_LOAD( "2764.3",       0xc000, 0x2000, CRC(c3ec42e1) SHA1(048a95726c4f031552e629c3788952c1bc5e7251) )
	ROM_LOAD( "2764.4",       0xe000, 0x2000, CRC(76998389) SHA1(499189b0e20296af88712199b93b958655083608) )

    /* These ROM's are located on the CPU/Video Board */
	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "6.a18",       0x0000, 0x2000, CRC(82e2185a) SHA1(1da9ea20e7af0b49c62fb39834a7ec686491af04) )
	ROM_LOAD( "7.a19",       0x2000, 0x2000, CRC(800ff1f1) SHA1(33d73b18903e3e6bfb30f1a06db4b8105d4040d8) )
	ROM_LOAD( "8.a21",       0x4000, 0x2000, CRC(d9faf183) SHA1(4448b6242790783d37acf50704d597af5878c2ab) )
	ROM_LOAD( "9.a22",       0x6000, 0x2000, CRC(5886c802) SHA1(884a12a8f63600da4f23b29be6dbaacef37add20) )

    /* These ROM's are located on the CPU/Video Board */
	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "12.h22",      0x0000, 0x2000, CRC(768bb63d) SHA1(effc46615c389245e5a4aac18292e1d764ff0e46) )
	ROM_LOAD( "11.h21",      0x2000, 0x2000, CRC(3af0e2a8) SHA1(450f35fd7e45ecc88ee80bf57499b2e9f06f6487) )
	ROM_LOAD( "10.h19",      0x4000, 0x2000, CRC(c2166a5c) SHA1(5ba25900e653ce4edcf35f1fbce758a327a715ce) )

    /* These PROM's are located on the CPU/Video Board */
	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.e1",   0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b15",  0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.f22",  0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

    /* These PAL's are located on the CPU/Video Board */
	ROM_REGION( 0x0002, "plds", 0 )
    ROM_LOAD( "pal16l8.bin", 0x0000, 0x0001, NO_DUMP ) /* Located at 4E. */
    ROM_LOAD( "pal16l8.bin", 0x0000, 0x0001, NO_DUMP ) /* Located at 6E. */
ROM_END

ROM_START( atlantol )
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "atl37", 0x00000, 0x10000, CRC(aca8da51) SHA1(50e96fd8496ed32e11eb43bcbfd468ce566caa47) )
	ROM_CONTINUE(      0x00000, 0x10000 )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "atl35", 0x00000, 0x10000, CRC(03331597) SHA1(74a6e20cb0cadc17500b9046d621be252839de98) )
	ROM_CONTINUE(      0x00000, 0x10000 )

	ROM_REGION( 0x10000, "adpcm", 0 )	/*  64k for the 6802 which plays ADPCM samples */
	ROM_LOAD( "atl36", 0x00000, 0x10000, CRC(0bae8489) SHA1(fbaeac99733f9c46b0b8d9a601c57df4004e2044) )
	ROM_CONTINUE(      0x00000, 0x10000 )

	ROM_REGION( 0x40000, "gfx1", 0 )
	ROM_LOAD( "atl38", 0x00000, 0x20000, CRC(dbbcbcda) SHA1(df84fd73425bac2dcde0b650369ed1ff105f729f) )
	ROM_LOAD( "atl39", 0x20000, 0x20000, CRC(d08f067f) SHA1(077446bf3269dba2881e745434f1581f3a901d99) )

	ROM_REGION( 0x20000, "gfx2", 0 )
	ROM_LOAD( "atl40", 0x00000, 0x20000, CRC(c915f53a) SHA1(5983fa68f8a494fe0c71e8dae79b45eee178bbcd) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */
ROM_END

ROM_START( mastkin )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "mk3",          0x8000, 0x2000, CRC(9f80d6ae) SHA1(724321d8c3e32d679f8170dfef6555d0179f9d20) )
	ROM_LOAD( "mk4",          0xa000, 0x2000, CRC(99f361e7) SHA1(8706e5c393325c5a89d32388991bc48fa4102779) )
	ROM_LOAD( "mk5",          0xe000, 0x2000, CRC(143d76ce) SHA1(5e5c450e891a11980fb514453f28ffc74a2730ae) )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "mk1",          0x0000, 0x2000, CRC(95bf79b6) SHA1(ea9135acd7ad162c19c5cdde356e69792d61b675) )

	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "mk6",          0x0000, 0x2000, CRC(18fbe047) SHA1(d2c6aeb1dfd9751f4db386944d144e293001b497) )
	ROM_LOAD( "mk7",          0x2000, 0x2000, CRC(47dee791) SHA1(9c2d5c2ef1e2e8f329160a1c536119b078803347) )
	ROM_LOAD( "mk8",          0x4000, 0x2000, CRC(9c091ead) SHA1(fce50c9d260f20873289921926bd632d6d49ef15) )
	ROM_LOAD( "mk9",          0x6000, 0x2000, CRC(5c8ed3fe) SHA1(a878fcd547aad5388fef9fe2825c1122444c216d) )

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "mk12",         0x0000, 0x2000, CRC(8b1a19cf) SHA1(9f75f69828eeaeb2d0dcf20fb80425546124b21e) )
	ROM_LOAD( "mk11",         0x2000, 0x2000, CRC(1a56d24d) SHA1(e64b8a9bdbcf6d2d583ded0750d5f48721785459) )
	ROM_LOAD( "mk10",         0x4000, 0x2000, CRC(e7d05634) SHA1(e7532749fe9b955ba221517807888b34a7754db7) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "prom.1",       0x0000, 0x0020, NO_DUMP ) /* palette */
	ROM_LOAD( "prom.3",       0x0020, 0x0100, NO_DUMP ) /* sprite lookup table */
	ROM_LOAD( "prom.2",       0x0120, 0x0100, NO_DUMP ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", 0 )	/* 64k for speech rom */
	ROM_LOAD( "mk2",          0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END

ROM_START( wizzquiz )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "pros.rom",     0xe000, 0x2000, CRC(4c858841) SHA1(78858bd4021d19415cd5f0db21b508880b298c1d) )

	ROM_REGION( 0x40000, "user1", 0 )    /* questions data */
	ROM_LOAD( "sn1.rom",      0x02000, 0x6000, CRC(0ae28676) SHA1(40dbf84b710a8d92939fb698f0393023462f6b23) )
	ROM_CONTINUE(             0x00000, 0x2000 )
	ROM_LOAD( "sn2.rom",      0x0a000, 0x6000, CRC(f2b7374a) SHA1(c0afcca551523748dd236254a0765ffd949a7f6d) )
	ROM_CONTINUE(             0x08000, 0x2000 )
	ROM_LOAD( "tvmov1.rom",   0x12000, 0x6000, CRC(921f551d) SHA1(2077ee5f29689ac46c932b74e63a482adcdc7670) )
	ROM_CONTINUE(             0x10000, 0x2000 )
	ROM_LOAD( "tvmov2.rom",   0x1a000, 0x6000, CRC(1ed44df6) SHA1(871a53340ad396ff96a5c57f1c7fcb0cd5931301) )
	ROM_CONTINUE(             0x18000, 0x2000 )
	ROM_LOAD( "sport1.rom",   0x22000, 0x6000, CRC(3b7f2ce4) SHA1(f655995961db6782c477b46e4c2478e367ff0d44) )
	ROM_CONTINUE(             0x20000, 0x2000 )
	ROM_LOAD( "sport2.rom",   0x2a000, 0x6000, CRC(14dbfa23) SHA1(71a0124de99c7d4401cf24facc9460360e34c904) )
	ROM_CONTINUE(             0x28000, 0x2000 )
	ROM_LOAD( "pop1.rom",     0x32000, 0x6000, CRC(61f60def) SHA1(3a3508d2cc48654643d16dc607e6957d8e8b0270) )
	ROM_CONTINUE(             0x30000, 0x2000 )
	ROM_LOAD( "pop2.rom",     0x3a000, 0x6000, CRC(5a5b41cd) SHA1(31b2cdc74925b4666820d1d6febcb1358312bbdf) )
	ROM_CONTINUE(             0x38000, 0x2000 )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "zandz.2c",     0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )

	ROM_REGION( 0x4000, "gfx1", 0 )
	ROM_LOAD( "rom.11c",      0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
	ROM_LOAD( "rom.14c",      0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "rom.16h",      0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
	ROM_LOAD( "rom.15h",      0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
	ROM_LOAD( "rom.14h",      0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", ROMREGION_ERASE00 )	/* 64k for speech rom */
	/* not used */
ROM_END

ROM_START( wizzquiza )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "ic9_a1.bin",   0xe000, 0x2000, CRC(608e1ff3) SHA1(f3350a3367df59ec1780bb22c7a6a227e7b10d5e) )

	ROM_REGION( 0x40000, "user1", 0 )    /* questions data */
	ROM_LOAD( "ic1_q06.bin",  0x02000, 0x6000, CRC(c62f25b1) SHA1(22694716b2675dd0c725ce788bb0ffe7a1808cf6) )
	ROM_CONTINUE(             0x00000, 0x2000 )
	ROM_LOAD( "ic2_q28.bin",  0x0a000, 0x6000, CRC(2bd00476) SHA1(88ed9d26909873c52273290686b4783563edfb61) )
	ROM_CONTINUE(             0x08000, 0x2000 )
	ROM_LOAD( "ic3_q27.bin",  0x12000, 0x6000, CRC(46d28aaf) SHA1(af19b166eabdab59712eb755ae3d83545ea7db62) )
	ROM_CONTINUE(             0x10000, 0x2000 )
	ROM_LOAD( "ic4_q23.bin",  0x1a000, 0x6000, CRC(3f46f702) SHA1(f41a9ea5a47f2677cea8ad55847860a955521374) )
	ROM_CONTINUE(             0x18000, 0x2000 )
	ROM_LOAD( "ic5_q26.bin",  0x22000, 0x6000, CRC(9d130515) SHA1(bfc32219d4d4eaca4efa02c3c46125144c8cd286) )
	ROM_CONTINUE(             0x20000, 0x2000 )
	ROM_LOAD( "ic6_q09.bin",  0x2a000, 0x6000, CRC(636f89b4) SHA1(0b9b471e52fff343f9c7e7b1212f03aba52839f2) )
	ROM_CONTINUE(             0x28000, 0x2000 )
	ROM_LOAD( "ic7_q15.bin",  0x32000, 0x6000, CRC(b35332b1) SHA1(18c5cf3cc6fb6d1fe6d672d745d22b2498d8324e) )
	ROM_CONTINUE(             0x30000, 0x2000 )
	ROM_LOAD( "ic8_q19.bin",  0x3a000, 0x6000, CRC(8d152da0) SHA1(8404256775b6236d80869f5023d912aa9ebb6582) )
	ROM_CONTINUE(             0x38000, 0x2000 )

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "02c.bin",      0x0000, 0x2000, CRC(3daca93a) SHA1(743c2b787aeb2c893ea476efc95d92e33b9bd159) )

	ROM_REGION( 0x4000, "gfx1", 0 )
	ROM_LOAD( "11c.bin",      0x0000, 0x2000, CRC(87d060d4) SHA1(22da2dfaf71d78a4789ca34c27571733ab65ea30) )
	ROM_LOAD( "14c.bin",      0x2000, 0x2000, CRC(5bff1607) SHA1(20c4b74c93511f9cafd6e3f2d048baad3a3a8aa4) )

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "16h.bin",      0x0000, 0x2000, CRC(e6728bda) SHA1(8bd029af5136b0ed6c0087989c69f0b1c23305fb) )
	ROM_LOAD( "15h.bin",      0x2000, 0x2000, CRC(9c067ef4) SHA1(2a66beee4fa76d40ca18637c0061b196d3873df3) )
	ROM_LOAD( "14h.bin",      0x4000, 0x2000, CRC(3bbad920) SHA1(f5c491f37aa6855181c62fe6bb2975c7d011cc72) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", ROMREGION_ERASE00 )	/* 64k for speech rom */
	/* not used */
ROM_END

ROM_START( reaktor )
	ROM_REGION( 0x10000, "maincpu", 0 )     /* 64k for code + 64k for decrypted opcodes */
	ROM_LOAD( "prog3.bin",  0x0000, 0x8000, CRC(8ba956fa) SHA1(8085b85da1b81f5d9e0da80fcfec44d70f59c208) )

	/* most of these were 27128 roms, but they have identical halves, 2764 chips could have been used
       instead, and one was actually used for rom 12c.  I'm not cutting the others because this is the
       form in which they were found */

	ROM_REGION( 0x10000, "audiocpu", 0 )
	ROM_LOAD( "2c.bin",   0x0000, 0x2000, CRC(105a8beb) SHA1(4bd9a0076fece8dc9a830e76a60fbcefe08940f7) )
	ROM_CONTINUE(0x0000,0x2000)

	ROM_REGION( 0x8000, "gfx1", 0 )
	ROM_LOAD( "11c.bin",  0x0000, 0x2000, CRC(d24553fa) SHA1(ad4f2dd6c7236f33841bc59ce150a212fbe871cd) )
	ROM_CONTINUE(0x0000,0x2000)
	ROM_LOAD( "14c.bin",  0x4000, 0x2000, CRC(4d0ab831) SHA1(2009b263fff3fd512a055fef23e667e76af1c584) )
	ROM_CONTINUE(0x4000,0x2000)
	ROM_LOAD( "12c.bin",  0x2000, 0x2000, CRC(d0d39e66) SHA1(769fb526f6cd4b016fcfe9d08710fdb456cb4e47) )

	ROM_LOAD( "15c.bin",  0x6000, 0x2000, CRC(bf1e608d) SHA1(ad5f16c091439358bbece9bc50e5979d44e85980) )
	ROM_CONTINUE(0x6000,0x2000)

	ROM_REGION( 0x6000, "gfx2", 0 )
	ROM_LOAD( "16h.bin",  0x0000, 0x2000, CRC(cb062c3b) SHA1(4a1c1a662dec26cb49310de596e1e1416d101d5d) )
	ROM_CONTINUE(0x0000,0x2000)
	ROM_LOAD( "15h.bin",  0x2000, 0x2000, CRC(df83e659) SHA1(435523f3747c5aaf0a2d3a826766cb9b9ebb821e) )
	ROM_CONTINUE(0x2000,0x2000)
	ROM_LOAD( "14h.bin",  0x4000, 0x2000, CRC(5ca53215) SHA1(650338a95465b61d9388bede716053523855eeee) )
	ROM_CONTINUE(0x4000,0x2000)

	/* Proms, and speech rom (unused?) are unchanged from the original */
	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "361b16.f1",    0x0000, 0x0020, CRC(d55f30b5) SHA1(4d6a851f4886778307f75771645078b97ad55f5f) ) /* palette */
	ROM_LOAD( "361b17.b16",   0x0020, 0x0100, CRC(d2ba4d32) SHA1(894b5cedf01ba9225a0d6215291857e455b84903) ) /* sprite lookup table */
	ROM_LOAD( "361b18.e15",   0x0120, 0x0100, CRC(053e5861) SHA1(6740a62cf7b6938a4f936a2fed429704612060a5) ) /* char lookup table */

	ROM_REGION( 0x10000, "vlm", 0 )	/* 64k for speech rom */
	ROM_LOAD( "c9_d15.bin",   0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END

ROM_START( yieartf )
	ROM_REGION( 0x10000, "maincpu", 0 )
	ROM_LOAD( "2.2a",      0x08000, 0x2000, CRC(349430e9) SHA1(0cd1ac9b949cc53679a67d47f1eae0daf2012550) )
	ROM_LOAD( "3.3a",      0x0a000, 0x2000, CRC(17d8337b) SHA1(aa6b92ff42a5b5282170bd280f7c0bb5a38607ec) )
	ROM_LOAD( "4.4a",      0x0c000, 0x2000, CRC(a89a2166) SHA1(e9e72ae9631d86ff884d1ab718b4884c38a5ae2d) )
	ROM_LOAD( "5.5a",      0x0e000, 0x2000, CRC(ff1599eb) SHA1(6f345a1b230f5f8016b47034c74a87b29d16682b) )

	ROM_REGION( 0x10000, "gfx1", 0 )
	ROM_LOAD( "a.15c",    0x00000, 0x4000, CRC(45109b29) SHA1(0794935b490497b21b99045c90231b7bac151d42) )
	ROM_LOAD( "b.16c",    0x04000, 0x4000, CRC(1d650790) SHA1(5f2a4983b20251c712358547a7c62c0331c6cb6f) )
	ROM_LOAD( "c.17c",    0x08000, 0x4000, CRC(e6aa945b) SHA1(c5757d16c28f5966fd04675c0c640ef9b6b76ca5) )
	ROM_LOAD( "d.18c",    0x0c000, 0x4000, CRC(cc187c22) SHA1(555ba18a9648681e5140b3fd84af16959ee5296d) )

	ROM_REGION( 0x04000, "gfx2", 0 )
	ROM_LOAD( "6.16h",      0x00000, 0x2000, CRC(05a23af3) SHA1(d588a5d31e106a3c5b1e37b1826863108b87f02d) )
	ROM_LOAD( "7.15h",      0x02000, 0x2000, CRC(988154fa) SHA1(981273ef70ae6a947c24559750a8e7dc3d032444) )

	ROM_REGION( 0x0220, "proms", 0 )
	ROM_LOAD( "yiear.clr",    0x00000, 0x0020, CRC(c283d71f) SHA1(10cd39f4e951ba6ca5610081c8c1fcd9d68b34d2) )
	ROM_LOAD( "prom1.b16",   0x0020, 0x0100, CRC(93dc32a0) SHA1(04e69d234e0ae93d90bbf2ef507f1cfd5cf3f87a) ) /* sprite lookup table */
	ROM_LOAD( "prom2.e15",   0x0120, 0x0100,  CRC(e7e0f9e5) SHA1(008605db7a262fab8e569c1e19c707991027abfc) ) /* char lookup table */

	ROM_REGION( 0x2000, "vlm", 0 )	/* 8k for the VLM5030 data */
	ROM_LOAD( "01.snd",    0x00000, 0x2000, CRC(f75a1539) SHA1(f139f6cb41351eb81ee47d777db03012aa5fadb1) )
ROM_END



static DRIVER_INIT( trackfld )
{
	konami1_decode(machine, "maincpu");
}

static DRIVER_INIT( atlantol )
{
	address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
	UINT8 *rom = machine.region("maincpu")->base();
	UINT8 *decrypt;
	int A;

	/* "konami1" encrypted opcodes */
	decrypt = konami1_decode(machine, "maincpu");

	/* not encrypted opcodes */
	for (A = 0; A < 0x6000; A++)
		decrypt[A] = rom[A];

	space->set_decrypted_region(0x0000, 0xffff, decrypt);

	space->install_legacy_write_handler(0x0800, 0x0800, FUNC(atlantol_gfxbank_w));
	space->nop_write(0x1000, 0x1000);

	/* unmapped areas read as ROM */
	space->install_read_bank(0x0000, 0x11ff, "bank10");
	space->install_read_bank(0x1380, 0x17ff, "bank11");
	space->install_read_bank(0x2000, 0x27ff, "bank12");
	space->install_read_bank(0x4000, 0x5fff, "bank13");
	memory_set_bankptr(machine, "bank10", &rom[0x0000]);
	memory_set_bankptr(machine, "bank11", &rom[0x1380]);
	memory_set_bankptr(machine, "bank12", &rom[0x2000]);
	memory_set_bankptr(machine, "bank13", &rom[0x4000]);
}

static DRIVER_INIT( mastkin )
{
	UINT8 *prom = machine.region("proms")->base();
	int i;

	/* build a fake palette so the screen won't be all black */
	for (i = 0; i < 0x20; i++)
	{
		prom[i] = i * 4;
	}

	/* build a fake lookup table since we don't have the color PROMs */
	for (i = 0; i < 0x0200; i++)
	{
		if ((i & 0x0f) == 0)
			prom[i + 0x20] = 0;
		else
			prom[i + 0x20] = (i + i / 16) & 0x0f;
	}
}

static DRIVER_INIT( wizzquiz )
{
	UINT8 *ROM = machine.region("maincpu")->base() + 0xe000;
	int i;

	/* decrypt program rom */
	for (i = 0; i < 0x2000; i++)
		ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);

	ROM = machine.region("user1")->base();

	/* decrypt questions roms */
	for (i = 0; i < 0x40000; i++)
		ROM[i] = BITSWAP8(ROM[i],0,1,2,3,4,5,6,7);

	memory_configure_bank(machine, "bank1", 0, 8, ROM, 0x8000);
}


GAME( 1983, trackfld,  0,        trackfld, trackfld, trackfld, ROT0,  "Konami", "Track & Field", GAME_SUPPORTS_SAVE )
GAME( 1983, trackfldc, trackfld, trackfld, trackfld, trackfld, ROT0,  "Konami (Centuri license)", "Track & Field (Centuri)", GAME_SUPPORTS_SAVE )
GAME( 1983, hyprolym,  trackfld, trackfld, trackfld, trackfld, ROT0,  "Konami", "Hyper Olympic", GAME_SUPPORTS_SAVE )
GAME( 1983, hyprolymb, trackfld, hyprolyb, trackfld, trackfld, ROT0,  "bootleg", "Hyper Olympic (bootleg)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1996, atlantol,  trackfld, atlantol, atlantol, atlantol, ROT0,  "bootleg", "Atlant Olimpic", GAME_SUPPORTS_SAVE )
GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld, ROT0,  "bootleg? (Goldberg Enterprizes Inc.)", "Track & Field (NZ bootleg?)", GAME_NOT_WORKING)
GAME( 1988, mastkin,   0,        mastkin,  mastkin,  mastkin,  ROT0,  "Du Tech", "The Masters of Kin", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
GAME( 1985, wizzquiz,  0,        wizzquiz, wizzquiz, wizzquiz, ROT0,  "Zilec-Zenitone (Konami license)", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE )
GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0,  "Zilec-Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE )
GAME( 1987, reaktor,   0,        reaktor,  reaktor,  0,        ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE )
GAME( 1985, yieartf,   yiear,    yieartf,  yieartf,  0,        ROT0,  "Konami", "Yie Ar Kung-Fu (GX361 conversion)", GAME_SUPPORTS_SAVE ) // the conversion looks of bootleg quality, but the code is clearly a very different revision to either original hardware set...

#ifdef KAILLERA
GAME_HACK( 1983, hyprolym4p, hyprolym, trackfld, trackfld, trackfld, ROT0, "Konami", "Hyper Olympic (4 Players for kaillera)", GAME_SUPPORTS_SAVE )
#endif /* KAILLERA */
