#include <GL/gl.h>
#include <GL/glu.h>
Go to the source code of this file.
Defines | |
#define | FT_OPEN_MEMORY (FT_Open_Flags)1 |
#define | FT_RENDER_MODE_MONO ft_render_mode_mono |
#define | FT_RENDER_MODE_NORMAL ft_render_mode_normal |
#define | FTGL_EXPORT |
#define | GL_TEXTURE_PRIORITY_EXT 0x8066 |
#define | GL_TEXTURE_RESIDENT_EXT 0x8067 |
#define | GL_TEXTURE_1D_BINDING_EXT 0x8068 |
#define | GL_TEXTURE_2D_BINDING_EXT 0x8069 |
#define | GL_TEXTURE_3D_BINDING_EXT 0x806A |
Typedefs | |
typedef double | FTGL_DOUBLE |
typedef float | FTGL_FLOAT |
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Definition at line 10 of file FTGL.h. Referenced by FTFace::Attach(). |
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Definition at line 14 of file FTGL.h. Referenced by FTBitmapGlyph::FTBitmapGlyph(). |
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Definition at line 18 of file FTGL.h. Referenced by FTBufferGlyph::FTBufferGlyph(), FTPixmapGlyph::FTPixmapGlyph(), and FTTextureGlyph::FTTextureGlyph(). |
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Definition at line 92 of file FTGL.h. Referenced by FTTextureGlyph::Render(). |
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Definition at line 5 of file FTGL.h. Referenced by FTTesselation::AddPoint(), FTMesh::AddPoint(), FTMesh::Combine(), ftglCombine(), ftglVertex(), FTPoint::FTPoint(), and FTVectoriser::MakeMesh(). |
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