QRhiD3D12CommandBufferNativeHandles Struct
Holds the ID3D12GraphicsCommandList object that is backing a QRhiCommandBuffer. More...
| Header: | #include <QRhiD3D12CommandBufferNativeHandles> |
| Inherits: | QRhiNativeHandles |
Public Variables
| void * | commandList |
Detailed Description
\inmoduleQtGui
Note: The command list object is only guaranteed to be valid, and in recording state, while recording a frame. That is, between a beginFrame() - endFrame() or beginOffscreenFrame() - endOffscreenFrame() pair.
Note: This is a RHI API with limited compatibility guarantees, see QRhi for details.