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tmxlite 1.0.0
lightweight parse for Tiled maps
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A frame within an animation. More...
#include <Tileset.hpp>
Public Member Functions | |
| bool | operator== (const Frame &other) const |
| bool | operator!= (const Frame &other) const |
Public Attributes | |
| std::uint32_t | tileID = 0 |
| std::uint32_t | duration = 0 |
A frame within an animation.