SDL_PollEvent — Polls for currently pending events.
#include "SDL.h"
int
SDL_PollEvent( |
SDL_Event *event); |
Polls for currently pending events, and returns
1 if there are any pending
events, or 0 if there are none
available.
If event is not
NULL, the next event is removed
from the queue and stored in that area.
SDL_Event event; /* Event structure */
.
.
.
/* Check for events */
while(SDL_PollEvent(&event)){ /* Loop until there are no events left on the queue */
switch(event.type){ /* Process the appropiate event type */
case SDL_KEYDOWN: /* Handle a KEYDOWN event */
printf("Oh! Key press
");
break;
case SDL_MOUSEMOTION:
.
.
.
default: /* Report an unhandled event */
printf("I don't know what this event is!
");
}
}
SDL_Event(3), SDL_WaitEvent(3), SDL_PeepEvents(3)
| COPYRIGHT |
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This manual page is taken from the SDL library, licensed under GNU LGPL. |