/***************************************************************************

Splash! (c) 1992 Gaelco
Return of Ladyfrog (c) 1993 Microhard   (hack/bootleg of splash)
Funny Strip (c)199? Microhard / MagicGames
Rebus (c)1995 Microhard

Driver by Manuel Abadia <manu@teleline.es>

Return of Lady Frog addition by David Haywood

special thanks to

Pierpaolo Prazzoli
Petr1fied,
ninjakid,
Reznor007,
Malice,
tb2000,
Mr. Do,
Roberto Fresca,
f205v,
XZeriX,
[red],
MOCAS,
Jonemaan
BIOS-D

notes:
Sound not working on Return of Lady Frog

TS 2006.12.22:
- Funny Strip is runing on pSOS RTOS ( http://en.wikipedia.org/wiki/PSOS and http://dr-linux.net/newbase/reference/psosCD/ ) .
  There's copyrigth text at $480
  Also Rebus and TRoLF are running on it (the same internal code structure - traps, interrupt vectors),
  but copyright messages are removed.
- Rebus protection patch sits at the end of trap $b (rtos call) and in some cases returns 0 in D0.
  It's not a real protection check i think.

More notes about Funny Strip protection issus at the boottom of source file (DRIVER INIT)

***************************************************************************/

#include "emu.h"
#include "cpu/z80/z80.h"
#include "cpu/m68000/m68000.h"
#include "sound/2203intf.h"
#include "sound/3812intf.h"
#include "sound/msm5205.h"
#include "includes/splash.h"

static WRITE16_HANDLER( splash_sh_irqtrigger_w )
{
	if (ACCESSING_BITS_0_7)
	{
		soundlatch_w(space, 0, data & 0xff);
		cputag_set_input_line(space->machine(), "audiocpu", 0, HOLD_LINE);
	}
}

static WRITE16_HANDLER( roldf_sh_irqtrigger_w )
{
	if (ACCESSING_BITS_0_7)
	{
		soundlatch_w(space, 0, data & 0xff);
		cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE);
	}

	// give the z80 time to see it
	device_spin_until_time(&space->device(), attotime::from_usec(40));
}

static WRITE16_HANDLER( splash_coin_w )
{
	if (ACCESSING_BITS_8_15)
	{
		switch ((offset >> 3))
		{
			case 0x00:	/* Coin Lockouts */
			case 0x01:
				coin_lockout_w( space->machine(), (offset >> 3) & 0x01, (data & 0x0400) >> 8);
				break;
			case 0x02:	/* Coin Counters */
			case 0x03:
				coin_counter_w( space->machine(), (offset >> 3) & 0x01, (data & 0x0100) >> 8);
				break;
		}
	}
}

static ADDRESS_MAP_START( splash_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x3fffff) AM_ROM													/* ROM */
	AM_RANGE(0x800000, 0x83ffff) AM_RAM AM_BASE_MEMBER(splash_state, m_pixelram)						/* Pixel Layer */
	AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1")
	AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2")
	AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1")
	AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2")
	AM_RANGE(0x84000e, 0x84000f) AM_WRITE(splash_sh_irqtrigger_w)						/* Sound command */
	AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w)								/* Coin Counters + Coin Lockout */
	AM_RANGE(0x880000, 0x8817ff) AM_RAM_WRITE(splash_vram_w) AM_BASE_MEMBER(splash_state, m_videoram)	/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_RAM AM_BASE_MEMBER(splash_state, m_vregs)							/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_RAM													/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)/* Palette is xRRRRxGGGGxBBBBx */
	AM_RANGE(0x900000, 0x900fff) AM_RAM AM_BASE_MEMBER(splash_state, m_spriteram)						/* Sprite RAM */
	AM_RANGE(0xffc000, 0xffffff) AM_RAM													/* Work RAM */
ADDRESS_MAP_END

static WRITE8_HANDLER( splash_adpcm_data_w )
{
	splash_state *state = space->machine().driver_data<splash_state>();

	state->m_adpcm_data = data;
}

static void splash_msm5205_int(device_t *device)
{
	splash_state *state = device->machine().driver_data<splash_state>();

	msm5205_data_w(device, state->m_adpcm_data >> 4);
	state->m_adpcm_data = (state->m_adpcm_data << 4) & 0xf0;
}

static ADDRESS_MAP_START( splash_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0xd7ff) AM_ROM										/* ROM */
	AM_RANGE(0xd800, 0xd800) AM_WRITE(splash_adpcm_data_w)				/* ADPCM data for the MSM5205 chip */
//  AM_RANGE(0xe000, 0xe000) AM_WRITENOP                                /* ??? */
	AM_RANGE(0xe800, 0xe800) AM_READ(soundlatch_r)						/* Sound latch */
	AM_RANGE(0xf000, 0xf001) AM_DEVREADWRITE("ymsnd", ym3812_r,ym3812_w)	/* YM3812 */
	AM_RANGE(0xf800, 0xffff) AM_RAM										/* RAM */
ADDRESS_MAP_END

/* Return of Lady Frog Maps */
/* note, sprite ram has moved, extra protection ram, and extra write for the pixel layer */

static READ16_HANDLER( roldfrog_bombs_r )
{
	splash_state *state = space->machine().driver_data<splash_state>();

	state->m_ret ^= 0x100;
	return state->m_ret;
}

static WRITE8_HANDLER(sound_bank_w)
{
	memory_set_bank(space->machine(), "sound_bank", data & 0xf);
}


static void roldfrog_update_irq( running_machine &machine )
{
	splash_state * state = machine.driver_data<splash_state>();
	int irq = (state->m_sound_irq ? 0x08 : 0) | ((state->m_vblank_irq) ? 0x18 : 0);
	device_set_input_line_and_vector(machine.device("audiocpu"), 0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq);
}

static WRITE8_HANDLER( roldfrog_vblank_ack_w )
{
	splash_state * driver_state = space->machine().driver_data<splash_state>();
	driver_state->m_vblank_irq = 0;
	roldfrog_update_irq(space->machine());
}


static void ym_irq(device_t *device, int state)
{
	splash_state * driver_state = device->machine().driver_data<splash_state>();
	driver_state->m_sound_irq = state;
	roldfrog_update_irq(device->machine());
}

static ADDRESS_MAP_START( roldfrog_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x3fffff) AM_ROM													/* ROM */
	AM_RANGE(0x400000, 0x407fff) AM_ROM AM_BASE_MEMBER(splash_state, m_protdata)						/* Protection Data */
	AM_RANGE(0x408000, 0x4087ff) AM_RAM 												/* Extra Ram */
	AM_RANGE(0x800000, 0x83ffff) AM_RAM AM_BASE_MEMBER(splash_state, m_pixelram)						/* Pixel Layer */
	AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1")
	AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2")
	AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1")
	AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2")
	AM_RANGE(0x84000e, 0x84000f) AM_WRITE(roldf_sh_irqtrigger_w)						/* Sound command */
	AM_RANGE(0x84000a, 0x84003b) AM_WRITE(splash_coin_w)								/* Coin Counters + Coin Lockout */
	AM_RANGE(0x880000, 0x8817ff) AM_RAM_WRITE(splash_vram_w) AM_BASE_MEMBER(splash_state, m_videoram)	/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_RAM AM_BASE_MEMBER(splash_state, m_vregs)							/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_RAM													/* Work RAM */
	AM_RANGE(0x8c0000, 0x8c0fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)/* Palette is xRRRRxGGGGxBBBBx */
	AM_RANGE(0xa00000, 0xa00001) AM_READ(roldfrog_bombs_r)
	AM_RANGE(0xd00000, 0xd00fff) AM_RAM AM_BASE_MEMBER(splash_state, m_spriteram)						/* Sprite RAM */
	AM_RANGE(0xe00000, 0xe00001) AM_WRITEONLY AM_BASE_MEMBER(splash_state, m_bitmap_mode)			/* Bitmap Mode? */
	AM_RANGE(0xffc000, 0xffffff) AM_RAM													/* Work RAM */
ADDRESS_MAP_END

static ADDRESS_MAP_START( roldfrog_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x6fff) AM_ROM
	AM_RANGE(0x7000, 0x7fff) AM_RAM
	AM_RANGE(0x8000, 0xffff) AM_ROM AM_ROMBANK("sound_bank")
ADDRESS_MAP_END

static READ8_HANDLER(roldfrog_unk_r)
{
	// dragon punch leftovers
	return 0xff;
}

static ADDRESS_MAP_START( roldfrog_sound_io_map, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x10, 0x11) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w)
	AM_RANGE(0x40, 0x40) AM_NOP
	AM_RANGE(0x31, 0x31) AM_WRITE(sound_bank_w)
	AM_RANGE(0x37, 0x37) AM_WRITE(roldfrog_vblank_ack_w )
	AM_RANGE(0x70, 0x70) AM_READ(soundlatch_r)

	AM_RANGE(0x0, 0xff) AM_READ(roldfrog_unk_r)
ADDRESS_MAP_END

static READ16_HANDLER(spr_read)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	return state->m_spriteram[offset]|0xff00;
}

static WRITE16_HANDLER(spr_write)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	COMBINE_DATA(&state->m_spriteram[offset]);
	state->m_spriteram[offset]|=0xff00; /* 8 bit, expected 0xffnn when read as 16 bit */
}

static WRITE16_HANDLER( funystrp_sh_irqtrigger_w )
{
	soundlatch_w(space, 0, data>>8);
	cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE);
}

static ADDRESS_MAP_START( funystrp_map, AS_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_ROM													/* ROM */
	AM_RANGE(0x100000, 0x1fffff) AM_RAM													/* protection? RAM */
	AM_RANGE(0x800000, 0x83ffff) AM_RAM AM_BASE_MEMBER(splash_state, m_pixelram)						/* Pixel Layer */
	AM_RANGE(0x84000a, 0x84000b) AM_WRITE(splash_coin_w)								/* Coin Counters + Coin Lockout */
	AM_RANGE(0x84000e, 0x84000f) AM_WRITE(funystrp_sh_irqtrigger_w)                       /* Sound command */
	AM_RANGE(0x840000, 0x840001) AM_READ_PORT("DSW1")
	AM_RANGE(0x840002, 0x840003) AM_READ_PORT("DSW2")
	AM_RANGE(0x840004, 0x840005) AM_READ_PORT("P1")
	AM_RANGE(0x840006, 0x840007) AM_READ_PORT("P2")
	AM_RANGE(0x840008, 0x840009) AM_READ_PORT("SYSTEM")
	AM_RANGE(0x880000, 0x8817ff) AM_RAM_WRITE(splash_vram_w) AM_BASE_MEMBER(splash_state, m_videoram)	/* Video RAM */
	AM_RANGE(0x881800, 0x881803) AM_RAM AM_BASE_MEMBER(splash_state, m_vregs)							/* Scroll registers */
	AM_RANGE(0x881804, 0x881fff) AM_WRITENOP
	AM_RANGE(0x8c0000, 0x8c0fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)/* Palette is xRRRRxGGGGxBBBBx */
	AM_RANGE(0xd00000, 0xd01fff) AM_READWRITE(spr_read, spr_write) AM_BASE_MEMBER(splash_state, m_spriteram)		/* Sprite RAM */
	AM_RANGE(0xfe0000, 0xffffff) AM_RAM	 AM_MASK(0xffff) /* there's fe0000 <-> ff0000 compare */				/* Work RAM */
ADDRESS_MAP_END

static ADDRESS_MAP_START( funystrp_sound_map, AS_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x6fff) AM_ROM
	AM_RANGE(0x7000, 0x7fff) AM_RAM
	AM_RANGE(0x8000, 0xffff) AM_ROM AM_ROMBANK("sound_bank")
ADDRESS_MAP_END

static READ8_HANDLER(int_source_r)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	return ~state->m_msm_source;
}

static WRITE8_HANDLER(msm1_data_w)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	state->m_msm_data1=data;
	state->m_msm_source&=~1;
	state->m_msm_toggle1=0;
}

static WRITE8_HANDLER(msm1_interrupt_w)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	state->m_snd_interrupt_enable1=~data;
}

static WRITE8_HANDLER(msm2_interrupt_w)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	state->m_snd_interrupt_enable2=~data;
}

static WRITE8_HANDLER(msm2_data_w)
{
	splash_state *state = space->machine().driver_data<splash_state>();
	state->m_msm_data2=data;
	state->m_msm_source&=~2;
	state->m_msm_toggle2=0;
}

static ADDRESS_MAP_START( funystrp_sound_io_map, AS_IO, 8 )
	ADDRESS_MAP_GLOBAL_MASK(0xff)
	AM_RANGE(0x00, 0x00) AM_WRITE(msm1_data_w)
	AM_RANGE(0x01, 0x01) AM_WRITE(msm2_data_w)
	AM_RANGE(0x02, 0x02) AM_WRITE(sound_bank_w)
	AM_RANGE(0x03, 0x03) AM_READ(soundlatch_r)
	AM_RANGE(0x04, 0x04) AM_READ(int_source_r)
	AM_RANGE(0x06, 0x06) AM_WRITE(msm1_interrupt_w)
	AM_RANGE(0x07, 0x07) AM_WRITE(msm2_interrupt_w)
ADDRESS_MAP_END

static MACHINE_RESET( funystrp )
{
	splash_state *state = machine.driver_data<splash_state>();

	state->m_adpcm_data = 0;
	state->m_ret = 0x100;
}


static INPUT_PORTS_START( splash )
	PORT_START("DSW1")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin B too)" )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin A too)" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x08, "1" )
	PORT_DIPSETTING(    0x04, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	/*  according to the manual, Lives = 0x00 is NOT used */
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, "Girls" )
	PORT_DIPSETTING(    0x00, "Light" )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPNAME( 0x40, 0x40, "Paint Mode" )
	PORT_DIPSETTING(    0x00, "Paint again" )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
INPUT_PORTS_END

static INPUT_PORTS_START( funystrp )
	PORT_START("DSW1")
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin B too)" )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 5C_1C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x00, "1C/1C or Free Play (if Coin A too)" )

	PORT_START("DSW2")
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x03, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x08, "2" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x30, 0x30, "Bonus" )
	PORT_DIPSETTING(    0x30, "Bonus Chance HI/LO Cards" )
	PORT_DIPSETTING(    0x10, "Life at Stage 10" )
	PORT_DIPSETTING(    0x00, "Life at Stage 20" )
	PORT_DIPSETTING(    0x20, DEF_STR( None ) )
	PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPNAME( 0x80, 0x80, "Strip Mode" )
	PORT_DIPSETTING(    0x80, "Soft" )
	PORT_DIPSETTING(    0x00, DEF_STR( Hard ) )

	PORT_START("P1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )

	PORT_START("P2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("SYSTEM")
	PORT_DIPNAME( 0xffff, 0xffff, "Clear EEPROM" )
	PORT_DIPSETTING(    0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(    0xffff, DEF_STR( On ) )

INPUT_PORTS_END

static const gfx_layout tilelayout8 =
{
	8,8,									/* 8x8 tiles */
	0x20000/8,								/* number of tiles */
	4,										/* bitplanes */
	{ 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */
	{ 0,1,2,3,4,5,6,7 },
	{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 },
	8*8
};

static const gfx_layout tilelayout16 =
{
	16,16,									/* 16x16 tiles */
	0x20000/32,								/* number of tiles */
	4,										/* bitplanes */
	{ 0*0x20000*8, 1*0x20000*8, 2*0x20000*8, 3*0x20000*8 }, /* plane offsets */
	{ 0,1,2,3,4,5,6,7, 16*8+0,16*8+1,16*8+2,16*8+3,16*8+4,16*8+5,16*8+6,16*8+7 },
	{ 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
	32*8
};

static GFXDECODE_START( splash )
	GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout8 ,0,128 )
	GFXDECODE_ENTRY( "gfx1", 0x000000, tilelayout16,0,128 )
GFXDECODE_END

static const msm5205_interface splash_msm5205_interface =
{
	splash_msm5205_int,	/* IRQ handler */
	MSM5205_S48_4B		/* 8KHz */
};

static MACHINE_RESET( splash )
{
	splash_state *state = machine.driver_data<splash_state>();

	state->m_adpcm_data = 0;
	state->m_ret = 0x100;
}

static MACHINE_CONFIG_START( splash, splash_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000,24000000/2)			/* 12 MHz (24/2) */
	MCFG_CPU_PROGRAM_MAP(splash_map)
	MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)

	MCFG_CPU_ADD("audiocpu", Z80,30000000/8)
	MCFG_CPU_PROGRAM_MAP(splash_sound_map)
	MCFG_CPU_PERIODIC_INT(nmi_line_pulse,60*64)	/* needed for the msm5205 to play the samples */

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
	MCFG_SCREEN_SIZE(64*8, 64*8)
	MCFG_SCREEN_VISIBLE_AREA(2*8, 48*8-1, 2*8, 32*8-1)
	MCFG_SCREEN_UPDATE_STATIC(splash)

	MCFG_GFXDECODE(splash)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(splash)

	MCFG_MACHINE_RESET( splash )

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM3812, 3000000)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("msm", MSM5205, 384000)
	MCFG_SOUND_CONFIG(splash_msm5205_interface)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END


static const ym2203_interface ym2203_config =
{
	{
		AY8910_LEGACY_OUTPUT,
		AY8910_DEFAULT_LOADS,
		DEVCB_NULL, DEVCB_NULL,
		DEVCB_NULL, DEVCB_NULL
	},
	ym_irq
};

static INTERRUPT_GEN(  roldfrog_interrupt )
{
	splash_state *state = device->machine().driver_data<splash_state>();
	state->m_vblank_irq = 1;
	roldfrog_update_irq(device->machine());
}

static MACHINE_CONFIG_START( roldfrog, splash_state )

	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000,24000000/2)			/* 12 MHz - verified */
	MCFG_CPU_PROGRAM_MAP(roldfrog_map)
	MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)

	MCFG_CPU_ADD("audiocpu", Z80,3000000)			/* 3 MHz - verified */
	MCFG_CPU_PROGRAM_MAP(roldfrog_sound_map)
	MCFG_CPU_IO_MAP(roldfrog_sound_io_map)
	MCFG_CPU_VBLANK_INT("screen", roldfrog_interrupt)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
	MCFG_SCREEN_SIZE(64*8, 64*8)
	MCFG_SCREEN_VISIBLE_AREA(2*8, 48*8-1, 2*8, 32*8-1)

	MCFG_SCREEN_UPDATE_STATIC(splash)

	MCFG_GFXDECODE(splash)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(splash)

	MCFG_MACHINE_RESET( splash )

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("ymsnd", YM2203, 22000000 / 8)
	MCFG_SOUND_CONFIG(ym2203_config)
	MCFG_SOUND_ROUTE(0, "mono", 0.20)
	MCFG_SOUND_ROUTE(1, "mono", 0.20)
	MCFG_SOUND_ROUTE(2, "mono", 0.20)
	MCFG_SOUND_ROUTE(3, "mono", 1.0)

MACHINE_CONFIG_END

static void adpcm_int1( device_t *device )
{
	splash_state *state = device->machine().driver_data<splash_state>();
	if (state->m_snd_interrupt_enable1  || state->m_msm_toggle1 == 1)
	{
		msm5205_data_w(device, state->m_msm_data1 >> 4);
		state->m_msm_data1 <<= 4;
		state->m_msm_toggle1 ^= 1;
		if (state->m_msm_toggle1 == 0)
		{
			state->m_msm_source|=1;
			device_set_input_line_and_vector(device->machine().device("audiocpu"), 0, HOLD_LINE, 0x38);
		}
	}
}

static void adpcm_int2( device_t *device )
{
	splash_state *state = device->machine().driver_data<splash_state>();
	if (state->m_snd_interrupt_enable2 || state->m_msm_toggle2 == 1)
	{
		msm5205_data_w(device, state->m_msm_data2 >> 4);
		state->m_msm_data2 <<= 4;
		state->m_msm_toggle2 ^= 1;
		if (state->m_msm_toggle2 == 0)
		{
			state->m_msm_source|=2;
			device_set_input_line_and_vector(device->machine().device("audiocpu"), 0, HOLD_LINE, 0x38);
		}
	}
}

static const msm5205_interface msm_interface1 =
{
	adpcm_int1,			/* interrupt function */
	MSM5205_S64_4B	/* 1 / 96 = 3906.25Hz playback  - guess */
};

static const msm5205_interface msm_interface2 =
{
	adpcm_int2,			/* interrupt function */
	MSM5205_S96_4B	/* 1 / 96 = 3906.25Hz playback  - guess */
};

static MACHINE_CONFIG_START( funystrp, splash_state )
	/* basic machine hardware */
	MCFG_CPU_ADD("maincpu", M68000,24000000/2)			/* 12 MHz (24/2) */
	MCFG_CPU_PROGRAM_MAP(funystrp_map)
	MCFG_CPU_VBLANK_INT("screen", irq6_line_hold)

	MCFG_CPU_ADD("audiocpu", Z80,30000000/8)
	MCFG_CPU_PROGRAM_MAP(funystrp_sound_map)
	MCFG_CPU_IO_MAP(funystrp_sound_io_map)

	/* video hardware */
	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
	MCFG_SCREEN_SIZE(64*8, 64*8)
	MCFG_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 2*8, 32*8-1)
	MCFG_SCREEN_UPDATE_STATIC(funystrp)

	MCFG_GFXDECODE(splash)
	MCFG_PALETTE_LENGTH(2048)

	MCFG_VIDEO_START(splash)

	MCFG_MACHINE_RESET( funystrp )

	/* sound hardware */
	MCFG_SPEAKER_STANDARD_MONO("mono")

	MCFG_SOUND_ADD("msm1", MSM5205, 400000)
	MCFG_SOUND_CONFIG(msm_interface1)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MCFG_SOUND_ADD("msm2", MSM5205, 400000)
	MCFG_SOUND_CONFIG(msm_interface2)
	MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MACHINE_CONFIG_END


/***************************************************************************

The Return of Lady Frog
Microhard, 1993

PCB Layout
----------


YM2203                            68000
YM3014    6116           **       2   6
          6116          6116      3   7
6264                              4   8
1  Z80           MACH130          5   9
                 681000        6264  6264


DSW2              2148                10
DSW1              2148  6264  30MHz   11
                  2148  6264  24MHz   12
                  2148                13

Notes:
      68000 Clock = >10MHz (my meter can only read up to 10.000MHz)
        Z80 Clock = 3MHz
               ** = possibly PLD (surface is scratched, type PLCC44)
    Vertical Sync = 60Hz
      Horiz. Sync = 15.56kHz





Lady Frog is a typical 'Korean Style' hack of Splash
the main 68k code is based on 'Splash' with many patches made to the code
most of the patched code includes jumps to the 0x400000 where no rom is
mapped, this data appears to be supplied by a protection device.

The z80 rom (used for sound) is a hack of the main program from dynax's
'Dragon Punch' game.

***************************************************************************/

ROM_START( roldfrog )
	ROM_REGION( 0x408000, "maincpu", 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "roldfrog.002",	0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) )
	ROM_LOAD16_BYTE( "roldfrog.006",	0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) )
	ROM_LOAD16_BYTE( "roldfrog.003",	0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) )
	ROM_LOAD16_BYTE( "roldfrog.007",	0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) )
	ROM_LOAD16_BYTE( "roldfrog.004",	0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) )
	ROM_LOAD16_BYTE( "roldfrog.008",	0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) )
	ROM_LOAD16_BYTE( "roldfrog.005",	0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) )
	ROM_LOAD16_BYTE( "roldfrog.009",	0x300001, 0x080000, CRC(e475fb76) SHA1(9ab56db86530647ea4a5d2109a02119710ff9b7e) )
	/* 68000 code - supplied by protection device? */
	ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x400000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) )

	ROM_REGION( 0x40000, "audiocpu", 0 )	/* Z80 Code */
	ROM_LOAD( "roldfrog.001", 0x00000, 0x08000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) )
	ROM_CONTINUE(             0x10000, 0x10000 )
	ROM_CONTINUE(             0x38000, 0x08000 )

	ROM_REGION( 0x80000, "gfx1", 0 )
	ROM_LOAD( "roldfrog.010",       0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) )
	ROM_LOAD( "roldfrog.011",       0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) )
	ROM_LOAD( "roldfrog.012",       0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) )
	ROM_LOAD( "roldfrog.013",       0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) )
ROM_END

ROM_START( roldfroga )
	ROM_REGION( 0x408000, "maincpu", 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "roldfrog.002",	0x000000, 0x080000, CRC(724cf022) SHA1(f8cddfb785ae7900cb95b854811ec3fb250fa7fe) )
	ROM_LOAD16_BYTE( "roldfrog.006",	0x000001, 0x080000, CRC(e52a7ae2) SHA1(5c6ecbc2711376afdd7b8da11f84d36ffc464c8a) )
	ROM_LOAD16_BYTE( "roldfrog.003",	0x100000, 0x080000, CRC(a1d49967) SHA1(54d73c1db1090b7d5109906525ce95ee8c00ad1f) )
	ROM_LOAD16_BYTE( "roldfrog.007",	0x100001, 0x080000, CRC(e5805c4e) SHA1(5691807b711ea5137f91afd6033fcd734d2b5ad0) )
	ROM_LOAD16_BYTE( "roldfrog.004",	0x200000, 0x080000, CRC(709281f5) SHA1(01453168df4dc84069346cecd1fba9adeae6fcb8) )
	ROM_LOAD16_BYTE( "roldfrog.008",	0x200001, 0x080000, CRC(39adcba4) SHA1(6c8c945b6383fa2549e6654b427a7ce4c7ff46b5) )
	ROM_LOAD16_BYTE( "roldfrog.005",	0x300000, 0x080000, CRC(b683160c) SHA1(526a772108a6bf71207a7b6de7cbd14f8e9496bc) )
	ROM_LOAD16_BYTE( "9",	            0x300001, 0x080000, CRC(fd515b58) SHA1(7926ab9afbc260219351a02b56b82ede883f9aab) )	// differs with roldfrog.009 by 1 byte
	/* 68000 code - supplied by protection device? */
	ROM_LOAD16_WORD_SWAP( "protdata.bin", 0x400000, 0x8000, CRC(ecaa8dd1) SHA1(b15f583d1a96b6b7ce50bcdca8cb28508f92b6a5) )

	ROM_REGION( 0x90000, "audiocpu", 0 )	/* Z80 Code */
	ROM_LOAD( "roldfrog.001", 0x00000, 0x08000, CRC(ba9eb1c6) SHA1(649d1103f3188554eaa3fc87a1f52c53233932b2) )
	ROM_CONTINUE(             0x10000, 0x10000 )
	ROM_CONTINUE(             0x38000, 0x08000 )

	ROM_REGION( 0x80000, "gfx1", 0 )
	ROM_LOAD( "roldfrog.010",       0x00000, 0x20000, CRC(51fd0e1a) SHA1(940c4231b21d16c62cad47c22fe735b18662af4a) )
	ROM_LOAD( "roldfrog.011",       0x20000, 0x20000, CRC(610bf6f3) SHA1(04a7efac2e83c6747d4bd480b1f3118eb44a1f76) )
	ROM_LOAD( "roldfrog.012",       0x40000, 0x20000, CRC(466ede67) SHA1(2d44dba1e76e5ceebf33fa6fc148ed665701a7ff) )
	ROM_LOAD( "roldfrog.013",       0x60000, 0x20000, CRC(fad3e8be) SHA1(eccd7b1440d3a0d433c92ff33213326e0d57422a) )
ROM_END

/*
Game    Rebus
Anno    1995
Produttore  Microhard

CPU

1x MC68000P12-2C91E-QQYS9247 (main)(u1)
1x STZ8400BB1-Z80BCPU (sound)(u162)
1x YAMAHA YM3812-9030EALB (sound)(u165)
1x oscillator 24.000000MHz (osc1)
1x oscillator 30.000MHz (osc2)

ROMs

1x S27C512 (sound)(1)
6x M27C4001 (main)(2,3,4,5,6,7)
1x M27C040Q (main)(8)
1x AM27C040 (main)(9)
2x D27C010 (gfx)(10,11)
1x STM27C1001 (gfx)(12)
1x AM27C010 (gfx)(13)

Note

6x MCM2018AN45 (ram)
5x KM681000ALP (ram)
1x HY18CV8S (PEEL)
5x GAL16V8
2x GAL16V8H
1x PALCE20V8H
001-937
*/

ROM_START( rebus )
	ROM_REGION( 0x408000, "maincpu", 0 )	/* 68000 code */
	ROM_LOAD16_BYTE( "2.u16", 0x000000, 0x080000, CRC(7c8a717f) SHA1(00b1e7986046a7705fc65a5c7d4701a002b2ea6f) )
	ROM_LOAD16_BYTE( "6.u12", 0x000001, 0x080000, CRC(8f73d548) SHA1(210d95dc0db41da3252a09e598719d98bca41983) )
	ROM_LOAD16_BYTE( "3.u17", 0x100000, 0x080000, CRC(7495409b) SHA1(b4d75713d31c0b01d7cb7d50a2a89fb3ea4ea42b) )
	ROM_LOAD16_BYTE( "7.u13", 0x100001, 0x080000, CRC(615bc4dc) SHA1(f1c8ee3eb8a48721f1f2e4f35fdc9bb0bb9d167b) )
	ROM_LOAD16_BYTE( "4.u18", 0x200000, 0x080000, CRC(c27674fc) SHA1(06f3f1543331bd00f08cde51beb73934f2f1e6c8) )
	ROM_LOAD16_BYTE( "8.u14", 0x200001, 0x080000, CRC(f0c04b7e) SHA1(92117b05666afa42d7669e5aa630e5143fac1d74) )
	ROM_LOAD16_BYTE( "5.u19", 0x300000, 0x080000, CRC(2702f341) SHA1(de862cacbb3e8e322128315d87a22c7cdfe4fcb9) )
	ROM_LOAD16_BYTE( "9.u15", 0x300001, 0x080000, CRC(f5ae3d73) SHA1(6a9d955023c704023b722cf863ba19ccb9b34ee1) )

	ROM_REGION( 0x90000, "audiocpu", 0 )	/* Z80 Code */
	ROM_LOAD( "1.u163", 0x00000, 0x10000,  CRC(88a7b1f8) SHA1(b34fa26dbc613bf3b525d19df90fa3ba4efb6e5d) )
	ROM_RELOAD(               0x20000, 0x10000 )

	ROM_REGION( 0x80000, "gfx1", 0 )
	ROM_LOAD( "10.u102", 0x00000, 0x20000, CRC(6f75a28b) SHA1(75f0bd6bd8c04ea9f832c22fbe1d17b0351f1102) )
	ROM_LOAD( "11.u103", 0x20000, 0x20000, CRC(0af65b78) SHA1(9522ad17d26d866e5b11b4fec47781a00a297977) )
	ROM_LOAD( "12.u104", 0x40000, 0x20000, CRC(3ed6ce19) SHA1(0d574071053157e4ef973a844795e48ec69dc7c4) )
	ROM_LOAD( "13.u105", 0x60000, 0x20000, CRC(8b54553d) SHA1(5cb776e551527b0e717fe0d76296f5f895523de5) )
ROM_END


ROM_START( splash )
	ROM_REGION( 0x400000, "maincpu", 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE( "4g", 0x000000, 0x020000, CRC(b38fda40) SHA1(37ddf4b6f9f2f6cc58efefc277bc3ae9dc71e6d0) )
	ROM_LOAD16_BYTE( "4i", 0x000001, 0x020000, CRC(02359c47) SHA1(6817424b2b1afffa99cec5b8fae4fb8436db2bb5) )
	ROM_LOAD16_BYTE( "5g", 0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) )
	ROM_LOAD16_BYTE( "5i", 0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) )
	ROM_LOAD16_BYTE( "6g", 0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) )
	ROM_LOAD16_BYTE( "6i", 0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) )
	ROM_LOAD16_BYTE( "8g", 0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) )
	ROM_LOAD16_BYTE( "8i", 0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) )

	ROM_REGION( 0x010000, "audiocpu", 0 )	/* Z80 code + sound data */
	ROM_LOAD( "5c",	0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "18i", 0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) )
	ROM_LOAD( "15i", 0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) )
	ROM_LOAD( "16i", 0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) )
	ROM_LOAD( "13i", 0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) )
ROM_END

ROM_START( splash10 )
	ROM_REGION( 0x400000, "maincpu", 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE( "splash10.g4", 0x000000, 0x020000, CRC(38ba6632) SHA1(ca1425120fcb427e1b2c83eb3bf104363d9571be) )
	ROM_LOAD16_BYTE( "splash10.i4", 0x000001, 0x020000, CRC(0edc3373) SHA1(edf28baa6ef2442a37eb81a51ab66485d89f802e) )
	ROM_LOAD16_BYTE( "5g",          0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) )
	ROM_LOAD16_BYTE( "5i",          0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) )
	ROM_LOAD16_BYTE( "6g",          0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) )
	ROM_LOAD16_BYTE( "6i",          0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) )
	ROM_LOAD16_BYTE( "8g",          0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) )
	ROM_LOAD16_BYTE( "8i",          0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) )

	ROM_REGION( 0x010000, "audiocpu", 0 )	/* Z80 code + sound data */
	ROM_LOAD( "5c",	0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "18i", 0x000000, 0x020000, CRC(028a4a68) SHA1(19384988e3690886ed55886ecdc4e4c566dbe4ba) )
	ROM_LOAD( "15i", 0x020000, 0x020000, CRC(2a8cb830) SHA1(bc54dfb03fade154085aa2f66784e07664a7a3d8) )
	ROM_LOAD( "16i", 0x040000, 0x020000, CRC(21aeff2c) SHA1(0c307e94f4a814c674ba0ab471a6bdd57e43c265) )
	ROM_LOAD( "13i", 0x060000, 0x020000, CRC(febb9893) SHA1(bb607a608c6c1658748a17a62431e8c30323c7ec) )
ROM_END

/***************************************************************************

Painted Lady (US, version 1.3)
(Splash! alternative title)
Gaelco, 1992

PCB Layout
----------

REF. 922704
|------------------------------------------------|
|       384kHz                 |----------------||
|       M5205        24MHz     |     68000      ||
|       YM3812             PAL |                ||
|       6116    PAL  30MHz     |----------------||
|       1.5C                                     |
|       Z80B                    2.4G       6.4I  |
|J                              3.5G       7.5I  |
|A                              4.6G       8.6I  |
|M         6116                 5.8G       9.8I  |
|M         6116                 6264       6264  |
|A                    6116  |----------|         |
|  DSW2               6116  |          |         |
|                           |TPC1020AFN|         |
|        KM681000           |-084C     |  10.13I |
|                           |          |  11.15I |
|  DSW1                     |----------|  12.16I |
|                                  6264   13.18I |
|                     6116                       |
|------------------------------------------------|
Notes:
      68000 clock : 12MHz [24/2)
      Z80 clock   : 3.75MHz [30/8]
      M5205 clock : 384kHz, sample rate = 384000/48
      YM3812 clock: 3.75MHz [30/8]
      6116        : 2k x8 SRAM
      6264        : 8k x8 SRAM
      KM681000    : 128k x8 SRAM
      VSync       : 58Hz

***************************************************************************/

ROM_START( paintlad )
	ROM_REGION( 0x400000, "maincpu", 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE( "2.4g", 0x000000, 0x020000, CRC(cd00864a) SHA1(24cbcf43b7237d1e5374a684aac89dad7e7bb75b) )
	ROM_LOAD16_BYTE( "6.4i", 0x000001, 0x020000, CRC(0f19d830) SHA1(3bfb4c98c87f0bf8d9dc7c7f468e1c58b16356e5) )
	ROM_LOAD16_BYTE( "5g",   0x100000, 0x080000, CRC(a4e8ed18) SHA1(64ce47193ee4bb3a8014d7c14c559b4ebb3af083) )
	ROM_LOAD16_BYTE( "5i",   0x100001, 0x080000, CRC(73e1154d) SHA1(2c055ad29a32c6c1e712cc35b5972f1e69cdebb7) )
	ROM_LOAD16_BYTE( "6g",   0x200000, 0x080000, CRC(ffd56771) SHA1(35ad9874b6ea5aa3ba38a31d723093b4dd2cfdb8) )
	ROM_LOAD16_BYTE( "6i",   0x200001, 0x080000, CRC(16e9170c) SHA1(96fc237cb172039df153dc70d15ed7d9ee750363) )
	ROM_LOAD16_BYTE( "8g",   0x300000, 0x080000, CRC(dc3a3172) SHA1(2b322b52e3e8da00f26dd276cb72bd2d48c2deaa) )
	ROM_LOAD16_BYTE( "8i",   0x300001, 0x080000, CRC(2e23e6c3) SHA1(baf9ab4c3261c3f06f5e43c1e50aba9222acb71d) )

	ROM_REGION( 0x010000, "audiocpu", 0 )	/* Z80 code + sound data */
	ROM_LOAD( "5c", 0x00000, 0x10000, CRC(0ed7ebc9) SHA1(28ef16e20d754deef49be6a5c9f63311e9ec94a3) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "13.18i", 0x000000, 0x020000, CRC(262ee31f) SHA1(1756dfd482c3e889df393d37a5c680aa283702ee) )
	ROM_LOAD( "11.15i", 0x020000, 0x020000, CRC(6e4d598f) SHA1(b5b0d65c50ec469b5ffcd6187ca3aacddd97a477) )
	ROM_LOAD( "12.16i", 0x040000, 0x020000, CRC(15761eb5) SHA1(61a47dad0e70ff4f1ae7f56ee529d2987eab1997) )
	ROM_LOAD( "10.13i", 0x060000, 0x020000, CRC(92a0eff8) SHA1(e27a73791d499b0449251ea0678d9a34040e9883) )
ROM_END

/*

Funny Strip
Microhard, 199?

PCB Layout
----------

|-------------------------------------|
|5205(1) 400kHz    30MHz **    68000  |
|5205(2) 400kHz    24MHz   PAL 12.U87 |
|     11.U130  2018            13.U111|
|J    10.U118                *   62256|
|A 93C46 Z80  PAL                62256|
|M    2148                  PAL       |
|M    2148                  PAL       |
|A    2148  2148            PAL       |
|  PAL                                |
|            PAL                      |
|            PAL                      |
|           6264   2018               |
|DSW1  PAL  6264   2018               |
|                       16.U53  14.U51|
|DSW2  2018         17.U54  15.U52    |
|-------------------------------------|
Notes:
      68000 clock    : 12.000MHz (24/2)
        Z80 clock    : 6.000MHz (24/4)
      M5205(1) clock : 400kHz. Sample Rate = 400000 / 96
      M5205(2) clock : 400kHz. Sample Rate = 400000 / 64
                  ** : possibly FPGA (surface is scratched, type PLCC84)
                   * : possibly CPLD or MCU (surface is scratched, type PLCC52)
       Vertical Sync : 60Hz

*/

ROM_START( funystrp )
	ROM_REGION( 0x400000, "maincpu", 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE( "12.u87",  0x000000, 0x010000, CRC(4ac173f3) SHA1(c211bc8528d26d5a96fce4b0ebfddf2aa6a257ef) )
	ROM_LOAD16_BYTE( "13.u111", 0x000001, 0x010000, CRC(1358c60c) SHA1(7142aa6f94cfdfb1b70b37742201b2c213f85137) )

	ROM_REGION( 0x080000, "audiocpu", 0 )	/* Z80 code + sound data */
	ROM_LOAD( "11.u130", 0x000000, 0x040000, CRC(e969ea2b) SHA1(54d5bb59e9909a6b7e66764f91e2f98f8f8832c5) )
	ROM_LOAD( "10.u118", 0x040000, 0x040000, CRC(0894b936) SHA1(cd01eb86e403e20c56492185ecd9bb0f4f27867a) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "17.u54", 0x000000, 0x020000, CRC(e72fd9e9) SHA1(d433e082c27e7c0a1f24cd25a803864834e9affe) )
	ROM_LOAD( "16.u53", 0x020000, 0x020000, CRC(cc793c1c) SHA1(d0798b07d6e6449ad6fa84a95181ec5c75647277) )
	ROM_LOAD( "15.u52", 0x040000, 0x020000, CRC(60f8f305) SHA1(7223c8e02c3d1cc573843c572d286b469ff6f33b) )
	ROM_LOAD( "14.u51", 0x060000, 0x020000, CRC(ed565a0b) SHA1(50789e0f04038d174b5529546c1ff430416b32d6) )
ROM_END

ROM_START( puckpepl )
	ROM_REGION( 0x400000, "maincpu", 0 )	/* 68000 code + gfx */
	ROM_LOAD16_BYTE( "pp22.u87", 0x000000, 0x010000, CRC(1ceb522d) SHA1(216cd24bc2cc3fbd389ab96bc8b729c4d919faab) )
	ROM_LOAD16_BYTE( "pp23.111", 0x000001, 0x010000, CRC(84336569) SHA1(4358c48bf65dfdb6f52326ec5f026e1b9614a108) )

	ROM_REGION( 0x080000, "audiocpu", 0 )	/* Z80 code + sound data */
	ROM_LOAD( "pp31.130", 0x000000, 0x040000, CRC(9b6c302f) SHA1(349e5cf16dd2e8b6c0f56ca1b9ce81475c442435) )
	ROM_LOAD( "pp30.181", 0x040000, 0x040000, CRC(a5697b3d) SHA1(28ef3cfea82b3016c7c042a18509ba2bf83048e5) )

	ROM_REGION( 0x080000, "gfx1", 0 )
	ROM_LOAD( "pp37.u54", 0x000000, 0x020000, CRC(23c136b0) SHA1(bf3a6379934e205dcb6c0389d9dd5d0ffb92bdd4) )
	ROM_LOAD( "pp36.u53", 0x020000, 0x020000, CRC(210e7579) SHA1(1a2d175a83f5ad933961a3c8b26cd8786527ea7f) )
	ROM_LOAD( "pp35.u52", 0x040000, 0x020000, CRC(cd4cc5df) SHA1(b4dd9e97bdad46340e79e9c7747484aae49680a2) )
	ROM_LOAD( "pp34.u51", 0x060000, 0x020000, CRC(93f2d483) SHA1(eb6981b0228acb1ec92325924d0aa295f9e2cfe1) )
ROM_END


/* DRIVER INITs */

static DRIVER_INIT( splash )
{
	splash_state *state = machine.driver_data<splash_state>();

	state->m_bitmap_type = 0;
	state->m_sprite_attr2_shift = 8;
}

static DRIVER_INIT( splash10 )
{
	splash_state *state = machine.driver_data<splash_state>();

	state->m_bitmap_type = 0;
	state->m_sprite_attr2_shift = 0;
}

static DRIVER_INIT( roldfrog )
{
	splash_state *state = machine.driver_data<splash_state>();
	UINT8 * ROM = (UINT8 *)machine.region("audiocpu")->base();
	memory_configure_bank(machine, "sound_bank", 0, 16, &ROM[0x10000], 0x8000);

	state->m_bitmap_type = 1;
	state->m_sprite_attr2_shift = 8;
}

static DRIVER_INIT( rebus )
{
	splash_state *state = machine.driver_data<splash_state>();
	UINT16 *ROM = (UINT16 *)machine.region("maincpu")->base();

	state->m_bitmap_type = 1;
	state->m_sprite_attr2_shift = 0;

	//d1 clear , regs restore and rte - end of trap $b
	ROM[0x196c0/2] = 0x7200;
	ROM[0x196c2/2] = 0x4cdf;
	ROM[0x196c4/2] = 0x7080;
	ROM[0x196c6/2] = 0x4e73;

	//jumps to above
	ROM[0x3ffcac/2] = 0x4ef9;
	ROM[0x3ffcae/2] = 0x0001;
	ROM[0x3ffcb0/2] = 0x96c0;

	//rom checksum
	ROM[0x3ff2fc/2] = 0x4e71;
	ROM[0x3ff2fe/2] = 0x4e71;
	ROM[0x3ff300/2] = 0x4e71;
	ROM[0x3ff302/2] = 0x4e71;
	ROM[0x3ff304/2] = 0x4e71;
	ROM[0x3ff306/2] = 0x4e71;
}



static DRIVER_INIT( funystrp )
{
	splash_state *state = machine.driver_data<splash_state>();
	UINT16 *ROM = (UINT16 *)machine.region("maincpu")->base();

	state->m_bitmap_type = 0;
	state->m_sprite_attr2_shift = 0;

	// initial protection checks, just after boot

	ROM[0x04770/2] = 0x4e71;
	ROM[0x04772/2] = 0x4e71;

	// temporary solution - work in progress - will be turned into proper r/w handlers
	// protection write -> read -> compare tests
	// not all of them should always pass ( especially the ones that compares data read with ram variable )
	// side effect of the above is broken (sometimes) sound
	// there's stil problem with  (broken) gameplay = sometimes one (or more) dot is moved
	// out of playfield (and placed on right part of screen ) and there's no way to complete the level
	// game reads sprite coords directly from sprite ram and checks distance between player and each(!) dot or
	// game object every frame
	// most of the patched protection checks are very similar. when test fails, dot counter is altered.
	// sometimes it's increased = level is impossible to complete, sometimes - cleared (and level ends
	// immediately).

	ROM[0x07b30/2] = 0x7001;
	ROM[0x07ec6/2] = 0x7001;
	ROM[0x07fbe/2] = 0x7001;
	ROM[0x08060/2] = 0x7001;
	ROM[0x08576/2] = 0x7001;
	ROM[0x08948/2] = 0x7001;
	ROM[0x09e16/2] = 0x7001;
	ROM[0x0a994/2] = 0x7001;
	ROM[0x0c648/2] = 0x7001;
	ROM[0x0c852/2] = 0x7001;
	ROM[0x0dc22/2] = 0x7001;
	ROM[0x0f780/2] = 0x7001;
	ROM[0x0f882/2] = 0x7001;
	ROM[0x11032/2] = 0x7001;
	ROM[0x11730/2] = 0x7001;
	ROM[0x11f80/2] = 0x7001;

	ROM = (UINT16 *)machine.region("audiocpu")->base();

	memory_configure_bank(machine, "sound_bank", 0, 16, &ROM[0x00000], 0x8000);

}

GAME( 1992, splash,   0,        splash,   splash,   splash,   ROT0, "Gaelco",    "Splash! (Ver. 1.2 World)", 0 )
GAME( 1992, splash10, splash,   splash,   splash,   splash10, ROT0, "Gaelco",    "Splash! (Ver. 1.0 World)", 0 )
GAME( 1992, paintlad, splash,   splash,   splash,   splash,   ROT0, "Gaelco",    "Painted Lady (Splash) (Ver. 1.3 US)", 0 )

GAME( 1993, roldfrog, 0,        roldfrog, splash,   roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 1)", 0)
GAME( 1993, roldfroga,roldfrog, roldfrog, splash,   roldfrog, ROT0, "Microhard", "The Return of Lady Frog (set 2)", 0 )
GAME( 1995, rebus,    0,        roldfrog, splash,   rebus,    ROT0, "Microhard", "Rebus", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION|GAME_NO_SOUND )
GAME( 199?, funystrp, 0,        funystrp, funystrp, funystrp, ROT0, "Microhard / MagicGames", "Funny Strip", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION )
GAME( 199?, puckpepl, funystrp, funystrp, funystrp, funystrp, ROT0, "Microhard", "Puck People", GAME_NOT_WORKING|GAME_UNEMULATED_PROTECTION )
