C Specification
The VkPhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE structure is
defined as:
// Provided by VK_VALVE_video_encode_rgb_conversion
typedef struct VkPhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE {
VkStructureType sType;
void* pNext;
VkBool32 videoEncodeRgbConversion;
} VkPhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE;
Members
This structure describes the following features:
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
videoEncodeRgbConversionspecifies that the implementation supports video encode RGB conversion.
Description
If the VkPhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceVideoEncodeRgbConversionFeaturesVALVE, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.