# TkTeXCad # (C) Copyright 2001 Hilmar Straube; dieses Programm untersteht der GPL. # Keinerlei Garantie auf was auch immer, was mit diesem Programm zu tun hat. from Tkinter import * import tkSimpleDialog import tkFileDialog import tkMessageBox import traceback # PrettyPrint TB import math import sys # Traceback, exit import pickle # Datei speichern/laden try: import Image # EPS-Unterstützung import ImageTk FPIL = 1 except ImportError: FPIL = 0 from internat import * from config import * from globalpars import * from picels import * class diameter: # Sucht einen passenden Durchmesser zu gegebenem def getd(self, d, as): index = 0 if as: pd = POSSIBLEDIAMETERSAS else: pd = POSSIBLEDIAMETERS while pd[index] < d: index += 1 if index >= len(pd) - 1: return pd[index] if index == 0: # index - 1 gibt Ärger! return pd[0] if abs(pd[index] - d) < abs(pd[index - 1] - d): return pd[index] else: return pd[index - 1] diameterer = diameter() class angle: # Klasse zum Bestimmen eines besten LaTeX-Paares zu einem gegebenen Winkel def __init__(self, set): self.erg = [] for dxdy in set: if dxdy != (0, 1): m = dxdy[1]/float(dxdy[0]) alpha = math.atan(m) self.erg.append([alpha, dxdy]) else: self.erg.append([math.pi/2, dxdy]) def getdxdy(self, alpha): # Winkel im Bereich [0; pi/2] dev = -1 index = -1 z = 0 for el in self.erg: aktudev = abs(el[0] - alpha) if aktudev < dev or index == -1: index = z dev = aktudev z += 1 return self.erg[index] angler = angle(POSSIBLEDXDY) # Für allg. Benutzung vecangler = angle(VECDXDY) # Für Pfeile class mainwindow: # Benutzeroberfläche def __init__(self, picc): self.root = Tk() # Hauptfenster self.selected = [] # Nix angewählt self.parts = pcs() # Noch keine Teilbilder self.tkclass = IntVar() # Für die Auswahl der blockerten self.tkclass.set(-1) self.tkchangeclass = IntVar() # ... und unblockierten Teilbilder in picmenu self.tkchangeclass.set(0) self.root.title(PROGNAME) helperwin = Toplevel(self.root) helperwin.transient(self.root) helperwin.protocol('WM_DELETE_WINDOW', self.donothing) self.helperwin = helperwin helperwin.title(CHANGEWINTITLE[LANG]) self.changeframe = Frame(helperwin) # Frame für weitere Operationen self.changeframe.pack(fill = BOTH, expand = 1) # Ist hier nur, damit es zerstört werden kann. Das eigentlich wichtige wird in .editwin getan. Label(self.changeframe, text = STATUSNOSELECTION[LANG]).pack() # Widgets basteln self.yscrollbar = Scrollbar(self.root, orient = VERTICAL) self.xscrollbar = Scrollbar(self.root, orient = HORIZONTAL) self.canvas = Canvas(self.root, xscrollcommand = self.xscrollbar.set, yscrollcommand = self.yscrollbar.set, borderwidth = 1, relief = RIDGE, width = CANVASWIDTH, height = CANVASHEIGHT, background = CANVASBG) self.yscrollbar['command'] = self.canvas.yview self.xscrollbar['command'] = self.canvas.xview self.statusframe = Frame(self.root, borderwidth = 1, relief = SUNKEN) self.statuslabel = Label(self.statusframe) self.statusframe.grid(row = 2, column = 0, columnspan = 2, sticky = E + W) self.statuslabel.pack(side = LEFT) # Anzeigen self.canvas.grid(row = 0, column = 0, sticky = N + E + S + W) self.yscrollbar.grid(row = 0, column = 1, sticky = N + S) self.xscrollbar.grid(row = 1, column = 0, sticky = W + E) self.root.rowconfigure(0, weight = 1) self.root.columnconfigure(0, weight = 1) filemenu = Menu() filemenu.add_command(label = MENUFILELOAD[LANG], command = self.filemenu_load) filemenu.add_command(label = MENUFILEINSERT[LANG], command = self.filemenu_import) filemenu.add_command(label = MENUFILESAVE[LANG], command = self.filemenu_save) filemenu.add_command(label = MENUTEXEXPORT[LANG], command = self.filemenu_export) filemenu.add_separator() filemenu.add_command(label = MENUQUIT[LANG], command = self.filemenu_quit) self.root.bind("", self.filemenu_load) self.root.bind("", self.filemenu_save) self.root.bind("", self.filemenu_import) self.root.bind("", self.filemenu_export) self.root.bind("", self.filemenu_quit) # Menu bauen newmenu = Menu() newmenu.add_command(label = MENUCIRCLE[LANG], command = self.newcircle) newmenu.add_command(label = MENUCIRCLEAS[LANG], command = self.newcircleas) newmenu.add_command(label = MENULINE[LANG], command = self.newline) newmenu.add_command(label = MENUVECTOR[LANG], command = self.newvec) newmenu.add_command(label = MENUOVAL[LANG], command = self.newoval) newmenu.add_command(label = MENUBEZIER[LANG], command = self.newbezier) newmenu.add_command(label = MENUBB[LANG], command = self.newbb) newmenu.add_command(label = MENUEPS[LANG], command = self.neweps) newmenu.add_separator() newmenu.add_command(label = MENUSIMPLETEXT[LANG], command = self.newsimpletext) newmenu.add_command(label = MENUSHORTSTACK[LANG], command = self.newshortstack) newmenu.add_command(label = MENUTEXTBOX[LANG], command = self.newtextbox) self.root.bind("k", self.newcircle) self.root.bind("K", self.newcircleas) self.root.bind("l", self.newline) self.root.bind("L", self.newvec) self.root.bind("o", self.newoval) self.root.bind("q", self.newbezier) self.root.bind("B", self.newbb) self.root.bind("e", self.neweps) self.root.bind("t", self.newsimpletext) self.root.bind("a", self.newshortstack) self.root.bind("b", self.newtextbox) faktmenu = Menu() self.tkfakt = IntVar() self.tkfakt.set(FAKT) for fakt in FAKTS: faktmenu.add_radiobutton(label = `fakt` + MENUSCALELABEL[LANG], variable = self.tkfakt, value = fakt, command = self.faktmenu_change) faktmenu.add_separator() self.tkfGrid = IntVar() self.tkfGrid.set(1) faktmenu.add_checkbutton(label = MENUSHOWGRID[LANG], variable = self.tkfGrid, command = self.faktmenu_gridf) faktmenu.add_command(label = MENUCHANGEGRID[LANG], command = self.faktmenu_grid) self.root.bind("", self.faktmenu_gridfkey) self.root.bind("", self.faktmenu_grid) selmenu = Menu() selmenu.add_command(label = MENUSELECT[LANG], command = self.getuids) selmenu.add_command(label = MENUDESELECT[LANG], command = self.clearselect) selmenu.add_command(label = MENUDEL[LANG], command = self.delselected) self.root.bind("", self.getuids) self.root.bind("", self.clearselect) self.root.bind("", self.delselected) clipmenu = Menu() clipmenu.add_command(label = CLIPCOPY[LANG], command = self.clip_copy) clipmenu.add_command(label = CLIPCUT[LANG], command = self.clip_cut) clipmenu.add_command(label = CLIPPASTE[LANG], command = self.clip_paste) self.root.bind("", self.clip_copy) self.root.bind("", self.clip_cut) self.root.bind("", self.clip_paste) # Passt nirgendwo sonst self.root.bind('', self.picmenu_adjustdxdy) self.picmenu = Menu(postcommand = self.updatepicmenu, tearoff = 0) # Abreißen gibt bei diesem Menü heftig Ärger self.viewpicture(picc) # Funktionsweise des Callbackwaldes: # die new...-Funktionen erstellen das gefragte Objekt und stellen Fest, ob # ein, zwei oder drei Punkte gefordert sind (mousinputdepth). # Daraufhin rufen sie eine Funktion auf, die einen (ebenfalls leeren) putter darum erstellt. # Der erste Klick füllt in clickcb diese Putterstruktur. # Sind mehr Punkte nötig, werden die Mausbewegungen in motion abgefangen und das picel über # seines putters minfo-Routine über die Position der Maus informiert. # Nach dieser Information wird die Anzeige aufgefrischt. # Bei Tiefe 3 wird dann noch clickcb2 ausgeführt, der motion so ändert, dass minfo2 aufgerufen wird. # Sind alle Informationen aufgerufen, folgt done und ein self.update(). menu = Menu(self.root) self.root["menu"] = menu menu.add_cascade(label = MENUCLASSES[LANG], menu = self.picmenu) menu.add_cascade(label = MENUFILE[LANG], menu = filemenu) menu.add_cascade(label = MENUNEW[LANG], menu = newmenu) menu.add_cascade(label = MENUDISPLAY[LANG], menu = faktmenu) menu.add_cascade(label = MENUELEM[LANG], menu = selmenu) menu.add_cascade(label = MENUCLIP[LANG], menu = clipmenu) # Ist gerade kein Menü vorhanden, soll ein linker Mausklick das Bearbeitungsfenster öffnen self.canvas.bind("", self.editwin) self.frameuid = None self.griduids = [] def filemenu_load(self, event = None): self.changeframe.destroy() ft = [(FTLABEL[LANG], "*.pic")] filename = tkFileDialog.askopenfilename(title = LOADTITLE[LANG], filetypes = ft) if filename == '': return try: f = open(filename) self.parts = pickle.load(f) for picclass in self.parts.pictures: # Für alle Putter, die gerade geladen werden diese Information bereit stellen. for putter in picclass.putters: putter.notifyunpickle(self) f.close() self.viewpicture(self.parts.pictures[0]) self.changeframe.destroy() self.update() except: tkMessageBox.showerror(title = PROGNAME, message = LOADERROR[LANG] + `sys.exc_info()[0]`) traceback.print_tb(sys.exc_info()[2]) def filemenu_save(self, event = None): ft = [(FTLABEL[LANG], "*.pic")] filename = tkFileDialog.asksaveasfilename(title = SAVETITLE[LANG], filetypes = ft, defaultextension = '.pic') if filename == '': return try: f = open(filename, "w") for pc in self.parts.pictures: # Unpickelbare tk-Variablen vernichten pc.untk() pickle.dump(self.parts, f) for picclass in self.parts.pictures: # Für alle Putter, die gerade geladen werden: diese Information bereit stellen. for putter in picclass.putters: putter.notifypickle(self) f.close() except: tkMessageBox.showerror(title = PROGNAME, message = SAVEERROR[LANG] + `sys.exc_info()[0]`) traceback.print_tb(sys.exc_info()[2]) def filemenu_import(self, event = None): # fast wie load self.changeframe.destroy() ft = [(FTLABEL[LANG], "*.pic")] filename = tkFileDialog.askopenfilename(title = INSERTTITLE[LANG], filetypes = ft) if filename == '': return try: f = open(filename) newparts = pickle.load(f) f.close() for newname in newparts.names: if newname in self.parts.names: self.status(STATUSNAMECOL[LANG]) return # Keine Überschneidungen for picclass in newparts.pictures: # Für alle Putter, die gerade geladen werden: diese Information bereit stellen. for putter in picclass.putters: putter.notifypickle(self) self.parts.pictures += newparts.pictures self.parts.names += newparts.names except: tkMessageBox.showerror(title = PROGNAME, message = LOADERROR[LANG] + `sys.exc_info()[0]`) traceback.print_tb(sys.exc_info()[2]) def filemenu_export(self, event = None): z = 0 for z in range(len(self.parts.names)): f = open(self.parts.names[z] + SUFFIX, 'w') f.write(self.parts.pictures[z].dumptex()) def filemenu_quit(self, event = None): self.root.destroy() def faktmenu_change(self, event = None): global fakt fakt = self.tkfakt.get() notifyfaktchange(fakt) self.update() def faktmenu_gridf(self, event = None): global FGRID FGRID = self.tkfGrid.get() self.update() def faktmenu_gridfkey(self, event = None): self.tkfGrid.set(not self.tkfGrid.get()) self.faktmenu_gridf() def faktmenu_grid(self, event = None): global GRID g = tkSimpleDialog.askfloat(PROGNAME, LABELNEWGRID[LANG], minvalue = 0.0000001) if g != None: GRID = g self.update() def picmenu_addmenus(self, menu, block): # Hängt an menu Radiobuttons an, möglicherweise enthaltende blockiert, oder auch nicht. if block: blocks = self.parts.pictures[0].getallblocks(self.pic.pc) + [self.pic.pc] for z in range(len(self.parts.pictures)): sf = self.parts.names[z] if block: if self.parts.pictures[z] in blocks: menu.add_radiobutton(label = sf, state = DISABLED, variable = self.tkclass, value = z) else: menu.add_radiobutton(label = sf, state = NORMAL, variable = self.tkclass, value = z) else: menu.add_radiobutton(label = sf, variable = self.tkchangeclass, value = z, command = self.picmenu_changepc) def updatepicmenu(self): self.picmenu.delete(0, 99999) # Das ist unschön! self.picmenu.add_command(label = MENUNEWPICCLASS[LANG], command = self.createpic) self.picmenu.add_separator() self.picmenu_addmenus(self.picmenu, 1) changemenu = Menu() self.picmenu_addmenus(changemenu, 0) self.picmenu.add_separator() self.picmenu.add_command(label = MENUNEWINSTANCE[LANG], command = self.picmenu_newpicture) self.picmenu.add_command(label = MENUDELCLASS[LANG], command = self.picmenu_delpc) self.picmenu.add_command(label = MENUSIZECHANGE[LANG], command = self.picmenu_changesize) self.picmenu.add_command(label = MENUADJUSTDXDY[LANG], command = self.picmenu_adjustdxdy) self.picmenu.add_cascade(label = MENUCHANGECLASS[LANG], menu = changemenu) def picmenu_getclass(self, nr = 0): # Liest tkclass aus und gibt Fehlermeldung und None bzw. Klasse blocks = rootpc.getallblocks(self.pic.pc) + [self.pic.pc] classnr = self.tkclass.get() if classnr == -1: self.status(STATUSNOCLASSEL[LANG]) return None elif self.parts.pictures[classnr] in blocks: self.status(STATUSBLOCKED[LANG]) return None else: if nr: # Nutzer der Klasse wählt, ob er Nummer oder Instanz braucht return classnr else: return self.parts.pictures[classnr] def picmenu_newpicture(self, event = None): picclass = self.picmenu_getclass() if picclass == None: return self.pendingpicel = picture(picclass, 1.0, self.pic.pc) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def picmenu_delpc(self, event = None): nr = self.picmenu_getclass(nr = 1) if nr == None: return picclass = self.parts.pictures[nr] if picclass == None: return blocks = self.parts.pictures[0].getallblocks(self.parts.pictures[nr]) # Klassen bestimmen, in deren Instanzen die Klasse enthalten ist. if blocks != [] or nr == 0: # Löschbar ist er nur, wenn nirgendwo Instanzen lungern und es nicht das Hauptbild ist. self.status(STATUSDELCLASSREJECT[LANG]) return del self.parts[nr] def picmenu_changepc(self, event = None): pc = self.parts.pictures[self.tkchangeclass.get()] self.viewpicture(pc) self.changeframe.destroy() self.update() def picmenu_changesize(self, event = None): # Fenster zur Größenänderung sc = sizechanger(self.root, self.pic.pc.xsize, self.pic.pc.ysize, self.pic.pc.name, self.parts.names, self.picmenu_sccb) def picmenu_sccb(self, xs, ys, name): self.pic.pc.xsize = xs self.pic.pc.ysize = ys self.parts.changename(self.pic.pc.name, name) # in parts und pc ändern self.canvas.delete(self.frameuid) self.frameuid = self.canvas.create_rectangle(0, fakt * self.pic.pc.ysize, fakt * self.pic.pc.xsize, 0, fill = None, outline = PICFRAMECOL) self.update() def picmenu_adjustdxdy(self, event = None): self.pic.pc.adjustdxdy() self.update() # ENDE picmenu def clip_copy(self, event = None): #def createpicwork(self, newpicclass, action): # action: 0: Instanz einfügen; action 1: Einzelelemente lassen; action 2: Einzelemente nur verschwinden lassen self.clipboard = pictureclass(0, 0, CLIPBOARDNAME) self.createpicwork(self.clipboard, 1) self.update() def clip_cut(self, event = None): self.clipboard = pictureclass(0, 0, CLIPBOARDNAME) self.createpicwork(self.clipboard, 2) self.update() def clip_paste(self, event = None): self.pendingpicel = picture(self.clipboard, 1.0, self.pic.pc) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() # done kümmert sich um die Auflösung in Einzelelemente # ENDE clip def viewpicture(self, picc): self.tkclass.set(-1) # Danach ist die angeklickte Klasse mgl. blockiert try: self.pic.undraw(self.canvas) except AttributeError: pass # Falls pic noch nicht existiert self.pic = picture(picc, 1.0, None) def donothing(self): # Um das Nebenfenster zu erhalten pass def drawgrid(self): self.griduids = [] xanz = int(self.pic.pc.xsize / GRID) yanz = int(self.pic.pc.ysize / GRID) if xanz != 0: xstep = self.pic.pc.xsize / float(xanz) if yanz != 0: ystep = self.pic.pc.ysize / float(yanz) for z in range(xanz): self.griduids.append(self.canvas.create_line(fakt * (z * xstep), fakt * (self.pic.pc.ysize - 0), fakt * (z * xstep), 0, # fakt * (ysize - ysize) fill = GRIDCOL)) for z in range(yanz): self.griduids.append(self.canvas.create_line(0, fakt * (self.pic.pc.ysize - z * ystep), fakt * self.pic.pc.xsize, fakt * (self.pic.pc.ysize - z * ystep), fill = GRIDCOL)) for uid in self.griduids: self.canvas.lower(uid) def undrawgrid(self): for uid in self.griduids: self.canvas.delete(uid) def update(self): # Rahmen und Netz und Bild entfernen (falls vorhanden) if self.frameuid != None: self.canvas.delete(self.frameuid) self.undrawgrid() self.pic.undraw(self.canvas) if FGRID: self.drawgrid() self.frameuid = self.canvas.create_rectangle(0, fakt * self.pic.pc.ysize, fakt * self.pic.pc.xsize, 0, fill = None, outline = PICFRAMECOL) # Rahmen self.pic.draw(0, 0, self.pic.pc.ysize, self.canvas) # Bild self.canvas['scrollregion'] = self.canvas.bbox(ALL) # Scrollleisten einstellen self.selected = [] # mgl. Auswahl angezeigt löschen, Anzeige ist schon weg (Bilder auflösen könnte Ärger geben beim weiter halten) def status(self, text): self.statuslabel['text'] = text def editwin(self, event): # Dem Mausklick nächste Uid suchen, putter holen und aufrufen x = event.widget.canvasx(event.x) y = event.widget.canvasy(event.y) if FGRID: # Das Netz stört bei find-closest self.undrawgrid() uid = event.widget.find_closest(x, y)[0] if FGRID: self.drawgrid() putter = self.pic.getputter(uid) # Putter == 0: Rahmen wurde angeklickt: if putter == 0: return self.editwin2(putter) def editwin2(self, putter): # wird von putter und done (Objekt erzeugt) aufgerufen self.changeframe.destroy() self.changeframe = Frame(self.helperwin) self.changeframe.pack(fill = BOTH, expand = 1) putter.change(self.changeframe, self) def bindings(self, done, cancel): self.canvas.bind("", self.motion) self.canvas.bind("", done) self.canvas.bind("", cancel) self.movecb_uids = [] def unbind(self): self.canvas.bind("", self.editwin) # Zurückbinden self.canvas.unbind("") self.canvas.unbind("") def motion(self, event): self.pendingputter.undraw(self.canvas) x = round(self.canvas.canvasx(event.x) / float(fakt * GRID)) * GRID y = self.pic.pc.ysize - round(self.canvas.canvasy(event.y) / float(fakt * GRID)) * GRID if self.motionmode == 0: self.pendingputter.x = x self.pendingputter.y = y elif self.motionmode == 1: self.pendingputter.minfo(x, y) # Information übertragen elif self.motionmode == 2: self.pendingputter.minfo2(x, y) # Falls drei Mausklicks nötig sein sollten ... self.pendingputter.draw(0, 0, self.pic.pc.ysize, self.canvas) # neu zeichnen def cancel(self, event): self.unbind() self.status(STATUSCANCEL[LANG]) self.pendingputter.undraw(self.canvas) del self.pendingpicel del self.pendingputter def done(self, event): if self.mouseinputdepth == 1: self.pendingputter.x = round(self.canvas.canvasx(event.x) / float(fakt * GRID)) * GRID self.pendingputter.y = self.pic.pc.ysize - round(self.canvas.canvasy(event.y) / float(fakt * GRID)) * GRID self.unbind() self.status(STATUSDONE[LANG]) self.pic.putters.append(self.pendingputter) # Erstelltes Objekt einfügen sowie hiesige Referenz entfernen if not(self.pendingputter.pe.__class__ == picture and self.pendingputter.pe.pc.name == CLIPBOARDNAME): self.editwin2(self.pendingputter) # Auflöser! self.pendingputter.notifydone(self) # Benachrichtigung schicken del self.pendingpicel del self.pendingputter self.update() # UIDs auffrischen def clickcb(self, event): # Putter mit richtigen Anfangskoordinaten versorgen self.pendingputter.x = round(self.canvas.canvasx(event.x) / float(fakt * GRID)) * GRID self.pendingputter.y = self.pic.pc.ysize - round(self.canvas.canvasy(event.y) / float(fakt * GRID)) * GRID self.status(STATUSPOINT2[LANG]) if self.mouseinputdepth == 2: self.bindings(self.done, self.cancel) # done, cancel und motion aktivieren elif self.mouseinputdepth == 3: self.bindings(self.clickcb2, self.cancel) elif self.mouseinputdepth == 200: self.bindings(self.getuids2, self.cancel) self.motionmode = 1 def clickcb2(self, event): self.status(STATUSPOINT3[LANG]) if self.mouseinputdepth == 3: self.bindings(self.done, self.cancel) self.motionmode = 2 def newpicel(self, event = None): self.pendingputter = multiputter(0, 0, 0, 0, 1, self.pendingpicel) self.status(STATUSPOINT1[LANG]) self.motionmode = 0 if self.mouseinputdepth > 1: self.bindings(self.clickcb, self.cancel) else: self.bindings(self.done, self.cancel) def newline(self, event = None): self.pendingpicel = line(1, 1, 1, 0) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newvec(self, event = None): self.pendingpicel = line(1, 1, 1, 1) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newcircleas(self, event = None): self.pendingpicel = circle(1, 1) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newcircle(self, event = None): self.pendingpicel = circle(1, 0) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newoval(self, event = None): self.pendingpicel = oval(3, 2) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newbezier(self, event = None): self.pendingpicel = bezier(0, 0, 1, 1, 2, 1) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newbb(self, event = None): self.pendingpicel = bb(2, 2) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def neweps(self, event = None): self.pendingpicel = eps() ft = [(FTLABEL[LANG], "*.eps")] filename = tkFileDialog.askopenfilename(title = EPSLOADTITLE[LANG], filetypes = ft) if FPIL: if not self.pendingpicel.loadfile(filename, self): del self.pendingpicel return else: self.pendingpicel.filename = filename self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newsimpletext(self, event = None): self.pendingpicel = simpletext(INITIALSIMPLETEXT[LANG]) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newshortstack(self, event = None): self.pendingpicel = shortstack(1, INITIALSHORTSTACK[LANG]) self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def newtextbox(self, event = None): self.pendingpicel = textbox(0, 0, 1, 1, DEFAULTDASHLEN, '') self.mouseinputdepth = self.pendingpicel.clickdepth self.newpicel() def getuids(self, event = None): self.pendingpicel = textbox(0, 0, 1, 1, 0, INITIALTEXTBOX[LANG]) self.mouseinputdepth = 200 self.newpicel() # Unschön (200): Teilt den Nachfolgenden Prozeduren mit, dass hier eigentlich nur die Anzeigeroutinen der Textbox benutzt werden, aber nur deren Koordinaten interessieren. Damit werden dann in einer veränderten Version von done die richtigen Koordinaten gesichert. def getuids2(self, event): # Genau hierhin. self.pendingpicel dürfte nun die gewünschten Daten enthalten self.update() # Eine einfache undraw-Routine scheitert daran, dass fill unterschiedliche Werte anfangs hat. # Koordinaten ausrechnen self.pendingputter.undraw(self.canvas) # Die uids löschen, die zum gezogenen Rahmen gehören, später wird er auch gelöscht. x = fakt * self.pendingputter.x y = fakt * (self.pic.pc.ysize - self.pendingputter.y) x2 = fakt * self.pendingpicel.dx + x y2 = fakt * (self.pic.pc.ysize - (self.pendingputter.y + self.pendingpicel.dy)) uids = self.canvas.find_overlapping(x, y, x2, y2) uids = list(uids) # find liefert tupel putters = [] for uid in uids: for putter in self.pic.putters: if uid in putter.uids and putter not in putters: putters.append(putter) self.selected = putters self.status(`len(putters)` + STATUSXELSSELECTED[LANG]) # Hilfsrechteck nun endgültig löschen del self.pendingpicel del self.pendingputter self.unbind() self.select() def select(self): # Auswahl anzeigen for putter in self.selected: putter.mark(self.canvas) def clearselect(self, event = None): # Auswahl löschen self.selected = [] self.status(STATUSDESELECT[LANG]) self.update() def delselected(self, event = None, update = 1): # AusGEWÄHLTE löschen for putter in self.selected: putter.undraw(self.canvas) index = self.pic.putters.index(putter) del self.pic.putters[index] if update: self.status(STATUSELSDELETED[LANG]) self.update() def createpic(self): if self.selected != []: # Namen abfragen und überprüfen name = tkSimpleDialog.askstring(PROGNAME, LABELNEWCLASSNAME[LANG]) if name == None or not(self.parts.newname(name)) or name == "": self.status(STATUSINVALIDNAME[LANG]) return pc = pictureclass(0, 0, name) self.createpicwork(pc, 0) self.update() self.parts.append(pc) self.status(STATUSNEWCLASS[LANG]) else: self.status(STATUSNOSELECTION[LANG]) def createpicwork(self, newpicclass, action): # action: 0: Instanz einfügen; action 1: Einzelelemente lassen; action 2: Einzelemente nur verschwinden lassen if self.selected != []: x1, y1, x2, y2 = plboundingbox(self.selected) dx = x2 - x1 dy = y2 - y1 newpicclass.xsize, newpicclass.ysize = dx, dy # Alle putter bewegen for putter in self.selected: putter.x -= x1 putter.y -= y1 # Neue Bildklasse damit füllen if action != 1: newpicclass.putters = self.selected else: # Für Kopieren brauchen wir eine hier und eine Unabhängige in der Zwischenablage for el in self.selected: elcopy = el.copy() el.x += x1 el.y += y1 newpicclass.putters.append(elcopy) self.pic.undraw(self.canvas) # alle Canvasitems entfernen (Referenz könnte verschwinden) if action != 1: self.delselected(update = 0) # ... jetzt if action == 0: self.pic.putters.append( # Anstelle dessen kommte nur ein putter für das neu erstellte Objekt der neuen Klasse multiputter(x1, y1, 0, 0, 1, picture(newpicclass, 1.0, self.pic.pc)) ) self.changeframe.destroy() class multiputter: # Steht für einen multiput-Befehl def dumptex(self): if self.pe.__class__ in [textbox, bb]: # Dieser macht das selbst, da LaTeX nicht mit negativen Höhen und Breiten rechnet. return self.pe.dumptex(self.x, self.y, self.dx, self.dy, self.n) else: if self.n != 1: sf = '\\multiput' + `(self.x, self.y)` + `(self.dx, self.dy)` + '{' + `self.n` + '}{' else: sf = '\\put' + `(self.x, self.y)` + '{' sf += self.pe.dumptex() + '}' return sf def __init__(self, x, y, dx, dy, n, pe): "dx, dy - jew. Verschiebung beim n-ten Anzeigen" self.x = x self.y = y self.pe = pe self.dx = dx self.dy = dy self.n = n self.multiput = 1 self.uids = [] def mark(self, canvas): for uid in self.uids: type = canvas.type(uid) if type in ['arc', 'oval']: canvas.itemconfigure(uid, outline = SELECTCOL) elif type == 'image': pass else: canvas.itemconfigure(uid, fill = SELECTCOL) def draw(self, x, y, maxy, canvas, scale = 1): # Element mehrfach zeichnen # Ist firstcall gesetzt, werden x- und y-Position nicht skaliert, aber scale übergeben. # Für den ersten Aufruf aus einem picture self.uids = [] for z in range(self.n): self.uids += self.pe.draw( scale * (self.x + z * self.dx + x), scale * (self.y + z * self.dy + y), scale * maxy, canvas, scale) return self.uids def undraw(self, canvas): self.pe.undrawhook() for uid in self.uids: canvas.delete(uid) self.uids = [] def minfo(self, x, y): # Leitet nur weiter self.pe.minfo(self.x, self.y, x, y) def minfo2(self, x, y): self.pe.minfo2(self.x, self.y, x, y) def dxdy(self): # Liefert Abmessungen des multiput in LaTeX-Koordinaten x1, y1, x2, y2 = self.pe.dxdy(self.x, self.y) if self.dx > 0: x2 += (self.n - 1) * self.dx else: x1 += (self.n - 1) * self.dx if self.dy > 0: y2 += (self.n - 1) * self.dy else: y1 += (self.n - 1) * self.dy return x1, y1, x2, y2 # moveput, click2 und click3 nutzen vom mainwindow die Routinen in motionmode 0 bis 2 def click2(self): self.pe.savestate() p = self.tkparent p.motionmode = 1 p.pendingputter = self p.bindings(self.done, self.c23cancel) def click3(self): self.pe.savestate() p = self.tkparent p.motionmode = 2 p.pendingputter = self p.bindings(self.done, self.c23cancel) def c23cancel(self, event): self.pe.cancel() self.cancel() def moveput(self): p = self.tkparent p.motionmode = 0 self.cancelx = self.x self.cancely = self.y p.bindings(self.done, self.mpcancel) p.pendingputter = self def mpcancel(self, event): self.x = self.cancelx self.y = self.cancely self.cancel() def cancel(self): self.tkparent.status(STATUSCANCEL[LANG]) del self.tkparent.pendingputter self.tkparent.unbind() self.tkparent.update() def done(self, event): self.tkparent.status(STATUSDONE[LANG]) del self.tkparent.pendingputter self.tkparent.unbind() def capply(self, event): # Eingegebene Felder lesen und fehlerprüfen try: self.dx = self.tkdx.get() except ValueError: self.tkdx.set(self.dx) try: self.dy = self.tkdy.get() except ValueError: self.tkdy.set(self.dy) try: if self.tkn.get() < 1: raise ValueError self.n = self.tkn.get() if self.n == 1: self.tkBMultiAuf['state'] = DISABLED else: self.tkBMultiAuf['state'] = NORMAL except ValueError: self.tkn.set(self.n) self.tkcallredraw() def change(self, frame, parent): # Multifelder anzeigen self.tkframe = frame # Speichern für die Auflösebefehle self.tkparent = parent self.tkcallredraw = parent.update Label(frame, text = '\[multi]put').grid(row = 0, column = 0, columnspan = 2) Label(frame, text = MULTIDX[LANG]).grid(row = 1, column = 0) Label(frame, text = MULTIDY[LANG]).grid(row = 2, column = 0) Label(frame, text = MULTIN[LANG]).grid(row = 3, column = 0) self.tkdx = DoubleVar() self.tkdy = DoubleVar() self.tkn = IntVar() self.tkdx.set(self.dx) self.tkdy.set(self.dy) self.tkn.set(self.n) e1 = Entry(frame, textvariable = self.tkdx) e1.grid(sticky = W + E, row = 1, column = 1) e2 = Entry(frame, textvariable = self.tkdy) e2.grid(sticky = W + E, row = 2, column = 1) e3 = Entry(frame, textvariable = self.tkn) e3.grid(sticky = W + E, row = 3, column = 1) e1.bind("", self.capply) e2.bind("", self.capply) e3.bind("", self.capply) # Punktfelder nach picel anzeigen Button(frame, text = MULTISETROOT[LANG], command = self.moveput).grid(row = 4, columnspan = 2, sticky = E + W) if self.pe.clickdepth > 1: Button(frame, text = MULTISETP2[LANG], command = self.click2).grid(row = 5, columnspan = 2, sticky = E + W) if self.pe.clickdepth > 2: Button(frame, text = MULTISETP3[LANG], command = self.click3).grid(row = 6, columnspan = 2, sticky = E + W) self.tkBMultiAuf = Button(frame, text = MULTIUNMULTI[LANG], state = [NORMAL, DISABLED][self.n == 1], command = self.cbMultiAuf) self.tkBMultiAuf.grid(row = 7, column = 0, sticky = E + W) if self.pe.__class__ == picture: Button(frame, text = MULTIUNPIC[LANG], command = self.cbPicAuf).grid(row = 7, column = 1, sticky = E + W) # picel auffordern, sein Konfigurationsfenster anzuzeigen peframe = Frame(frame, width = 100, height = 100, borderwidth = 2, relief = RIDGE) peframe.grid(sticky = N + S + W + E, columnspan = 2) self.pe.change(peframe, self.tkcallredraw) def copy(self): return multiputter(self.x, self.y, self.dx, self.dy, self.n, self.pe.copy()) def cbMultiAuf(self): # Multiputter in viele putter auflösen # Referenz zum enthaltenden Bild holen putters = self.tkparent.pic.pc.putters # pic ist eigentlich nicht nötig # Neue Putter für n - 1 erstellen und sich selbst zurückstufen for z in range(1, self.n): pecopy = self.pe.copy() newputter = multiputter(self.x + z * self.dx, self.y + z * self.dy, 0, 0, 1, pecopy) putters.append(newputter) self.dx = 0 self.dy = 0 self.n = 1 # Änderungen anzeigen self.tkparent.update() self.tkframe.destroy() def cbPicAuf(self): self.undraw(self.tkparent.canvas) # Referenz zum enthaltenden Bild holen putters = self.tkparent.pic.pc.putters # pic ist eigentlich nicht nötig # Alle Bildelemente aus Klasse duplizieren und direkt in die enthaltende Klasse einfügen for z in range(self.n): for putter in self.pe.pc.putters: pecopy = putter.pe.copy() pecopy.doscale(self.pe.scale) newputter = multiputter(self.pe.scale * (putter.x + self.dx * z) + self.x, self.pe.scale * (putter.y + self.dy * z) + self.y, self.pe.scale * putter.dx, self.pe.scale * putter.dy, putter.n, pecopy) putters.append(newputter) del putters[putters.index(self)] # Die Instanz entfernt den letzten Bezug auf sich selbst. # Änderungen anzeigen self.tkparent.update() if self.__dict__.has_key("tkframe"): self.tkframe.destroy() def notifydone(self, parent): self.tkparent = parent if self.pe.__class__ == picture and self.pe.pc.name == CLIPBOARDNAME: self.cbPicAuf() def notifyunpickle(self, parent): # Dies wird für jedes frisch entpickelte Element aufgerufen. if self.pe.__class__ == eps: self.pe.loadfile(self.pe.filename, parent) def notifypickle(self, parent): # Dies wird für jedes frisch gepickelte Element aufgerufen. if self.pe.__class__ == eps: self.pe.loadfile(self.pe.filename, parent) parent.update() class sizechanger: # Ändert dazu noch den Namen def __init__(self, root, sizex, sizey, name, names, changedcb): # Alte Werte; names: Liste der benutzten Namen; changedcb(x, y, name) self.sizex = sizex self.sizey = sizey self.name = name self.names = names self.changedcb = changedcb # Fenster erstellen self.tl = Toplevel(root) self.tkx = DoubleVar() self.tky = DoubleVar() self.tkname = StringVar() self.tkx.set(sizex) self.tky.set(sizey) self.tkname.set(name) Label(self.tl, text = SIZECHANGEX[LANG]).grid(row = 0, column = 0) Label(self.tl, text = SIZECHANGEY[LANG]).grid(row = 1, column = 0) Label(self.tl, text = SIZECHANGENAME[LANG]).grid(row = 2, column = 0) Entry(self.tl, textvariable = self.tkx).grid(row = 0, column = 1, sticky = E + W) Entry(self.tl, textvariable = self.tky).grid(row = 1, column = 1, sticky = E + W) Entry(self.tl, textvariable = self.tkname).grid(row = 2, column = 1, sticky = E + W) Button(self.tl, command = self.apply, text = SIZECHANGEOK[LANG], state = ACTIVE).grid(row = 3, column = 0, columnspan = 2) self.tl.bind("", self.apply) def apply(self, event = None): xgot, ygot, namegot = self.tkx.get(), self.tky.get(), self.tkname.get() if xgot < 0: xgot = self.sizex if ygot < 0: ygot = self.sizey if namegot in self.names: namegot = self.name self.changedcb(xgot, ygot, namegot) self.tl.destroy() rootpc = pictureclass(NEWPIC[0], NEWPIC[1], NEWPIC[2]) win = mainwindow(rootpc) win.parts.append(rootpc) win.update() win.status(PROGNAME) win.root.mainloop()