NetZone with no routing, useful with the constant network model.
Such netzones never contain any link, and the latency is always left unchanged: the constant time network model computes this latency externally.
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| | EmptyZone (NetZoneImpl *father, std::string name, resource::NetworkModel *netmodel) |
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| | ~EmptyZone () override |
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| void | get_local_route (NetPoint *src, NetPoint *dst, RouteCreationArgs *into, double *latency) override |
| | Probe the routing path between two points that are local to the called NetZone. More...
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| void | get_graph (xbt_graph_t graph, std::map< std::string, xbt_node_t > *, std::map< std::string, xbt_edge_t > *) override |
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| s4u::NetZone * | get_iface () |
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| simgrid::s4u::Host * | create_host (const char *name, std::vector< double > *speed_per_pstate, int core_count, std::map< std::string, std::string > *props) |
| | Make an host within that NetZone. More...
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| virtual void | add_bypass_route (NetPoint *src, NetPoint *dst, NetPoint *gw_src, NetPoint *gw_dst, std::vector< resource::LinkImpl *> &link_list, bool symmetrical) |
| | Creates a new route in this NetZone. More...
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| virtual void | seal () |
| | Seal your netzone once you're done adding content, and before routing stuff through it. More...
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| virtual int | add_component (kernel::routing::NetPoint *elm) |
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| virtual void | add_route (kernel::routing::NetPoint *src, kernel::routing::NetPoint *dst, kernel::routing::NetPoint *gw_src, kernel::routing::NetPoint *gw_dst, std::vector< kernel::resource::LinkImpl *> &link_list, bool symmetrical) |
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| unsigned int | get_table_size () |
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| std::vector< kernel::routing::NetPoint * > | get_vertices () |
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| NetZoneImpl * | get_father () |
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| std::vector< NetZoneImpl * > * | get_children () |
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| const std::string & | get_name () const |
| | Retrieves the name of that netzone as a C++ string. More...
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| const char * | get_cname () const |
| | Retrieves the name of that netzone as a C string. More...
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| std::vector< s4u::Host * > | get_all_hosts () |
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| int | get_host_count () |
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